BsScriptRenderTexture.cpp 316 B

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  1. #include "BsScriptRenderTexture.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. namespace BansheeEngine
  7. {
  8. ScriptRenderTexture::ScriptRenderTexture(MonoObject* instance)
  9. :ScriptObject(instance)
  10. {
  11. }
  12. void ScriptRenderTexture::initRuntimeData()
  13. {
  14. }
  15. }