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Blit.bsl
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 жил өмнө |
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Default.bsl
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b2dd0ffa03
Work on transparent rendering path
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9 жил өмнө |
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Diffuse.bsl
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b2dd0ffa03
Work on transparent rendering path
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9 жил өмнө |
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FlatFramebufferToTexture.bsl
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8531a656fd
Bulk of code for deferred rendering MSAA
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9 жил өмнө |
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LightGridLLCreation.bsl
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4ec80fa09d
Fixed driver timeout crash related to invalid bounds checking in light grid creation shaders
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9 жил өмнө |
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LightGridLLReduction.bsl
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4ec80fa09d
Fixed driver timeout crash related to invalid bounds checking in light grid creation shaders
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9 жил өмнө |
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PPCreateTonemapLUT.bsl
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457cd2fc42
Tonemapping LUT creation now uses compute shaders since Vulkan doesn't support 3D texture rendering
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9 жил өмнө |
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PPDownsample.bsl
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3703a767a6
Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import)
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9 жил өмнө |
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PPEyeAdaptHistogram.bsl
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c3980c5957
Adding location and binding qualifiers to all GLSL shaders
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9 жил өмнө |
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PPEyeAdaptHistogramReduce.bsl
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0e2f10dd0d
Vulkan: Various fixes
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9 жил өмнө |
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PPEyeAdaptation.bsl
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c3980c5957
Adding location and binding qualifiers to all GLSL shaders
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9 жил өмнө |
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PPTonemapping.bsl
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3703a767a6
Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import)
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9 жил өмнө |
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ReflectionCubemapFilter.bsl
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7784a96128
Reflection cubemap filtering
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9 жил өмнө |
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Resolve.bsl
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 жил өмнө |
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Skybox.bsl
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e32b4ad844
Skybox rendering & cubemap import fixes
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9 жил өмнө |
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SpriteImageAlpha.bsl
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c4ce4545a4
Started adding necessary qualifiers to existing shaders
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9 жил өмнө |
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SpriteImageNoAlpha.bsl
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c4ce4545a4
Started adding necessary qualifiers to existing shaders
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9 жил өмнө |
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SpriteLine.bsl
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c3980c5957
Adding location and binding qualifiers to all GLSL shaders
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9 жил өмнө |
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SpriteText.bsl
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3d48e47f9a
Vulkan: Fixing GUI rendering
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9 жил өмнө |
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TestFX.bsl
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e4637da406
Added tags to material techniques
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9 жил өмнө |
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TiledDeferredLighting.bsl
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f4dd2fc1b2
MSAA support fully working on DirectX, OpenGL and Vulkan
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9 жил өмнө |
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Transparent.bsl
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42c00ad036
Work on transparent rendering path - DirectX functional
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9 жил өмнө |