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- #pragma once
- #include "BsPrerequisites.h"
- #include "BsGUIElementContainer.h"
- #include "BsGUIDropDownMenu.h"
- namespace BansheeEngine
- {
- /**
- * @brief GUI element that is used for representing entries in a drop down menu.
- */
- class BS_EXPORT GUIDropDownContent : public GUIElementContainer
- {
- /**
- * @brief Contains various GUI elements used for displaying a single menu entry.
- */
- struct VisibleElement
- {
- UINT32 idx = 0;
- GUIButton* button = nullptr;
- GUITexture* separator = nullptr;
- GUILabel* shortcutLabel = nullptr;
- };
- public:
- /**
- * Returns type name of the GUI element used for finding GUI element styles.
- */
- static const String& getGUITypeName();
- /**
- * @brief Creates a new drop down contents element.
- *
- * @param parent Parent sub-menu that owns the drop down contents.
- * @param dropDownData Data that will be used for initializing the child entries.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default button style is used.
- */
- static GUIDropDownContent* create(GUIDropDownMenu::DropDownSubMenu* parent, const GUIDropDownData& dropDownData,
- const String& style = StringUtil::BLANK);
- /**
- * @brief Creates a new drop down contents element.
- *
- * @param parent Parent sub-menu that owns the drop down contents.
- * @param dropDownData Data that will be used for initializing the child entries.
- * @param options Options that allow you to control how is the element positioned and sized.
- * This will override any similar options set by style.
- * @param styleName Optional style to use for the element. Style will be retrieved
- * from GUISkin of the GUIWidget the element is used on. If not specified
- * default button style is used.
- */
- static GUIDropDownContent* create(GUIDropDownMenu::DropDownSubMenu* parent, const GUIDropDownData& dropDownData,
- const GUIOptions& options, const String& style = StringUtil::BLANK);
- /**
- * @brief Changes the range of the displayed elements.
- *
- * @note This must be called at least once after creation.
- */
- void setRange(UINT32 start, UINT32 end);
- /**
- * @brief Returns height of a menu element at the specified index, in pixels.
- */
- UINT32 getElementHeight(UINT32 idx) const;
- /**
- * @brief Enables or disables keyboard focus. When keyboard focus is enabled the contents
- * will respond to keyboard events.
- */
- void setKeyboardFocus(bool focus);
- static const String ENTRY_STYLE_TYPE;
- static const String ENTRY_EXP_STYLE_TYPE;
- static const String SEPARATOR_STYLE_TYPE;
- protected:
- GUIDropDownContent(GUIDropDownMenu::DropDownSubMenu* parent, const GUIDropDownData& dropDownData,
- const String& style, const GUIDimensions& dimensions);
- ~GUIDropDownContent() override;
- /**
- * @brief Get localized name of a menu item element with the specified index.
- */
- HString getElementLocalizedName(UINT32 idx) const;
- /**
- * @copydoc GUIElementContainer::_getOptimalSize
- */
- Vector2I _getOptimalSize() const override;
- /**
- * @copydoc GUIElementContainer::updateClippedBounds
- */
- void updateClippedBounds() override;
- /**
- * @copydoc GUIElementContainer::_updateLayoutInternal
- */
- void _updateLayoutInternal(const GUILayoutData& data) override;
- /**
- * @copydoc GUIElementContainer::styleUpdated
- */
- void styleUpdated() override;
- /**
- * @copydoc GUIElementContainer::_commandEvent
- */
- bool _commandEvent(const GUICommandEvent& ev) override;
- /**
- * @brief Marks the element with the specified index as selected.
- */
- void setSelected(UINT32 idx);
- /**
- * @brief Selects the next available non-separator entry.
- */
- void selectNext(UINT32 startIdx);
- /**
- * @brief Selects the previous available non-separator entry.
- */
- void selectPrevious(UINT32 startIdx);
- GUIDropDownData mDropDownData;
- Vector<VisibleElement> mVisibleElements;
- UINT32 mSelectedIdx;
- UINT32 mRangeStart, mRangeEnd;
- GUIDropDownMenu::DropDownSubMenu* mParent;
- bool mKeyboardFocus;
- };
- }
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