| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253 |
- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //************** Copyright (c) 2016-2019 Marko Pintera ([email protected]). All rights reserved. *******************//
- #pragma once
- #include "BsScriptEditorPrerequisites.h"
- #include "BsScriptObject.h"
- #include "BsScriptImportOptions.editor.generated.h"
- #include "../../bsf/Source/Foundation/bsfCore/Importer/BsMeshImportOptions.h"
- #include "../../bsf/Source/Foundation/bsfCore/Importer/BsMeshImportOptions.h"
- #include "../../bsf/Source/Foundation/bsfCore/Importer/BsMeshImportOptions.h"
- namespace bs
- {
- class MeshImportOptions;
- class BS_SCR_BED_EXPORT ScriptMeshImportOptions : public ScriptObject<ScriptMeshImportOptions, ScriptImportOptionsBase>
- {
- public:
- SCRIPT_OBJ(EDITOR_ASSEMBLY, EDITOR_NS, "MeshImportOptions")
- ScriptMeshImportOptions(MonoObject* managedInstance, const SPtr<MeshImportOptions>& value);
- SPtr<MeshImportOptions> getInternal() const;
- static MonoObject* create(const SPtr<MeshImportOptions>& value);
- private:
- static bool Internal_getcpuCached(ScriptMeshImportOptions* thisPtr);
- static void Internal_setcpuCached(ScriptMeshImportOptions* thisPtr, bool value);
- static bool Internal_getimportNormals(ScriptMeshImportOptions* thisPtr);
- static void Internal_setimportNormals(ScriptMeshImportOptions* thisPtr, bool value);
- static bool Internal_getimportTangents(ScriptMeshImportOptions* thisPtr);
- static void Internal_setimportTangents(ScriptMeshImportOptions* thisPtr, bool value);
- static bool Internal_getimportBlendShapes(ScriptMeshImportOptions* thisPtr);
- static void Internal_setimportBlendShapes(ScriptMeshImportOptions* thisPtr, bool value);
- static bool Internal_getimportSkin(ScriptMeshImportOptions* thisPtr);
- static void Internal_setimportSkin(ScriptMeshImportOptions* thisPtr, bool value);
- static bool Internal_getimportAnimation(ScriptMeshImportOptions* thisPtr);
- static void Internal_setimportAnimation(ScriptMeshImportOptions* thisPtr, bool value);
- static bool Internal_getreduceKeyFrames(ScriptMeshImportOptions* thisPtr);
- static void Internal_setreduceKeyFrames(ScriptMeshImportOptions* thisPtr, bool value);
- static bool Internal_getimportRootMotion(ScriptMeshImportOptions* thisPtr);
- static void Internal_setimportRootMotion(ScriptMeshImportOptions* thisPtr, bool value);
- static float Internal_getimportScale(ScriptMeshImportOptions* thisPtr);
- static void Internal_setimportScale(ScriptMeshImportOptions* thisPtr, float value);
- static CollisionMeshType Internal_getcollisionMeshType(ScriptMeshImportOptions* thisPtr);
- static void Internal_setcollisionMeshType(ScriptMeshImportOptions* thisPtr, CollisionMeshType value);
- static MonoArray* Internal_getanimationSplits(ScriptMeshImportOptions* thisPtr);
- static void Internal_setanimationSplits(ScriptMeshImportOptions* thisPtr, MonoArray* value);
- static MonoArray* Internal_getanimationEvents(ScriptMeshImportOptions* thisPtr);
- static void Internal_setanimationEvents(ScriptMeshImportOptions* thisPtr, MonoArray* value);
- static void Internal_create(MonoObject* managedInstance);
- };
- }
|