Marko Pintera 2f97794d25 Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown 10 anni fa
..
CustomHandle.cs e6275065f4 Work on handles (WIP) 11 anni fa
DefaultHandle.cs ad79f66da3 Scene view refactor (moving it to C#) 11 anni fa
DefaultHandleManager.cs 9fbd25a56f Added free rotate and free scale handles (WIP) 11 anni fa
DrawGizmo.cs f7b6d5e620 Gizmos WIP (not compiling) 11 anni fa
Gizmos.cs 3aa329733b Assembly refresh (WIP - Does not run) 11 anni fa
Handle.cs f86689ee63 Bunch of files missed by last commit 11 anni fa
HandleDrawing.cs 9260710936 Various tweaks related to handle rendering 11 anni fa
HandleSlider.cs e9fc86930e A lot more work on handles (WIP) 11 anni fa
HandleSliderDisc.cs 50e58153be Cutoff plane for rotate handle sliders work 11 anni fa
HandleSliderLine.cs ad79f66da3 Scene view refactor (moving it to C#) 11 anni fa
HandleSliderPlane.cs ad79f66da3 Scene view refactor (moving it to C#) 11 anni fa
Handles.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 anni fa
MoveHandle.cs 2f7095dbd2 Improvements to SceneObject transform 11 anni fa
RotateHandle.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 anni fa
ScaleHandle.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 anni fa
SceneCamera.cs d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 anni fa
SceneViewHandler.cs 17e7648476 Work on handles: 11 anni fa
SceneWindow.cs 2f97794d25 Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown 10 anni fa