BearishSun 19427512bd Added code for decoding 10 and 11 bit floating point values back to normal floats 8 rokov pred
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ThirdParty be32987d81 Replacing data files with .json manifest file, in order to prevent a massive amount of data file updates whenever the resource cache is rebuilt 9 rokov pred
Win32 aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsAABox.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsAny.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsAsyncOp.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsBinaryCloner.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsBinaryDiff.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsBinarySerializer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsBitmapWriter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsBitwise.h 19427512bd Added code for decoding 10 and 11 bit floating point values back to normal floats 8 rokov pred
BsBounds.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCapsule.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsColor.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsConsoleTestOutput.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsConvexVolume.h f3c0d2e377 Reflection capture code 9 rokov pred
BsCrashHandler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsDataStream.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsDebug.h 6e1c80700f More work on reflection probes 8 rokov pred
BsDegree.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsDynLib.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsDynLibManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsEnumClassHash.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsEvent.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsException.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsFileSerializer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsFileSystem.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsFileSystemTestSuite.h 5496a2e79a Fixing Windows build for some helper projects 9 rokov pred
BsFlags.h 6b749fa064 Added a way to create multiple variations of Vulkan framebuffer 9 rokov pred
BsFrameAlloc.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsFwdDeclUtil.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGlobalFrameAlloc.h 50129a3a5b Integrating script binding generator into the build process (WIP) 8 rokov pred
BsGroupAlloc.h 903f96c9b7 Added a Group memory allocator 9 rokov pred
BsIReflectable.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsIReflectableRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsLine2.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsLineSegment3.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsLog.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMath.h 0f35b1f2cb More work on user manuals 8 rokov pred
BsMatrix3.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMatrix4.h f3c0d2e377 Reflection capture code 9 rokov pred
BsMatrixNxM.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMemAllocProfiler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMemStack.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMemoryAllocator.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMemorySerializer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMessageHandler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMessageHandlerFwd.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsModule.h 852607df4e Rename isShutDown to isStartedUp 8 rokov pred
BsNonCopyable.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPath.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPlane.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPlatformDefines.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 rokov pred
BsPlatformUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPrerequisitesUtil.h 50129a3a5b Integrating script binding generator into the build process (WIP) 8 rokov pred
BsQuaternion.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRTTIField.h 508ce0444b More work on user manuals 8 rokov pred
BsRTTIManagedDataBlockField.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRTTIPlainField.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRTTIPrerequisites.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRTTIReflectableField.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRTTIReflectablePtrField.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRTTIType.h 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 rokov pred
BsRadian.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRay.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRect2.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRect2I.h 10558a89b0 Refactoring renderer camera so it may be more easily used on its own for various rendering helper tasks 9 rokov pred
BsRect3.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsSerializedObject.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsSerializedObjectRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsServiceLocator.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsSphere.h 0f35b1f2cb More work on user manuals 8 rokov pred
BsSpinLock.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsStaticAlloc.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsStdHeaders.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsString.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsStringFormat.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsStringID.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsTaskScheduler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsTestOutput.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsTestSuite.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsTexAtlasGenerator.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsThreadDefines.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 9 rokov pred
BsThreadPool.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsTime.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsTimer.h ef59933827 More work on user manuals 9 rokov pred
BsTorus.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsTypes.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsUtil.h efd471af58 Fixing and refactoring GpuParams 9 rokov pred
BsVector2.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsVector2I.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsVector3.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsVector4.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsVectorNI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred