| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546 |
- #include "BsScriptSpriteTexture.h"
- #include "BsScriptResourceManager.h"
- #include "BsScriptMeta.h"
- #include "BsMonoField.h"
- #include "BsMonoClass.h"
- #include "BsMonoManager.h"
- #include "BsSpriteTexture.h"
- using namespace CamelotFramework;
- namespace BansheeEngine
- {
- ScriptSpriteTexture::ScriptSpriteTexture(const HSpriteTexture& texture)
- :mTexture(texture)
- {
- }
- void ScriptSpriteTexture::initMetaData()
- {
- metaData = ScriptMeta(BansheeEngineAssemblyName, "BansheeEngine", "SpriteTexture", &ScriptSpriteTexture::initRuntimeData);
- MonoManager::registerScriptType(&metaData);
- }
- void ScriptSpriteTexture::initRuntimeData()
- {
- metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptSpriteTexture::internal_createInstance);
- metaData.scriptClass->addInternalCall("Internal_DestroyInstance", &ScriptSpriteTexture::internal_destroyInstance);
- }
- void ScriptSpriteTexture::internal_createInstance(MonoObject* instance)
- {
- ScriptResourceManager::instance().createScriptSpriteTexture(instance, SpriteTexture::dummy()); // TODO - DUMMY CODE!
- }
- void ScriptSpriteTexture::internal_destroyInstance(ScriptSpriteTexture* nativeInstance)
- {
- ScriptResourceManager::instance().destroyScriptResource(nativeInstance);
- }
- void ScriptSpriteTexture::setNativeHandle(const HResource& resource)
- {
- mTexture = static_resource_cast<Resource>(mTexture);
- }
- }
|