Marko Pintera 63b75b834b Move/resize work adequately 12 lat temu
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GLSL d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 lat temu
GLX 1e81bf9e05 13 lat temu
OSX 1e81bf9e05 13 lat temu
SDL 1e81bf9e05 13 lat temu
gtk 1e81bf9e05 13 lat temu
win32 c5f46545e8 A bunch more code ported to new alloc system 12 lat temu
CmGLContext.cpp c5f46545e8 A bunch more code ported to new alloc system 12 lat temu
CmGLFrameBufferObject.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmGLGpuBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmGLGpuParamBlockBuffer.cpp b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 12 lat temu
CmGLGpuProgramManager.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 lat temu
CmGLHardwareBufferManager.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 lat temu
CmGLIndexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmGLMultiRenderTexture.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 lat temu
CmGLOcclusionQuery.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmGLPixelBuffer.cpp 71002238ae Added default internal buffer alloc for PixelData 12 lat temu
CmGLPixelFormat.cpp bfef9f98a0 Fix for invalid operation errors: 12 lat temu
CmGLRenderSystem.cpp 8c982e0422 Moved the core thread outside of the render system 12 lat temu
CmGLRenderSystemFactory.cpp c5f46545e8 A bunch more code ported to new alloc system 12 lat temu
CmGLRenderTexture.cpp c5f46545e8 A bunch more code ported to new alloc system 12 lat temu
CmGLRenderWindowManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmGLSupport.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmGLTexture.cpp 8c982e0422 Moved the core thread outside of the render system 12 lat temu
CmGLTextureManager.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 lat temu
CmGLVertexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu
CmWin32GLSupport.cpp aaa7d3e3d6 Refactored DX11 windows as well 12 lat temu
CmWin32Window.cpp 63b75b834b Move/resize work adequately 12 lat temu
glew.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 lat temu