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- #include "BsPass.h"
- #include "BsRasterizerState.h"
- #include "BsBlendState.h"
- #include "BsDepthStencilState.h"
- #include "BsPassRTTI.h"
- #include "BsMaterial.h"
- #include "BsGpuParams.h"
- #include "BsFrameAlloc.h"
- #include "BsGpuProgram.h"
- #include "BsException.h"
- namespace BansheeEngine
- {
- /**
- * @brief Converts a sim thread pass descriptor to a core thread one.
- */
- void convertPassDesc(const PASS_DESC& input, PASS_DESC_CORE& output)
- {
- output.blendState = input.blendState != nullptr ? input.blendState->getCore() : nullptr;
- output.rasterizerState = input.rasterizerState != nullptr ? input.rasterizerState->getCore() : nullptr;
- output.depthStencilState = input.depthStencilState != nullptr ? input.depthStencilState->getCore() : nullptr;
- output.stencilRefValue = input.stencilRefValue;
- output.vertexProgram = input.vertexProgram != nullptr ? input.vertexProgram->getCore() : nullptr;
- output.fragmentProgram = input.fragmentProgram != nullptr ? input.fragmentProgram->getCore() : nullptr;
- output.geometryProgram = input.geometryProgram != nullptr ? input.geometryProgram->getCore() : nullptr;
- output.hullProgram = input.hullProgram != nullptr ? input.hullProgram->getCore() : nullptr;
- output.domainProgram = input.domainProgram != nullptr ? input.domainProgram->getCore() : nullptr;
- output.hullProgram = input.hullProgram != nullptr ? input.hullProgram->getCore() : nullptr;
- }
- template<bool Core>
- TPass<Core>::TPass()
- {
- mData.stencilRefValue = 0;
- }
- template<bool Core>
- TPass<Core>::TPass(const PassDescType& data)
- :mData(data)
- {
- }
- template<bool Core>
- bool TPass<Core>::hasBlending() const
- {
- if (!mData.blendState)
- return false;
- bool transparent = false;
- const BlendProperties& bsProps = mData.blendState->getProperties();
- for (UINT32 i = 0; i < BS_MAX_MULTIPLE_RENDER_TARGETS; i++)
- {
- // Transparent if destination color is taken into account
- if (bsProps.getDstBlend(i) != BF_ZERO ||
- bsProps.getSrcBlend(i) == BF_DEST_COLOR ||
- bsProps.getSrcBlend(i) == BF_INV_DEST_COLOR ||
- bsProps.getSrcBlend(i) == BF_DEST_ALPHA ||
- bsProps.getSrcBlend(i) == BF_INV_DEST_ALPHA)
- {
- transparent = true;
- }
- }
- return transparent;
- }
- template class TPass < false > ;
- template class TPass < true >;
- PassCore::PassCore(const PASS_DESC_CORE& desc)
- :TPass(desc)
- { }
- void PassCore::syncToCore(const CoreSyncData& data)
- {
- UINT8* dataPtr = data.getBuffer();
- PASS_DESC_CORE* desc = (PASS_DESC_CORE*)dataPtr;
- mData = *desc;
- desc->~PASS_DESC_CORE();
- }
- SPtr<PassCore> PassCore::create(const PASS_DESC_CORE& desc)
- {
- PassCore* newPass = new (bs_alloc<PassCore>()) PassCore(desc);
- SPtr<PassCore> newPassPtr = bs_shared_ptr<PassCore>(newPass);
- newPassPtr->_setThisPtr(newPassPtr);
- newPassPtr->initialize();
- return newPassPtr;
- }
- Pass::Pass(const PASS_DESC& desc)
- :TPass(desc)
- { }
- SPtr<PassCore> Pass::getCore() const
- {
- return std::static_pointer_cast<PassCore>(mCoreSpecific);
- }
- SPtr<CoreObjectCore> Pass::createCore() const
- {
- PASS_DESC_CORE desc;
- convertPassDesc(mData, desc);
- PassCore* pass = new (bs_alloc<PassCore>()) PassCore(desc);
- SPtr<PassCore> passPtr = bs_shared_ptr<PassCore>(pass);
- passPtr->_setThisPtr(passPtr);
- return passPtr;
- }
- CoreSyncData Pass::syncToCore(FrameAlloc* allocator)
- {
- UINT32 size = sizeof(PASS_DESC_CORE);
- UINT8* data = allocator->alloc(size);
- PASS_DESC_CORE* passDesc = new (data) PASS_DESC_CORE();
- convertPassDesc(mData, *passDesc);
- return CoreSyncData(data, size);
- }
- void Pass::getCoreDependencies(FrameVector<SPtr<CoreObject>>& dependencies)
- {
- if (mData.blendState != nullptr)
- dependencies.push_back(mData.blendState);
- if (mData.rasterizerState != nullptr)
- dependencies.push_back(mData.rasterizerState);
- if (mData.depthStencilState != nullptr)
- dependencies.push_back(mData.depthStencilState);
- if (mData.vertexProgram != nullptr)
- dependencies.push_back(mData.vertexProgram);
- if (mData.fragmentProgram != nullptr)
- dependencies.push_back(mData.fragmentProgram);
- if (mData.geometryProgram != nullptr)
- dependencies.push_back(mData.geometryProgram);
- if (mData.hullProgram != nullptr)
- dependencies.push_back(mData.hullProgram);
- if (mData.domainProgram != nullptr)
- dependencies.push_back(mData.domainProgram);
- if (mData.computeProgram != nullptr)
- dependencies.push_back(mData.computeProgram);
- }
- PassPtr Pass::create(const PASS_DESC& desc)
- {
- Pass* newPass = new (bs_alloc<Pass>()) Pass(desc);
- PassPtr newPassPtr = bs_core_ptr<Pass>(newPass);
- newPassPtr->_setThisPtr(newPassPtr);
- newPassPtr->initialize();
- return newPassPtr;
- }
- PassPtr Pass::createEmpty()
- {
- Pass* newPass = new (bs_alloc<Pass>()) Pass();
- PassPtr newPassPtr = bs_core_ptr<Pass>(newPass);
- newPassPtr->_setThisPtr(newPassPtr);
- return newPassPtr;
- }
- RTTITypeBase* Pass::getRTTIStatic()
- {
- return PassRTTI::instance();
- }
- RTTITypeBase* Pass::getRTTI() const
- {
- return Pass::getRTTIStatic();
- }
- }
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