BearishSun eebd06e343 Audio WIP: Added AudioClip interface před 9 roky
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Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative před 9 roky
BsAudio.cpp eebd06e343 Audio WIP: Added AudioClip interface před 9 roky
BsAudioClip.cpp eebd06e343 Audio WIP: Added AudioClip interface před 9 roky
BsAudioClipImportOptions.cpp eebd06e343 Audio WIP: Added AudioClip interface před 9 roky
BsBlendState.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsBoxCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsCBoxCollider.cpp e9c446939c Fixed an issue where child SO transforms would be incorrectly restored after deserialization před 9 roky
BsCCapsuleCollider.cpp e9c446939c Fixed an issue where child SO transforms would be incorrectly restored after deserialization před 9 roky
BsCCharacterController.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsCCollider.cpp 3fa4d3de58 Calling Managed OnInitialize/OnEnable/etc methods will now properly call them if they're defined on a base class před 9 roky
BsCD6Joint.cpp 8d394ebd50 Finishing up work on Joint initialization refactor před 9 roky
BsCDistanceJoint.cpp d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization před 9 roky
BsCFixedJoint.cpp bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive před 9 roky
BsCHingeJoint.cpp d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization před 9 roky
BsCJoint.cpp 916f246010 Joint fixes: před 9 roky
BsCMeshCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsCPlaneCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsCRigidbody.cpp f92ea8ea21 Removed unused Physics code před 9 roky
BsCSliderJoint.cpp bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive před 9 roky
BsCSphereCollider.cpp e9c446939c Fixed an issue where child SO transforms would be incorrectly restored after deserialization před 9 roky
BsCSphericalJoint.cpp d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization před 9 roky
BsCapsuleCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsCharacterController.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsCommandQueue.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative před 9 roky
BsComponent.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsCoreApplication.cpp 1918c2a9da Various fixes to eye adaptation post-processing před 9 roky
BsCoreObject.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsCoreObjectCore.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative před 9 roky
BsCoreObjectManager.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative před 9 roky
BsCoreRenderer.cpp d17415eeed Added renderer manual (WIP) před 9 roky
BsCoreSceneManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsCoreThread.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative před 9 roky
BsCoreThreadAccessor.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsD6Joint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization před 9 roky
BsDeferredCallManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsDepthStencilState.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsDistanceJoint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization před 9 roky
BsDrawOps.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsEventQuery.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsFCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsFJoint.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsFixedJoint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization před 9 roky
BsFont.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsFontImportOptions.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsFontManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsGameObject.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsGameObjectHandle.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsGameObjectManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsGpuBuffer.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsGpuBufferView.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsGpuParam.cpp c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime před 9 roky
BsGpuParamBlockBuffer.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsGpuParams.cpp c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime před 9 roky
BsGpuProgram.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsGpuProgramManager.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsGpuResourceData.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsHString.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsHardwareBufferManager.cpp 24341978b0 Added RenderAPI manual před 9 roky
BsHingeJoint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization před 9 roky
BsIResourceListener.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsIconUtility.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly před 9 roky
BsImportOptions.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsImporter.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsIndexBuffer.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsInput.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsJoint.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsMaterial.cpp c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime před 9 roky
BsMaterialManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsMaterialParam.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsMaterialParams.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsMaterialRTTI.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsMesh.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsMeshBase.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsMeshCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsMeshData.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsMeshHeap.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsMeshImportOptions.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsMeshManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsMeshUtility.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsMultiRenderTexture.cpp aa06514ff9 Added support for texture arrays před 9 roky
BsOSInputHandler.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative před 9 roky
BsOcclusionQuery.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsPass.cpp a419f4cb4f Postprocessing WIP před 9 roky
BsPhysics.cpp f92ea8ea21 Removed unused Physics code před 9 roky
BsPhysicsManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsPhysicsMaterial.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsPhysicsMesh.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsPixelBuffer.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsPixelData.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsPixelUtil.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsPlaneCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsPlatform.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsPrefab.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsPrefabDiff.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsPrefabUtility.cpp aed1e23679 Fix a crash if a prefab resource cannot be found před 9 roky
BsProfilerCPU.cpp 855b052658 More fixes in order to get everything to compile with Clang před 9 roky
BsProfilerGPU.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative před 9 roky
BsProfilingManager.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative před 9 roky
BsQueryManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsRasterizerState.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsRenderAPI.cpp c027669083 Updated render API with support for instanced rendering před 9 roky
BsRenderAPICapabilities.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsRenderAPIManager.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings před 9 roky
BsRenderStateManager.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative před 9 roky
BsRenderTarget.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsRenderTexture.cpp aa06514ff9 Added support for texture arrays před 9 roky
BsRenderWindow.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsRenderWindowManager.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative před 9 roky
BsRendererManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsRendererMeshData.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsResource.cpp 0d7ee2ee0e Managed joints and rigidbodies now properly reference their parent components před 9 roky
BsResourceHandle.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative před 9 roky
BsResourceListenerManager.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative před 9 roky
BsResourceManifest.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsResourceMetaData.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsResources.cpp d05d39222f Replacing ugly thread primitive macros with a non-macro alternative před 9 roky
BsRigidbody.cpp f92ea8ea21 Removed unused Physics code před 9 roky
BsSamplerState.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsSavedResourceData.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsSceneObject.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsShader.cpp c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime před 9 roky
BsShaderDefines.cpp 5dae318f4a More work on post-processing pipeline před 9 roky
BsShaderImportOptions.cpp 77b0fe421e WIP ability to customize renderer materials using defines před 9 roky
BsShaderInclude.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsShaderIncludeImporter.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsShaderManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsSliderJoint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization před 9 roky
BsSpecificImporter.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsSphereCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsSphericalJoint.cpp 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization před 9 roky
BsStringTable.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsStringTableManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsTechnique.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsTextData.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsTexture.cpp aa06514ff9 Added support for texture arrays před 9 roky
BsTextureImportOptions.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsTextureManager.cpp aa06514ff9 Added support for texture arrays před 9 roky
BsTextureView.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsTimerQuery.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links před 9 roky
BsTransientMesh.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky
BsUUID.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsUtility.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsVertexBuffer.cpp 24341978b0 Added RenderAPI manual před 9 roky
BsVertexData.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsVertexDataDesc.cpp c027669083 Updated render API with support for instanced rendering před 9 roky
BsVertexDeclaration.cpp c027669083 Updated render API with support for instanced rendering před 9 roky
BsVideoModeInfo.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier před 9 roky
BsViewport.cpp 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) před 9 roky