BsGUIMenuBar.cpp 12 KB

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  1. #include "BsGUIMenuBar.h"
  2. #include "BsGUIPanel.h"
  3. #include "BsGUIElement.h"
  4. #include "BsGUIButton.h"
  5. #include "BsGUITexture.h"
  6. #include "BsGUILayoutX.h"
  7. #include "BsGUILayoutY.h"
  8. #include "BsGUISpace.h"
  9. #include "BsGUIMenu.h"
  10. #include "BsGUIManager.h"
  11. #include "BsBuiltinResources.h"
  12. #include "BsGUIDropDownBoxManager.h"
  13. #include "BsSceneObject.h"
  14. #include "BsPlatform.h"
  15. #include "BsCoreThread.h"
  16. #include <BsShortcutManager.h>
  17. namespace BansheeEngine
  18. {
  19. const UINT32 GUIMenuBar::NUM_ELEMENTS_AFTER_CONTENT = 8;
  20. const UINT32 GUIMenuBar::ELEMENT_SPACING = 10;
  21. const String& GUIMenuBar::getBackgroundStyleType()
  22. {
  23. static const String type = "MenuBarBg";
  24. return type;
  25. }
  26. const String& GUIMenuBar::getLineStyleType()
  27. {
  28. static const String type = "MenuBarLine";
  29. return type;
  30. }
  31. const String& GUIMenuBar::getLogoStyleType()
  32. {
  33. static const String type = "MenuBarBansheeLogo";
  34. return type;
  35. }
  36. const String& GUIMenuBar::getMenuItemButtonStyleType()
  37. {
  38. static const String type = "MenuBarBtn";
  39. return type;
  40. }
  41. GUIMenuBar::GUIMenuBar(CGUIWidget* parent, RenderWindow* parentWindow)
  42. :mParentWidget(parent), mParentWindow(parentWindow), mMainPanel(nullptr), mMenuItemLayout(nullptr),
  43. mBgTexture(nullptr), mLogoTexture(nullptr), mSubMenuOpen(false), mSubMenuButton(nullptr), mBgPanel(nullptr)
  44. {
  45. mMainPanel = parent->getPanel()->addNewElement<GUIPanel>(std::numeric_limits<INT16>::min() + 10);
  46. mMainPanel->setWidth(1);
  47. mMainPanel->setHeight(50);
  48. mBgPanel = parent->getPanel()->addNewElement<GUIPanel>(std::numeric_limits<INT16>::min() + 15);
  49. mBgPanel->setWidth(1);
  50. mBgPanel->setHeight(50);
  51. mBgTexture = GUITexture::create(GUIImageScaleMode::StretchToFit,
  52. GUIOptions(GUIOption::flexibleWidth(), GUIOption::flexibleHeight()), getBackgroundStyleType());
  53. GUILayoutX* bgLayout = mBgPanel->addNewElement<GUILayoutX>();
  54. bgLayout->addElement(mBgTexture);
  55. mLogoTexture = GUITexture::create(GUIImageScaleMode::StretchToFit, getLogoStyleType());
  56. mMinBtn = GUIButton::create(HString(L""), "WinMinimizeBtn");
  57. mMaxBtn = GUIButton::create(HString(L""), "WinMaximizeBtn");
  58. mCloseBtn = GUIButton::create(HString(L""), "WinCloseBtn");
  59. mSplitterLine = GUITexture::create(GUIImageScaleMode::StretchToFit, getLineStyleType());
  60. GUILayout* mainLayout = mMainPanel->addNewElement<GUILayoutX>();
  61. mainLayout->addElement(mLogoTexture);
  62. mainLayout->addNewElement<GUIFixedSpace>(5);
  63. GUILayout* mainLayoutVert = mainLayout->addNewElement<GUILayoutY>();
  64. mMenuItemLayout = mainLayoutVert->addNewElement<GUILayoutX>();
  65. mainLayoutVert->addElement(mSplitterLine);
  66. mainLayoutVert->addNewElement<GUIFlexibleSpace>(); // Note: Insert layout for toolbar buttons here
  67. mMenuItemLayout->addNewElement<GUIFlexibleSpace>();
  68. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  69. mMenuItemLayout->addElement(mMinBtn);
