Marko Pintera c4912c2ec1 A lot more work on resource views 13 years ago
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GLSL 74796b8bb9 Removed vertex binding 13 years ago
GLX 1e81bf9e05 13 years ago
OSX 1e81bf9e05 13 years ago
SDL 1e81bf9e05 13 years ago
gtk 1e81bf9e05 13 years ago
win32 dfb8b81ded Removed remainining referenced to RenderSystemManager 13 years ago
CmGLContext.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 years ago
CmGLFrameBufferObject.cpp f31858229c GL with new depth stencil works 13 years ago
CmGLGpuBuffer.cpp c4912c2ec1 A lot more work on resource views 13 years ago
CmGLGpuParamBlock.cpp 6d8e1b9520 Uniform buffer actually work 13 years ago
CmGLGpuProgramManager.cpp 284bb02672 Removed most of the old parameter system 13 years ago
CmGLHardwareBufferManager.cpp c4912c2ec1 A lot more work on resource views 13 years ago
CmGLIndexBuffer.cpp 89362ce009 Removed the useless HardwareBufferManagerBase 13 years ago
CmGLMultiRenderTexture.cpp f31858229c GL with new depth stencil works 13 years ago
CmGLOcclusionQuery.cpp 656d3e7b07 Renamed all of the hardware buffers 13 years ago
CmGLPixelBuffer.cpp f31858229c GL with new depth stencil works 13 years ago
CmGLPixelFormat.cpp f31858229c GL with new depth stencil works 13 years ago
CmGLRenderSystem.cpp a7e57abdbf Fixed a bunch of DX11 bugs 13 years ago
CmGLRenderSystemFactory.cpp e94ca6b9d6 RenderSystem is now a module 13 years ago
CmGLRenderTexture.cpp f31858229c GL with new depth stencil works 13 years ago
CmGLRenderWindowManager.cpp afc811967c Modified window creation parameters so they're more intuitive 13 years ago
CmGLSupport.cpp 0b7ea14ec7 Removed unused methods from DX9 and GL render system 13 years ago
CmGLTexture.cpp f31858229c GL with new depth stencil works 13 years ago
CmGLTextureManager.cpp f31858229c GL with new depth stencil works 13 years ago
CmGLVertexBuffer.cpp 89362ce009 Removed the useless HardwareBufferManagerBase 13 years ago
CmWin32GLSupport.cpp 6d8e1b9520 Uniform buffer actually work 13 years ago
CmWin32Window.cpp afc811967c Modified window creation parameters so they're more intuitive 13 years ago
glew.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 years ago