Marko Pintera 6fe93f22f0 Refactoring platform specific code to be easier to find and to implement for other platforms 11 роки тому
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GLSL 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 роки тому
win32 21e4301182 More documentation 11 роки тому
BsGLContext.cpp 21e4301182 More documentation 11 роки тому
BsGLEventQuery.cpp 19a14f5940 GPU profiler working 11 роки тому
BsGLFrameBufferObject.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 роки тому
BsGLGpuBuffer.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 роки тому
BsGLGpuParamBlockBuffer.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 роки тому
BsGLHardwareBufferManager.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 роки тому
BsGLIndexBuffer.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 роки тому
BsGLMultiRenderTexture.cpp 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 роки тому
BsGLOcclusionQuery.cpp 19a14f5940 GPU profiler working 11 роки тому
BsGLPixelBuffer.cpp a328c6e377 OpenGL render texture depth buffer is properly hooked up 11 роки тому
BsGLPixelFormat.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 роки тому
BsGLQueryManager.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 роки тому
BsGLRenderAPI.cpp f33b14ebe1 Fixed lag between material updates when rendering GUI 11 роки тому
BsGLRenderAPIFactory.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 роки тому
BsGLRenderTexture.cpp 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 роки тому
BsGLRenderWindowManager.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 роки тому
BsGLSLParamParser.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 роки тому
BsGLSupport.cpp b23fbf3bad Renderer working as normal 11 роки тому
BsGLTexture.cpp d61a7ecffd A lot more work on C# scene window 11 роки тому
BsGLTextureManager.cpp 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 роки тому
BsGLTimerQuery.cpp 19a14f5940 GPU profiler working 11 роки тому
BsGLVertexArrayObjectManager.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 роки тому
BsGLVertexBuffer.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 роки тому
BsWin32GLSupport.cpp 24f99ac96e Various fixes in order to get handles operational 11 роки тому
BsWin32VideoModeInfo.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 роки тому
BsWin32Window.cpp 6fe93f22f0 Refactoring platform specific code to be easier to find and to implement for other platforms 11 роки тому
glew.cpp 17afc600a7 Massive Cm->Bs file rename 11 роки тому