BsD3D9HardwareBufferManager.cpp 1.7 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243
  1. #include "BsD3D9HardwareBufferManager.h"
  2. #include "BsD3D9VertexBuffer.h"
  3. #include "BsD3D9IndexBuffer.h"
  4. #include "BsD3D9VertexDeclaration.h"
  5. #include "BsD3D9GpuBuffer.h"
  6. #include "BsGpuParamBlockBuffer.h"
  7. #include "BsException.h"
  8. namespace BansheeEngine
  9. {
  10. GpuParamBlockBufferPtr D3D9HardwareBufferManager::createGpuParamBlockBufferImpl()
  11. {
  12. GpuParamBlockBuffer* paramBlockBuffer = new (bs_alloc<GenericGpuParamBlockBuffer, PoolAlloc>()) GenericGpuParamBlockBuffer();
  13. return bs_core_ptr<GpuParamBlockBuffer, PoolAlloc>(paramBlockBuffer);
  14. }
  15. GpuBufferPtr D3D9HardwareBufferManager::createGpuBufferImpl(UINT32 elementCount, UINT32 elementSize,
  16. GpuBufferType type, GpuBufferUsage usage, bool randomGpuWrite, bool useCounter)
  17. {
  18. D3D9GpuBuffer* buffer = new (bs_alloc<D3D9GpuBuffer, PoolAlloc>()) D3D9GpuBuffer(elementCount, elementSize, type, usage, randomGpuWrite, useCounter);
  19. return bs_core_ptr<D3D9GpuBuffer, PoolAlloc>(buffer);
  20. }
  21. VertexDeclarationPtr D3D9HardwareBufferManager::createVertexDeclarationImpl(const VertexDeclaration::VertexElementList& elements)
  22. {
  23. D3D9VertexDeclaration* decl = new (bs_alloc<D3D9VertexDeclaration, PoolAlloc>()) D3D9VertexDeclaration(elements);
  24. return bs_core_ptr<D3D9VertexDeclaration, PoolAlloc>(decl);
  25. }
  26. SPtr<VertexBufferCore> D3D9HardwareBufferCoreManager::createVertexBufferInternal(UINT32 vertexSize, UINT32 numVerts, GpuBufferUsage usage, bool streamOut)
  27. {
  28. assert(numVerts > 0);
  29. return bs_shared_ptr<D3D9VertexBufferCore>(vertexSize, numVerts, usage, streamOut);
  30. }
  31. SPtr<IndexBufferCore> D3D9HardwareBufferCoreManager::createIndexBufferInternal(IndexType itype, UINT32 numIndexes, GpuBufferUsage usage)
  32. {
  33. assert(numIndexes > 0);
  34. return bs_shared_ptr<D3D9IndexBufferCore>(itype, numIndexes, usage);
  35. }
  36. }