BearishSun 15f45489c8 Fixed drop targets so they are properly destroyed before new ones are added hace 10 años
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GUI b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful hace 10 años
Inspector b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful hace 10 años
Inspectors b5bfb88590 Resource handle refactor complete hace 10 años
Library 15f45489c8 Fixed drop targets so they are properly destroyed before new ones are added hace 10 años
Properties e51cbce52c Started work on scripting hace 12 años
Scene cf708239e6 Fixed a bug with scene view where the render texture would get stretched at smaller sizes hace 10 años
AboutBox.cs 0ab825051b Added render target for game view hace 10 años
BrowseDialog.cs d8d5034b30 Added a way to add basic 3D primitives to the scene hace 10 años
BuildManager.cs b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful hace 10 años
BuildWindow.cs b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful hace 10 años
CodeEditor.cs b7e345e7a0 ConsoleWindow: hace 10 años
ColorPicker.cs a393b43fc3 Hooked up color picker to the color field hace 10 años
ConsoleWindow.cs 76cef38e81 Scene color added to deferred renderer and removed dummy light since we now have an ambient term hace 10 años
DefaultSize.cs c9a85f77da Added a (working) way to specify default size for editor windows hace 10 años
DialogBox.cs f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps hace 10 años
DragDrop.cs cd6d63da7d Documentation hace 10 años
DropDownWindow.cs cd6d63da7d Documentation hace 10 años
EditorApplication.cs a836ff4e68 Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename hace 10 años
EditorBuiltin.cs 839ae0f784 Better icons for the console window hace 10 años
EditorInput.cs 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state hace 10 años
EditorSettings.cs 6248cf4f7f Documentation hace 10 años
EditorStyles.cs 56f5d5db86 About box hace 10 años
EditorUtility.cs 4d598f3d9e Added a way to retrieve resource dependencies from managed code hace 10 años
EditorVirtualInput.cs 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state hace 10 años
EditorWindow.cs c9a85f77da Added a (working) way to specify default size for editor windows hace 10 años
FolderMonitor.cs 4f0d194556 Documentation hace 10 años
GameWindow.cs 4356e8e773 Main camera aspect ratio switching works hace 10 años
HierarchyWindow.cs 4f0d194556 Documentation hace 10 años
ImportOptions.cs e3f01f3c80 Font importing supports multiple render styles hace 10 años
LocEdString.cs 4f0d194556 Documentation hace 10 años
MBansheeEditor.csproj 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state hace 10 años
MenuItem.cs 4f0d194556 Documentation hace 10 años
MenuItems.cs cf708239e6 Fixed a bug with scene view where the render texture would get stretched at smaller sizes hace 10 años
ModalWindow.cs 4f0d194556 Documentation hace 10 años
OSDropTarget.cs 4f0d194556 Documentation hace 10 años
PrefabUtility.cs b270993395 Light inspector hace 10 años
Program.cs 3209476868 Save project on editor exit hace 10 años
ProgressBar.cs 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save hace 10 años
ProjectLibrary.cs 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save hace 10 años
ProjectSettings.cs 6248cf4f7f Documentation hace 10 años
ProjectWindow.cs 8f27ad6744 Fixed an issue where a destroyed core object would cause a crash when previously being queued for core sync hace 10 años
ScriptCodeManager.cs 22028f04e4 Clear prefab diffs when saving prefabs for build hace 10 años
ScriptCompiler.cs ab1231720c Use separate debug and release assemblies when building hace 10 años
Selection.cs 26ee02017f Added C# MeshImportOptions and extended TextureImportOptions with new properties hace 10 años
SettingsWindow.cs e9e45b6d6b Added UV to full screen quad hace 10 años
ToolbarItem.cs 1fd09a0d22 Fixed a crash due to a localized string finalizer being called twice hace 10 años
UndoRedo.cs 6f6648e223 Lots of fixes related to list/dictionary GUI refactor hace 10 años
UnitTestTypes.cs 059d757ac5 Added a way to find scene objects by name hace 10 años
UnitTests.cs a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows hace 10 años