BearishSun c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 years ago
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BansheeCore cf2934f786 Skybox and ReflectionProbe components exposed to C# 8 years ago
BansheeD3D11RenderAPI 68c4fb3403 More work on documentation 8 years ago
BansheeEditor bb6b9d1185 Fixing clang compilation errors 8 years ago
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
BansheeEngine d4e397920d AsyncOp & Texture are now auto-generated 8 years ago
BansheeFBXImporter b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 years ago
BansheeFMOD b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 years ago
BansheeFontImporter b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 years ago
BansheeFreeImgImporter ec7d23c815 Fixing an issue with texture compression and mipmap generation 8 years ago
BansheeGLRenderAPI b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 years ago
BansheeMono d4e397920d AsyncOp & Texture are now auto-generated 8 years ago
BansheeOISInput b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 years ago
BansheeOpenAudio b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 years ago
BansheePhysX b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 years ago
BansheeSL cbf82c9146 Improvements to the shading language in order to make managing complex shaders easier: 8 years ago
BansheeUtility d4e397920d AsyncOp & Texture are now auto-generated 8 years ago
BansheeVulkanRenderAPI 68c4fb3403 More work on documentation 8 years ago
CMake c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 years ago
Examples f483f6aa26 Updated PBS example so it properly cleans up resources on shutdown 8 years ago
Game 5496a2e79a Fixing Windows build for some helper projects 9 years ago
MBansheeEditor a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 8 years ago
MBansheeEngine cf2934f786 Skybox and ReflectionProbe components exposed to C# 8 years ago
RenderBeast e9d2f930ba Fix for crash when no skybox is present 8 years ago
SBansheeEditor c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 years ago
SBansheeEngine c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 years ago
CMakeLists.txt c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 years ago