BearishSun a4c6d018cb Added reflection cubemap filtering for skybox 9 лет назад
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Camera.cs a4c6d018cb Added reflection cubemap filtering for skybox 9 лет назад
Light.cs 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 9 лет назад
Material.cs 92321a6b19 Updated manuals 10 лет назад
Mesh.cs b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) 9 лет назад
PostProcessSettings.cs 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 лет назад
RenderTarget.cs 92321a6b19 Updated manuals 10 лет назад
RenderTexture.cs 92321a6b19 Updated manuals 10 лет назад
RenderTexture2D.cs 90d5df0f83 Switching all default depth buffer formats to D32S8X24 or D32 since D24S8 seems to be falling out of favor on modern GPUs 9 лет назад
Renderable.cs 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 9 лет назад
Renderable2.cs 40966221f2 More fixes regarding the new component handing - most functionality seems to be restored 9 лет назад
Shader.cs 92321a6b19 Updated manuals 10 лет назад
ShaderInclude.cs 92321a6b19 Updated manuals 10 лет назад
Texture.cs b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) 9 лет назад
Texture2D.cs 92321a6b19 Updated manuals 10 лет назад
Texture3D.cs 92321a6b19 Updated manuals 10 лет назад
TextureCube.cs 92321a6b19 Updated manuals 10 лет назад