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BsD3D11BlendState.h
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bf970d8436
Render states refactored to comply with new CoreObject design
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11DepthStencilState.h
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bf970d8436
Render states refactored to comply with new CoreObject design
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11Device.h
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0d839f9f3d
More documentation
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11Driver.h
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0d839f9f3d
More documentation
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11DriverList.h
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0d839f9f3d
More documentation
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11EventQuery.h
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17afc600a7
Massive Cm->Bs file rename
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11GpuBuffer.h
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928c215c48
GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11GpuBufferView.h
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928c215c48
GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11GpuParamBlockBuffer.h
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c653bed63a
GpuParams/GpuParamBlockBuffer refactor WIP
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11GpuProgram.h
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c653bed63a
GpuParams/GpuParamBlockBuffer refactor WIP
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11HLSLParamParser.h
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01910311ca
Refactored TextureView and VertexDeclaration to comply with new CoreObject design
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11HLSLProgramFactory.h
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34449b8bd8
GpuProgram refactor to comply with new CoreObject design
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11HardwareBuffer.h
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0d839f9f3d
More documentation
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11HardwareBufferManager.h
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928c215c48
GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11IndexBuffer.h
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234d75d39d
Ensured that core thread uses only core versions of Index and Vertex buffer
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11InputLayoutManager.h
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01910311ca
Refactored TextureView and VertexDeclaration to comply with new CoreObject design
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11Mappings.h
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0d839f9f3d
More documentation
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11MultiRenderTexture.h
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88ee5b68fd
First part of render target refactor in order to get only core versions used on core thread
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11OcclusionQuery.h
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8d97ad0802
More documentation
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11Prerequisites.h
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928c215c48
GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11QueryManager.h
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8d97ad0802
More documentation
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11RasterizerState.h
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bf970d8436
Render states refactored to comply with new CoreObject design
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11RenderStateManager.h
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bf970d8436
Render states refactored to comply with new CoreObject design
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11RenderSystem.h
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c653bed63a
GpuParams/GpuParamBlockBuffer refactor WIP
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11RenderSystemFactory.h
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8d97ad0802
More documentation
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11RenderTexture.h
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88ee5b68fd
First part of render target refactor in order to get only core versions used on core thread
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11RenderUtility.h
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bf970d8436
Render states refactored to comply with new CoreObject design
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11RenderWindow.h
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f256dad7d6
Texture refactor to comply with new CoreObject design
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11RenderWindowManager.h
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88ee5b68fd
First part of render target refactor in order to get only core versions used on core thread
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11SamplerState.h
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bf970d8436
Render states refactored to comply with new CoreObject design
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11Texture.h
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01910311ca
Refactored TextureView and VertexDeclaration to comply with new CoreObject design
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11TextureManager.h
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f256dad7d6
Texture refactor to comply with new CoreObject design
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11TextureView.h
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01910311ca
Refactored TextureView and VertexDeclaration to comply with new CoreObject design
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11TimerQuery.h
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8d97ad0802
More documentation
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11VertexBuffer.h
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928c215c48
GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design
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%!s(int64=11) %!d(string=hai) anos |
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BsD3D11VideoModeInfo.h
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17afc600a7
Massive Cm->Bs file rename
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%!s(int64=11) %!d(string=hai) anos |