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BearishSun 4ec80fa09d Fixed driver timeout crash related to invalid bounds checking in light grid creation shaders 9 жил өмнө
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Blit.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 жил өмнө
Default.bsl b2dd0ffa03 Work on transparent rendering path 9 жил өмнө
Diffuse.bsl b2dd0ffa03 Work on transparent rendering path 9 жил өмнө
FlatFramebufferToTexture.bsl 8531a656fd Bulk of code for deferred rendering MSAA 9 жил өмнө
LightGridLLCreation.bsl 4ec80fa09d Fixed driver timeout crash related to invalid bounds checking in light grid creation shaders 9 жил өмнө
LightGridLLReduction.bsl 4ec80fa09d Fixed driver timeout crash related to invalid bounds checking in light grid creation shaders 9 жил өмнө
PPCreateTonemapLUT.bsl 457cd2fc42 Tonemapping LUT creation now uses compute shaders since Vulkan doesn't support 3D texture rendering 9 жил өмнө
PPDownsample.bsl 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 жил өмнө
PPEyeAdaptHistogram.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 жил өмнө
PPEyeAdaptHistogramReduce.bsl 0e2f10dd0d Vulkan: Various fixes 9 жил өмнө
PPEyeAdaptation.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 жил өмнө
PPTonemapping.bsl 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 жил өмнө
ReflectionCubemapFilter.bsl 7784a96128 Reflection cubemap filtering 9 жил өмнө
Resolve.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 жил өмнө
Skybox.bsl e32b4ad844 Skybox rendering & cubemap import fixes 9 жил өмнө
SpriteImageAlpha.bsl c4ce4545a4 Started adding necessary qualifiers to existing shaders 9 жил өмнө
SpriteImageNoAlpha.bsl c4ce4545a4 Started adding necessary qualifiers to existing shaders 9 жил өмнө
SpriteLine.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 жил өмнө
SpriteText.bsl 3d48e47f9a Vulkan: Fixing GUI rendering 9 жил өмнө
TestFX.bsl e4637da406 Added tags to material techniques 9 жил өмнө
TiledDeferredLighting.bsl f4dd2fc1b2 MSAA support fully working on DirectX, OpenGL and Vulkan 9 жил өмнө
Transparent.bsl 42c00ad036 Work on transparent rendering path - DirectX functional 9 жил өмнө