BsGUITextureField.cpp 8.9 KB

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  1. #include "BsGUITextureField.h"
  2. #include "BsGUILayoutX.h"
  3. #include "BsGUILayoutY.h"
  4. #include "BsGUILabel.h"
  5. #include "BsGUIDropButton.h"
  6. #include "BsGUIButton.h"
  7. #include "BsGUIPanel.h"
  8. #include "BsResources.h"
  9. #include "BsProjectLibrary.h"
  10. #include "BsBuiltinEditorResources.h"
  11. #include "BsGUIResourceTreeView.h"
  12. #include "BsGUISpace.h"
  13. #include "BsProjectResourceMeta.h"
  14. #include "BsSpriteTexture.h"
  15. #include "BsSelection.h"
  16. using namespace std::placeholders;
  17. namespace BansheeEngine
  18. {
  19. const UINT32 GUITextureField::DEFAULT_LABEL_WIDTH = 100;
  20. GUITextureField::GUITextureField(const PrivatelyConstruct& dummy, const GUIContent& labelContent, UINT32 labelWidth,
  21. const String& style, const GUIDimensions& dimensions, bool withLabel)
  22. :GUIElementContainer(dimensions, style), mLabel(nullptr), mClearButton(nullptr), mDropButton(nullptr)
  23. {
  24. mLayout = GUILayoutX::create();
  25. _registerChildElement(mLayout);
  26. if (withLabel)
  27. {
  28. mLabel = GUILabel::create(labelContent, GUIOptions(GUIOption::fixedWidth(labelWidth)), getSubStyleName(BuiltinEditorResources::TextureFieldLabelStyleName));
  29. mLayout->addElement(mLabel);
  30. }
  31. mDropButton = GUIDropButton::create((UINT32)DragAndDropType::Resources, GUIOptions(GUIOption::flexibleWidth()), getSubStyleName(BuiltinEditorResources::TextureFieldDropStyleName));
  32. mClearButton = GUIButton::create(HString(L""), getSubStyleName(BuiltinEditorResources::TextureFieldClearBtnStyleName));
  33. mClearButton->onClick.connect(std::bind(&GUITextureField::onClearButtonClicked, this));
  34. GUIPanel* dropTargetPanel = mLayout->addNewElement<GUIPanel>();
  35. dropTargetPanel->addElement(mDropButton);
  36. GUIPanel* closeBtnPanel = dropTargetPanel->addNewElement<GUIPanel>(-1);
  37. GUILayoutY* closeBtnLayoutY = closeBtnPanel->addNewElement<GUILayoutY>();
  38. closeBtnLayoutY->addNewElement<GUIFixedSpace>(5);
  39. GUILayoutX* closeBtnLayoutX = closeBtnLayoutY->addNewElement<GUILayoutX>();
  40. closeBtnLayoutY->addNewElement<GUIFlexibleSpace>();
  41. closeBtnLayoutX->addNewElement<GUIFlexibleSpace>();
  42. closeBtnLayoutX->addElement(mClearButton);
  43. closeBtnLayoutX->addNewElement<GUIFixedSpace>(5);
  44. if (withLabel)
  45. mLayout->addNewElement<GUIFlexibleSpace>();
  46. mDropButton->onDataDropped.connect(std::bind(&GUITextureField::dataDropped, this, _1));
  47. mDropButton->onClick.connect(std::bind(&GUITextureField::onDropButtonClicked, this));
  48. }
  49. GUITextureField::~GUITextureField()
  50. {
  51. }
  52. GUITextureField* GUITextureField::create(const GUIContent& labelContent, UINT32 labelWidth, const GUIOptions& options,
  53. const String& style)
  54. {
  55. const String* curStyle = &style;
  56. if (*curStyle == StringUtil::BLANK)
  57. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  58. return bs_new<GUITextureField>(PrivatelyConstruct(), labelContent, labelWidth, *curStyle,
  59. GUIDimensions::create(options), true);
  60. }
  61. GUITextureField* GUITextureField::create(const GUIContent& labelContent, const GUIOptions& options,
  62. const String& style)
  63. {
  64. const String* curStyle = &style;
  65. if (*curStyle == StringUtil::BLANK)
  66. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  67. return bs_new<GUITextureField>(PrivatelyConstruct(), labelContent, DEFAULT_LABEL_WIDTH, *curStyle,
  68. GUIDimensions::create(options), true);
  69. }
  70. GUITextureField* GUITextureField::create(const HString& labelText, UINT32 labelWidth, const GUIOptions& options,
  71. const String& style)
  72. {
  73. const String* curStyle = &style;
  74. if (*curStyle == StringUtil::BLANK)
  75. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  76. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(labelText), labelWidth, *curStyle,
  77. GUIDimensions::create(options), true);
  78. }
  79. GUITextureField* GUITextureField::create( const HString& labelText, const GUIOptions& options,
  80. const String& style)
  81. {
  82. const String* curStyle = &style;
  83. if (*curStyle == StringUtil::BLANK)
  84. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  85. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(labelText), DEFAULT_LABEL_WIDTH, *curStyle,
  86. GUIDimensions::create(options), true);
  87. }
  88. GUITextureField* GUITextureField::create(const GUIOptions& options, const String& style)
  89. {
  90. const String* curStyle = &style;
  91. if (*curStyle == StringUtil::BLANK)
  92. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  93. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(), 0, *curStyle,
  94. GUIDimensions::create(options), false);
  95. }
  96. GUITextureField* GUITextureField::create(const GUIContent& labelContent, UINT32 labelWidth,
  97. const String& style)
  98. {
  99. const String* curStyle = &style;
  100. if (*curStyle == StringUtil::BLANK)
