BearishSun c57de7effa Bugfix: Crash on shutdown when camera in scene 8 tahun lalu
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BsComponent.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 tahun lalu
BsComponent.h 8b8713b054 WIP: Script bindings 8 tahun lalu
BsGameObject.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 tahun lalu
BsGameObject.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 tahun lalu
BsGameObjectHandle.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 tahun lalu
BsGameObjectHandle.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 tahun lalu
BsGameObjectManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 tahun lalu
BsGameObjectManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 tahun lalu
BsPrefab.cpp c57de7effa Bugfix: Crash on shutdown when camera in scene 8 tahun lalu
BsPrefab.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 tahun lalu
BsPrefabDiff.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 tahun lalu
BsPrefabDiff.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 tahun lalu
BsPrefabUtility.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 tahun lalu
BsPrefabUtility.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 tahun lalu
BsSceneActor.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 tahun lalu
BsSceneActor.h 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 tahun lalu
BsSceneManager.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 tahun lalu
BsSceneManager.h 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 tahun lalu
BsSceneObject.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 tahun lalu
BsSceneObject.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 tahun lalu
BsTransform.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 tahun lalu
BsTransform.h 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state 8 tahun lalu