BearishSun 6b4e26e238 Feature: Added an inspector element for the RRef type 7 ani în urmă
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Style d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
CustomInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
GenericInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 ani în urmă
InspectableArray.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
InspectableBool.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
InspectableColor.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
InspectableDictionary.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
InspectableField.cs 6b4e26e238 Feature: Added an inspector element for the RRef type 7 ani în urmă
InspectableFieldLayout.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
InspectableFloat.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
InspectableGameObjectRef.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
InspectableInt.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
InspectableList.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
InspectableObject.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 ani în urmă
InspectableRRef.cs 6b4e26e238 Feature: Added an inspector element for the RRef type 7 ani în urmă
InspectableRangedField.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
InspectableRangedFloat.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
InspectableRangedInt.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
InspectableResource.cs 6b4e26e238 Feature: Added an inspector element for the RRef type 7 ani în urmă
InspectableString.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
InspectableVector2.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
InspectableVector3.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
InspectableVector4.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
Inspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 ani în urmă
InspectorPersistentData.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
InspectorUtility.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 ani în urmă
InspectorWindow.cs a080346994 Feature: Resource import now happens in the background 7 ani în urmă