BsScriptFontBitmap.generated.h 1.6 KB

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  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptObject.h"
  4. namespace bs
  5. {
  6. struct __CharDescInterop;
  7. struct FontBitmap;
  8. class Texture;
  9. class BS_SCR_BE_EXPORT ScriptFontBitmap : public ScriptObject<ScriptFontBitmap>
  10. {
  11. public:
  12. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "FontBitmap")
  13. ScriptFontBitmap(MonoObject* managedInstance, const SPtr<FontBitmap>& value);
  14. SPtr<FontBitmap> getInternal() const { return mInternal; }
  15. static MonoObject* create(const SPtr<FontBitmap>& value);
  16. private:
  17. SPtr<FontBitmap> mInternal;
  18. static void Internal_getCharDesc(ScriptFontBitmap* thisPtr, uint32_t charId, __CharDescInterop* __output);
  19. static uint32_t Internal_getsize(ScriptFontBitmap* thisPtr);
  20. static void Internal_setsize(ScriptFontBitmap* thisPtr, uint32_t value);
  21. static int32_t Internal_getbaselineOffset(ScriptFontBitmap* thisPtr);
  22. static void Internal_setbaselineOffset(ScriptFontBitmap* thisPtr, int32_t value);
  23. static uint32_t Internal_getlineHeight(ScriptFontBitmap* thisPtr);
  24. static void Internal_setlineHeight(ScriptFontBitmap* thisPtr, uint32_t value);
  25. static void Internal_getmissingGlyph(ScriptFontBitmap* thisPtr, __CharDescInterop* __output);
  26. static void Internal_setmissingGlyph(ScriptFontBitmap* thisPtr, __CharDescInterop* value);
  27. static uint32_t Internal_getspaceWidth(ScriptFontBitmap* thisPtr);
  28. static void Internal_setspaceWidth(ScriptFontBitmap* thisPtr, uint32_t value);
  29. static MonoArray* Internal_gettexturePages(ScriptFontBitmap* thisPtr);
  30. static void Internal_settexturePages(ScriptFontBitmap* thisPtr, MonoArray* value);
  31. };
  32. }