  70. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  71. mMenuItemLayout->addElement(mMaxBtn);
  72. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  73. mMenuItemLayout->addElement(mCloseBtn);
  74. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  75. mMinBtn->onClick.connect(std::bind(&GUIMenuBar::onMinimizeClicked, this));
  76. mMaxBtn->onClick.connect(std::bind(&GUIMenuBar::onMaximizeClicked, this));
  77. mCloseBtn->onClick.connect(std::bind(&GUIMenuBar::onCloseClicked, this));
  78. refreshNonClientAreas();
  79. }
  80. GUIMenuBar::~GUIMenuBar()
  81. {
  82. closeSubMenu();
  83. for(auto& menu : mChildMenus)
  84. {
  85. bs_delete(menu.menu);
  86. GUIElement::destroy(menu.button);
  87. GUIFixedSpace::destroy(menu.space);
  88. }
  89. GUILayout::destroy(mMainPanel);
  90. GUILayout::destroy(mBgPanel);
  91. }
  92. void GUIMenuBar::setArea(INT32 x, INT32 y, UINT32 width, UINT32 height)
  93. {
  94. mMainPanel->setPosition(x, y);
  95. mMainPanel->setWidth(width);
  96. mMainPanel->setHeight(height);
  97. mBgPanel->setPosition(x, y);
  98. mBgPanel->setWidth(width);
  99. mBgPanel->setHeight(height);
  100. refreshNonClientAreas();
  101. }
  102. const GUIMenuItem* GUIMenuBar::addMenuItem(const WString& path, std::function<void()> callback,
  103. INT32 priority, const ShortcutKey& shortcut)
  104. {
  105. WString strippedPath = path;
  106. WString rootName;
  107. if(!stripPath(strippedPath, rootName))
  108. return nullptr;
  109. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  110. if(subMenu == nullptr)
  111. {
  112. subMenu = addNewButton(rootName);
  113. refreshNonClientAreas();
  114. }
  115. if (shortcut.isValid() && callback != nullptr)
  116. registerShortcut(path, shortcut, callback);
  117. return subMenu->menu->addMenuItem(strippedPath, callback, priority, shortcut);
  118. }
  119. const GUIMenuItem* GUIMenuBar::addSeparator(const WString& path, INT32 priority)
  120. {
  121. WString strippedPath = path;
  122. WString rootName;
  123. if(!stripPath(strippedPath, rootName))
  124. return nullptr;
  125. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  126. if(subMenu == nullptr)
  127. {
  128. subMenu = addNewButton(rootName);
  129. refreshNonClientAreas();
  130. }
  131. return subMenu->menu->addSeparator(strippedPath, priority);
  132. }
  133. GUIMenuBar::GUIMenuBarData* GUIMenuBar::addNewButton(const WString& name)
  134. {
  135. mChildMenus.push_back(GUIMenuBarData());
  136. GUIMenuBarData& newSubMenu = mChildMenus.back();
  137. newSubMenu.name = name;
  138. newSubMenu.menu = bs_new<GUIMenu>();
  139. GUIButton* newButton = GUIButton::create(HString(name), "MenuBarBtn");
  140. newButton->onClick.connect(std::bind(&GUIMenuBar::openSubMenu, this, name));
  141. newButton->onHover.connect(std::bind(&GUIMenuBar::onSubMenuHover, this, name));
  142. newButton->onOut.connect(std::bind(&GUIMenuBar::onSubMenuOut, this));
  143. GUIFixedSpace* space = mMenuItemLayout->insertNewElement<GUIFixedSpace>(mMenuItemLayout->getNumChildren() - NUM_ELEMENTS_AFTER_CONTENT, ELEMENT_SPACING);
  144. mMenuItemLayout->insertElement(mMenuItemLayout->getNumChildren() - NUM_ELEMENTS_AFTER_CONTENT, newButton);
  145. newSubMenu.button = newButton;
  146. newSubMenu.space = space;
