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- using System.Runtime.CompilerServices;
- namespace BansheeEngine
- {
- public sealed class GUILabel : ScriptObject
- {
- internal GUILabel(GUILayout parentLayout, string name, GUIElementStyle style, params GUIOption[] options)
- {
- Internal_CreateInstance(this, parentLayout, name, style, options);
- }
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_CreateInstance(GUILabel instance, GUILayout layout, string name, GUIElementStyle style, GUIOption[] options);
- }
- }
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