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BsScriptModalWindow.h 755 B

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  1. #pragma once
  2. //#include "BsPrerequisites.h"
  3. //#include "BsScriptObject.h"
  4. //
  5. //namespace BansheeEditor
  6. //{
  7. // class ScriptModalWindow : public BansheeEngine::ScriptObject<ScriptModalWindow>
  8. // {
  9. // public:
  10. // static void initMetaData();
  11. //
  12. // private:
  13. // ScriptModalWindow(CM::INT32 left, CM::INT32 top, CM::UINT32 width, CM::UINT32 height);
  14. //
  15. // static void internal_createInstance(MonoObject* instance, CM::INT32 left, CM::INT32 top, CM::UINT32 width, CM::UINT32 height);
  16. // static void internal_destroyInstance(ScriptModalWindow* nativeInstance);
  17. //
  18. // static void initRuntimeData();
  19. //
  20. // CM::RenderWindowPtr mRenderWindow;
  21. // CM::HSceneObject mSceneObject;
  22. // BS::HGUIWidget mGUI;
  23. // BS::HCamera mCamera;
  24. // };
  25. //}