Marko Pintera 2870e2266b Refactored Mesh for use with the new CoreObject design преди 11 години
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BsBuiltinEditorResources.h 298de470a6 Refactored draw helper so it can sort meshes based on distance from camera преди 11 години
BsCmdEditPlainFieldGO.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" преди 11 години
BsCmdInputFieldValueChange.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" преди 11 години
BsCmdRecordSO.h e7d926175f Added unit testing framework преди 11 години
BsCmdReparentSO.h 8bfe4ef813 Ported to VS2013 and removed boost completely преди 11 години
BsDbgTestGameObjectRef.h 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsDbgTestGameObjectRefRTTI.h 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsDockManager.h 291d0bb7bd Fixed render target properties so they are updated properly преди 11 години
BsDockManagerLayout.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I преди 11 години
BsDockManagerLayoutRTTI.h 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsEditorApplication.h 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size преди 11 години
BsEditorCommand.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine преди 11 години
BsEditorPrerequisites.h 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size преди 11 години
BsEditorTestSuite.h 4867d3a4a3 Added test case for scene object commit and restore преди 11 години
BsEditorUtility.h f86689ee63 Bunch of files missed by last commit преди 11 години
BsEditorWidget.h 49c177131f Added tracking of editor widget focus and a way to transform screen to widget coordinates преди 11 години
BsEditorWidgetContainer.h 291d0bb7bd Fixed render target properties so they are updated properly преди 11 години
BsEditorWidgetLayout.h 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsEditorWidgetLayoutRTTI.h 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsEditorWidgetManager.h 49c177131f Added tracking of editor widget focus and a way to transform screen to widget coordinates преди 11 години
BsEditorWindow.h 7c1348d402 Enabled scene and tree views for better GameObjectField testing преди 11 години
BsEditorWindowBase.h 291d0bb7bd Fixed render target properties so they are updated properly преди 11 години
BsEditorWindowManager.h 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsGUIColor.h b0236b0eb1 Added support for GUI sub-styles преди 11 години
BsGUIColorField.h 4b4f583a71 Added C# versions of many editor fields преди 11 години
BsGUIComponentFoldout.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I преди 11 години
BsGUIDockSlider.h c454e2d14f VS 2013 port stage 1 преди 11 години
BsGUIDropButton.h d1f33eb36a Tested remaining inspector fields преди 11 години
BsGUIFieldBase.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I преди 11 години
BsGUIFloatField.h b0236b0eb1 Added support for GUI sub-styles преди 11 години
BsGUIFoldout.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I преди 11 години
BsGUIIntField.h 5796d726b7 Added clone method to SerializedProperty (untested) преди 11 години
BsGUIMenuBar.h 8bfe4ef813 Ported to VS2013 and removed boost completely преди 11 години
BsGUIResourceTreeView.h 3512c00011 Extended interface for some core-level objects for easier creation преди 11 години
BsGUISceneTreeView.h 3512c00011 Extended interface for some core-level objects for easier creation преди 11 години
BsGUITabButton.h c454e2d14f VS 2013 port stage 1 преди 11 години
BsGUITabbedTitleBar.h 291d0bb7bd Fixed render target properties so they are updated properly преди 11 години
BsGUITextField.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I преди 11 години
BsGUIToggleField.h b0236b0eb1 Added support for GUI sub-styles преди 11 години
BsGUITreeView.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I преди 11 години
BsGUITreeViewEditBox.h c454e2d14f VS 2013 port stage 1 преди 11 години
BsGUIVector2Field.h b0236b0eb1 Added support for GUI sub-styles преди 11 години
BsGUIVector3Field.h b0236b0eb1 Added support for GUI sub-styles преди 11 години
BsGUIVector4Field.h b0236b0eb1 Added support for GUI sub-styles преди 11 години
BsGUIWindowDropArea.h c454e2d14f VS 2013 port stage 1 преди 11 години
BsGUIWindowFrame.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine преди 11 години
BsGUIWindowFrameWidget.h c454e2d14f VS 2013 port stage 1 преди 11 години
BsGizmoManager.h 2870e2266b Refactored Mesh for use with the new CoreObject design преди 11 години
BsHandleDrawManager.h 2870e2266b Refactored Mesh for use with the new CoreObject design преди 11 години
BsHandleManager.h d5d2171319 Added C# PixelData преди 11 години
BsHandleSlider.h d5d2171319 Added C# PixelData преди 11 години
BsHandleSliderDisc.h d5d2171319 Added C# PixelData преди 11 години
BsHandleSliderLine.h d5d2171319 Added C# PixelData преди 11 години
BsHandleSliderManager.h d5d2171319 Added C# PixelData преди 11 години
BsHandleSliderPlane.h d5d2171319 Added C# PixelData преди 11 години
BsMainEditorWindow.h 291d0bb7bd Fixed render target properties so they are updated properly преди 11 години
BsProjectLibrary.h 9f993f134b Gizmo icon rendering works преди 11 години
BsProjectLibraryEntries.h 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsProjectLibraryEntriesRTTI.h 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsProjectResourceMeta.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management преди 11 години
BsProjectResourceMetaRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management преди 11 години
BsProjectSettings.h 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size преди 11 години
BsResourceImporter.h 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested преди 11 години
BsSceneCameraController.h b64a0482e7 Various Gizmo rendering fixes преди 11 години
BsSceneEditorWidget.h 85c697cb7d Deal with handle input more correctly преди 11 години
BsSceneGrid.h 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms преди 11 години
BsScenePicking.h 2870e2266b Refactored Mesh for use with the new CoreObject design преди 11 години
BsSelection.h 13b511ed32 Clicking on empty space deselects the selected scene object преди 11 години
BsTestTextSprite.h 17afc600a7 Massive Cm->Bs file rename преди 11 години
BsUndoRedo.h 17afc600a7 Massive Cm->Bs file rename преди 11 години
DbgEditorWidget1.h 3512c00011 Extended interface for some core-level objects for easier creation преди 11 години
DbgEditorWidget2.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine преди 11 години