Marko Pintera c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP il y a 11 ans
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Win32 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread il y a 11 ans
BsBlendState.cpp bf970d8436 Render states refactored to comply with new CoreObject design il y a 11 ans
BsCameraProxy.cpp fb655afe7f Started work on C# camera il y a 11 ans
BsCommandQueue.cpp d7d2e26f5e Added BlockUntilComplete to AsyncOp il y a 11 ans
BsComponent.cpp 734f25c36c Deferred destruction of game objects il y a 11 ans
BsCoreApplication.cpp c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP il y a 11 ans
BsCoreObject.cpp a6c65825ca CoreThreadCore instance is now a shared pointer il y a 11 ans
BsCoreObjectCore.cpp 6e60df9371 MeshHeap refactored to comply with new CoreObject design il y a 11 ans
BsCoreObjectManager.cpp bf970d8436 Render states refactored to comply with new CoreObject design il y a 11 ans
BsCoreSceneManager.cpp 734f25c36c Deferred destruction of game objects il y a 11 ans
BsCoreThread.cpp aa6bcc7ef9 Various thread shutdown fixes: il y a 11 ans
BsCoreThreadAccessor.cpp c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP il y a 11 ans
BsDeferredCallManager.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsDepthStencilState.cpp bf970d8436 Render states refactored to comply with new CoreObject design il y a 11 ans
BsDrawList.cpp 4101088f37 Massive refactor due to work on Renderer il y a 11 ans
BsDrawOps.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsEventQuery.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsFont.cpp d231b89e53 Fixed OpenGL texture binding il y a 11 ans
BsFontImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsFontManager.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGameObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) il y a 11 ans
BsGameObjectHandle.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) il y a 11 ans
BsGameObjectManager.cpp 734f25c36c Deferred destruction of game objects il y a 11 ans
BsGpuBuffer.cpp 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design il y a 11 ans
BsGpuBufferView.cpp 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design il y a 11 ans
BsGpuParam.cpp c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP il y a 11 ans
BsGpuParamBlockBuffer.cpp c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP il y a 11 ans
BsGpuParams.cpp c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP il y a 11 ans
BsGpuProgInclude.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGpuProgIncludeImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource il y a 11 ans
BsGpuProgram.cpp c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP il y a 11 ans
BsGpuProgramImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsGpuProgramImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource il y a 11 ans
BsGpuProgramManager.cpp 6e60df9371 MeshHeap refactored to comply with new CoreObject design il y a 11 ans
BsGpuResourceData.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsHardwareBufferManager.cpp 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design il y a 11 ans
BsImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsImporter.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsIndexBuffer.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread il y a 11 ans
BsInput.cpp 90ac2fa06f Properly update handles as soon as selection changes, not a frame later il y a 11 ans
BsMaterial.cpp c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP il y a 11 ans
BsMaterialManager.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsMaterialParam.cpp 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms il y a 11 ans
BsMaterialProxy.cpp c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP il y a 11 ans
BsMaterialRTTI.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsMesh.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design il y a 11 ans
BsMeshBase.cpp 2870e2266b Refactored Mesh for use with the new CoreObject design il y a 11 ans
BsMeshData.cpp 2870e2266b Refactored Mesh for use with the new CoreObject design il y a 11 ans
BsMeshHeap.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design il y a 11 ans
BsMeshManager.cpp dbdd6a60f8 Refactored Index and Vertex buffers to work with new CoreObject system il y a 11 ans
BsMeshRTTI.h 2870e2266b Refactored Mesh for use with the new CoreObject design il y a 11 ans
BsMultiRenderTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design il y a 11 ans
BsOSInputHandler.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsOcclusionQuery.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsPass.cpp bf970d8436 Render states refactored to comply with new CoreObject design il y a 11 ans
BsPixelBuffer.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsPixelData.cpp d5d2171319 Added C# PixelData il y a 11 ans
BsPixelUtil.cpp 6c74a3d7c0 Added cached CPU data to Texture il y a 11 ans
BsPixelVolume.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsPlatform.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsProfilerCPU.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive il y a 11 ans
BsProfilerGPU.cpp 5d7e93aeee Fixed an issue with GUI layout calculation il y a 11 ans
BsProfilingManager.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive il y a 11 ans
BsQueryManager.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown il y a 11 ans
BsRasterizerState.cpp bf970d8436 Render states refactored to comply with new CoreObject design il y a 11 ans
BsRenderStateManager.cpp 6e60df9371 MeshHeap refactored to comply with new CoreObject design il y a 11 ans
BsRenderSystem.cpp 34449b8bd8 GpuProgram refactor to comply with new CoreObject design il y a 11 ans
BsRenderSystemCapabilities.cpp 3512c00011 Extended interface for some core-level objects for easier creation il y a 11 ans
BsRenderSystemManager.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsRenderTarget.cpp aca40afae2 Moved methods for manipulating render target from sim thread from core accessor to RenderTarget/RenderWindow il y a 11 ans
BsRenderTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design il y a 11 ans
BsRenderWindow.cpp aca40afae2 Moved methods for manipulating render target from sim thread from core accessor to RenderTarget/RenderWindow il y a 11 ans
BsRenderWindowManager.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread il y a 11 ans
BsRenderer.cpp 34449b8bd8 GpuProgram refactor to comply with new CoreObject design il y a 11 ans
BsRendererManager.cpp a9bf1fec5f Various fixes to get shutdown work properly il y a 11 ans
BsResource.cpp c449f37a13 Added ability to set up custom meta-data per resource il y a 11 ans
BsResourceHandle.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended il y a 11 ans
BsResourceManifest.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsResourceMetaData.cpp c449f37a13 Added ability to set up custom meta-data per resource il y a 11 ans
BsResources.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended il y a 11 ans
BsSamplerState.cpp bf970d8436 Render states refactored to comply with new CoreObject design il y a 11 ans
BsSceneObject.cpp 734f25c36c Deferred destruction of game objects il y a 11 ans
BsShader.cpp 350e767ebf Added support for load/store textures il y a 11 ans
BsSpecificImporter.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsTechnique.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsTextData.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsTexture.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design il y a 11 ans
BsTextureImportOptions.cpp 47b7a6fdfe Added documentation to example project il y a 11 ans
BsTextureManager.cpp f256dad7d6 Texture refactor to comply with new CoreObject design il y a 11 ans
BsTextureView.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design il y a 11 ans
BsTimerQuery.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsTransientMesh.cpp 6e60df9371 MeshHeap refactored to comply with new CoreObject design il y a 11 ans
BsUUID.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsVertexBuffer.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread il y a 11 ans
BsVertexData.cpp 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer il y a 11 ans
BsVertexDataDesc.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design il y a 11 ans
BsVertexDeclaration.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design il y a 11 ans
BsVideoModeInfo.cpp 90e94fb9b2 Fixed issue with HString parameter placement il y a 11 ans
BsViewport.cpp ff8ed9021c Refactored Renderable into RenderableHandler il y a 11 ans