  147. return &newSubMenu;
  148. }
  149. const GUIMenuItem* GUIMenuBar::getMenuItem(const WString& path) const
  150. {
  151. WString strippedPath = path;
  152. WString rootName;
  153. if(!stripPath(strippedPath, rootName))
  154. return nullptr;
  155. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  156. if(subMenu == nullptr)
  157. return nullptr;
  158. return subMenu->menu->getMenuItem(strippedPath);
  159. }
  160. void GUIMenuBar::removeMenuItem(const WString& path)
  161. {
  162. WString strippedPath = path;
  163. WString rootName;
  164. if(!stripPath(strippedPath, rootName))
  165. return;
  166. if(strippedPath == L"")
  167. {
  168. UINT32 curIdx = 0;
  169. GUIMenuBarData* subMenuToRemove = nullptr;
  170. for(auto& subMenuData : mChildMenus)
  171. {
  172. if(subMenuData.name == rootName)
  173. {
  174. subMenuToRemove = &subMenuData;
  175. break;
  176. }
  177. curIdx++;
  178. }
  179. if(subMenuToRemove == nullptr)
  180. return;
  181. mMenuItemLayout->removeElement(subMenuToRemove->button);
  182. mMenuItemLayout->removeElement(subMenuToRemove->space);
  183. GUIElement::destroy(subMenuToRemove->button);
  184. GUIFixedSpace::destroy(subMenuToRemove->space);
  185. bs_delete(subMenuToRemove->menu);
  186. mChildMenus.erase(mChildMenus.begin() + curIdx);
  187. refreshNonClientAreas();
  188. return;
  189. }
  190. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  191. if(subMenu == nullptr)
  192. return;
  193. const GUIMenuItem* item = subMenu->menu->getMenuItem(strippedPath);
  194. if(item == nullptr)
  195. return;
  196. subMenu->menu->removeMenuItem(item);
  197. }
  198. const GUIMenuBar::GUIMenuBarData* GUIMenuBar::getSubMenu(const WString& name) const
  199. {
  200. for(auto& subMenu : mChildMenus)
  201. {
  202. if(subMenu.name == name)
  203. return &subMenu;
  204. }
  205. return nullptr;
  206. }
  207. void GUIMenuBar::registerShortcut(const WString& path, const ShortcutKey& shortcut, std::function<void()> callback)
  208. {
  209. ShortcutManager::instance().addShortcut(shortcut, callback);
  210. WString trimmedPath = path;
  211. StringUtil::trim(trimmedPath, L"/\\", false, true);
  212. mEntryShortcuts[trimmedPath] = shortcut;
  213. }
  214. void GUIMenuBar::unregisterShortcut(const WString& path)
  215. {
  216. WString trimmedPath = path;
  217. StringUtil::trim(trimmedPath, L"/\\", false, true);
  218. auto findIter = mEntryShortcuts.find(trimmedPath);
  219. if (findIter != mEntryShortcuts.end())
  220. {
  221. ShortcutManager::instance().removeShortcut(findIter->second);
  222. mEntryShortcuts.erase(findIter);
  223. }
  224. }
  225. bool GUIMenuBar::stripPath(WString& path, WString& pathRoot) const
  226. {
  227. Vector<WString> pathElements = StringUtil::split(path, L"/");
  228. if(pathElements.size() == 0)
  229. return false;
  230. pathRoot = pathElements[0];
  231. path.erase(0, pathRoot.size());
  232. if(path.size() > 0)
  233. path.erase(0, 1); // Forward slash
  234. return true;
  235. }
  236. void GUIMenuBar::openSubMenu(const WString& name)
  237. {
  238. const GUIMenuBarData* subMenu = getSubMenu(name);
  239. if(subMenu == nullptr)
  240. return;
  241. if(mSubMenuOpen)
  242. {
