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- #pragma once
- //#include "BsPrerequisites.h"
- //#include "BsScriptObject.h"
- //
- //namespace BansheeEditor
- //{
- // class ScriptModalWindow : public BansheeEngine::ScriptObject<ScriptModalWindow>
- // {
- // public:
- // static void initMetaData();
- //
- // private:
- // ScriptModalWindow(CM::INT32 left, CM::INT32 top, CM::UINT32 width, CM::UINT32 height);
- //
- // static void internal_createInstance(MonoObject* instance, CM::INT32 left, CM::INT32 top, CM::UINT32 width, CM::UINT32 height);
- // static void internal_destroyInstance(ScriptModalWindow* nativeInstance);
- //
- // static void initRuntimeData();
- //
- // CM::RenderWindowPtr mRenderWindow;
- // CM::HSceneObject mSceneObject;
- // BS::HGUIWidget mGUI;
- // BS::HCamera mCamera;
- // };
- //}
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