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GUI
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3dbacb3a16
Feature: GUI can now be navigated using the keyboard (tabbing between elements)
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%!s(int64=7) %!d(string=hai) anos |
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General
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a080346994
Feature: Resource import now happens in the background
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%!s(int64=7) %!d(string=hai) anos |
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Generated
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1e251e1aa3
Feature: Editor now displays texture preview as icons in the Library window
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%!s(int64=7) %!d(string=hai) anos |
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Input
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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%!s(int64=7) %!d(string=hai) anos |
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Inspectors
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3563dee506
Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory
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%!s(int64=7) %!d(string=hai) anos |
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Properties
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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%!s(int64=7) %!d(string=hai) anos |
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Script
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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%!s(int64=7) %!d(string=hai) anos |
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Tests
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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%!s(int64=7) %!d(string=hai) anos |
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Utility
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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%!s(int64=7) %!d(string=hai) anos |
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Window
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d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
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%!s(int64=7) %!d(string=hai) anos |
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Windows
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e5de99b078
Bugfix: Gizmos.DrawText now works properly
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%!s(int64=7) %!d(string=hai) anos |
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MBansheeEditor.csproj
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3dbacb3a16
Feature: GUI can now be navigated using the keyboard (tabbing between elements)
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%!s(int64=7) %!d(string=hai) anos |