  101. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  102. return bs_new<GUITextureField>(PrivatelyConstruct(), labelContent, labelWidth, *curStyle,
  103. GUIDimensions::create(), true);
  104. }
  105. GUITextureField* GUITextureField::create(const GUIContent& labelContent, const String& style)
  106. {
  107. const String* curStyle = &style;
  108. if (*curStyle == StringUtil::BLANK)
  109. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  110. return bs_new<GUITextureField>(PrivatelyConstruct(), labelContent, DEFAULT_LABEL_WIDTH, *curStyle,
  111. GUIDimensions::create(), true);
  112. }
  113. GUITextureField* GUITextureField::create(const HString& labelText, UINT32 labelWidth, const String& style)
  114. {
  115. const String* curStyle = &style;
  116. if (*curStyle == StringUtil::BLANK)
  117. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  118. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(labelText), labelWidth, *curStyle,
  119. GUIDimensions::create(), true);
  120. }
  121. GUITextureField* GUITextureField::create(const HString& labelText, const String& style)
  122. {
  123. const String* curStyle = &style;
  124. if (*curStyle == StringUtil::BLANK)
  125. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  126. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(labelText), DEFAULT_LABEL_WIDTH, *curStyle,
  127. GUIDimensions::create(), true);
  128. }
  129. GUITextureField* GUITextureField::create(const String& style)
  130. {
  131. const String* curStyle = &style;
  132. if (*curStyle == StringUtil::BLANK)
  133. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  134. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(), 0, *curStyle, GUIDimensions::create(), false);
  135. }
  136. HTexture GUITextureField::getValue() const
  137. {
  138. return static_resource_cast<Texture>(Resources::instance().loadFromUUID(mUUID));
  139. }
  140. void GUITextureField::setValue(const HTexture& value)
  141. {
  142. if (value)
  143. setUUID(value.getUUID(), false);
  144. else
  145. setUUID("", false);
  146. }
  147. void GUITextureField::setUUID(const String& uuid, bool triggerEvent)
  148. {
  149. if (mUUID == uuid)
  150. return;
  151. mUUID = uuid;
  152. HTexture texture;
  153. Path filePath;
  154. if (Resources::instance().getFilePathFromUUID(mUUID, filePath))
  155. texture = gResources().load<Texture>(filePath);
  156. if (texture != nullptr)
  157. {
  158. HSpriteTexture sprite = SpriteTexture::create(texture);
  159. mDropButton->setContent(GUIContent(sprite));
  160. mClearButton->setVisible(true);
  161. }
  162. else
  163. {
  164. mDropButton->setContent(GUIContent(HString(L"(None)")));
  165. mClearButton->setVisible(false);
  166. }
  167. if (triggerEvent)
  168. onValueChanged(mUUID);
  169. }
  170. void GUITextureField::setTint(const Color& color)
  171. {
  172. if (mLabel != nullptr)
  173. mLabel->setTint(color);
  174. mDropButton->setTint(color);
  175. mClearButton->setTint(color);
  176. }
  177. void GUITextureField::_updateLayoutInternal(const GUILayoutData& data)
  178. {
  179. mLayout->_setLayoutData(data);
  180. mLayout->_updateLayoutInternal(data);
  181. }
  182. Vector2I GUITextureField::_getOptimalSize() const
  183. {
  184. return mLayout->_getOptimalSize();
  185. }
  186. void GUITextureField::onDropButtonClicked()
  187. {
  188. if (mUUID == "")
  189. return;
  190. Path resPath = gProjectLibrary().uuidToPath(mUUID);
  191. Selection::instance().ping(resPath);
  192. }
  193. void GUITextureField::dataDropped(void* data)
  194. {
  195. DraggedResources* draggedResources = reinterpret_cast<DraggedResources*>(data);
  196. UINT32 numResources = (UINT32)draggedResources->resourcePaths.size();
  197. if (numResources <= 0)
  198. return;
  199. for (UINT32 i = 0; i < numResources; i++)
  200. {
  201. Path path = draggedResources->resourcePaths[i];
  202. ProjectLibrary::LibraryEntry* libEntry = gProjectLibrary().findEntry(draggedResources->resourcePaths[i]);
  203. if (libEntry == nullptr || libEntry->type == ProjectLibrary::LibraryEntryType::Directory)
  204. continue;
  205. ProjectLibrary::ResourceEntry* resEntry = static_cast<ProjectLibrary::ResourceEntry*>(libEntry);
  206. ProjectResourceMetaPtr meta = resEntry->meta;
  207. if (meta == nullptr || meta->getTypeID() != TID_Texture)
  208. continue;
  209. setUUID(meta->getUUID());
  210. break;
  211. }
  212. }
  213. void GUITextureField::styleUpdated()
  214. {
  215. if (mLabel != nullptr)
  216. mLabel->setStyle(getSubStyleName(BuiltinEditorResources::TextureFieldLabelStyleName));
  217. mDropButton->setStyle(getSubStyleName(BuiltinEditorResources::TextureFieldDropStyleName));
  218. mClearButton->setStyle(getSubStyleName(BuiltinEditorResources::TextureFieldClearBtnStyleName));
  219. }
  220. void GUITextureField::onClearButtonClicked()
  221. {
  222. setUUID(StringUtil::BLANK);
  223. }
  224. const String& GUITextureField::getGUITypeName()
  225. {
  226. return BuiltinEditorResources::TextureFieldStyleName;
  227. }
  228. }