  243. bool closingExisting = subMenu->button == mSubMenuButton;
  244. closeSubMenu();
  245. if(closingExisting)
  246. return;
  247. }
  248. CGUIWidget* widget = subMenu->button->_getParentWidget();
  249. DROP_DOWN_BOX_DESC desc;
  250. desc.camera = widget->getCamera();
  251. desc.skin = widget->getSkinResource();
  252. desc.placement = DropDownAreaPlacement::aroundBoundsHorz(subMenu->button->_getLayoutData().area);
  253. desc.dropDownData = subMenu->menu->getDropDownData();
  254. for (auto& childMenu : mChildMenus)
  255. {
  256. Rect2I bounds = childMenu.button->getBounds();
  257. desc.additionalBounds.push_back(bounds);
  258. }
  259. GameObjectHandle<GUIDropDownMenu> dropDownBox = GUIDropDownBoxManager::instance().openDropDownBox(
  260. desc, GUIDropDownType::MenuBar, std::bind(&GUIMenuBar::onSubMenuClosed, this));
  261. subMenu->button->_setOn(true);
  262. mSubMenuButton = subMenu->button;
  263. mSubMenuOpen = true;
  264. }
  265. void GUIMenuBar::closeSubMenu()
  266. {
  267. if(mSubMenuOpen)
  268. {
  269. GUIDropDownBoxManager::instance().closeDropDownBox();
  270. mSubMenuButton->_setOn(false);
  271. mSubMenuOpen = false;
  272. setActiveState(false);
  273. }
  274. }
  275. void GUIMenuBar::onSubMenuHover(const WString& name)
  276. {
  277. setActiveState(true);
  278. if(mSubMenuOpen)
  279. {
  280. const GUIMenuBarData* subMenu = getSubMenu(name);
  281. if(subMenu == nullptr)
  282. return;
  283. if(mSubMenuButton != subMenu->button)
  284. openSubMenu(name);
  285. }
  286. }
  287. void GUIMenuBar::onSubMenuOut()
  288. {
  289. if (!mSubMenuOpen)
  290. setActiveState(false);
  291. }
  292. void GUIMenuBar::onSubMenuClosed()
  293. {
  294. mSubMenuButton->_setOn(false);
  295. mSubMenuOpen = false;
  296. setActiveState(false);
  297. }
  298. void GUIMenuBar::onMinimizeClicked()
  299. {
  300. mParentWindow->minimize(gCoreAccessor());
  301. }
  302. void GUIMenuBar::onMaximizeClicked()
  303. {
  304. if(mParentWindow->getProperties().isMaximized())
  305. mParentWindow->restore(gCoreAccessor());
  306. else
  307. mParentWindow->maximize(gCoreAccessor());
  308. }
  309. void GUIMenuBar::onCloseClicked()
  310. {
  311. gCoreApplication().stopMainLoop();
  312. }
  313. void GUIMenuBar::setActiveState(bool active)
  314. {
  315. const GUIElementStyle* style = mParentWidget->getSkin().getStyle(getLineStyleType());
  316. if (active)
  317. mSplitterLine->setTexture(style->normalOn.texture);
  318. else
  319. mSplitterLine->setTexture(style->normal.texture);
  320. }
  321. void GUIMenuBar::refreshNonClientAreas()
  322. {
  323. Rect2I mainArea = mMenuItemLayout->getBounds();
  324. Vector<Rect2I> nonClientAreas;
  325. nonClientAreas.push_back(mLogoTexture->getBounds());
  326. if(mChildMenus.size() > 0)
  327. {
  328. Rect2I lastButtonBounds = mChildMenus.back().button->getBounds();
  329. Rect2I minButtonBounds = mMinBtn->getBounds();
  330. Rect2I emptyArea(lastButtonBounds.x + lastButtonBounds.width, mainArea.y,
  331. minButtonBounds.x - (lastButtonBounds.x + lastButtonBounds.width), mainArea.height);
  332. nonClientAreas.push_back(emptyArea);
  333. }
  334. Platform::setCaptionNonClientAreas(*mParentWindow->getCore(), nonClientAreas);
  335. }
  336. }