| 12345678910111213141516171819202122232425262728293031323334 |
- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsScriptEnginePrerequisites.h"
- #include "BsScriptCollider.h"
- namespace bs
- {
- /** @addtogroup ScriptInteropEngine
- * @{
- */
- /** Interop class between C++ & CLR for BoxCollider. */
- class BS_SCR_BE_EXPORT ScriptBoxCollider : public TScriptCollider<ScriptBoxCollider>
- {
- public:
- SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "NativeBoxCollider")
- private:
- ScriptBoxCollider(MonoObject* instance, const SPtr<Collider>& collider);
- /** Returns the native box collider wrapped by this object. */
- BoxCollider* getBoxCollider() const;
- /************************************************************************/
- /* CLR HOOKS */
- /************************************************************************/
- static void internal_CreateInstance(MonoObject* instance);
- static void internal_SetExtents(ScriptBoxCollider* thisPtr, Vector3* extents);
- static void internal_GetExtents(ScriptBoxCollider* thisPtr, Vector3* extents);
- };
- /** @} */
- }
|