BearishSun 3cc7bbaf45 WIP: macOS port %!s(int64=7) %!d(string=hai) anos
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Extensions c4540199ba Bugfix: Fixing script code crashes related to garbage collection %!s(int64=8) %!d(string=hai) anos
RTTI e8c7e6fb74 Bugfix: More major fixes to the scripting runtime %!s(int64=7) %!d(string=hai) anos
Serialization e8c7e6fb74 Bugfix: More major fixes to the scripting runtime %!s(int64=7) %!d(string=hai) anos
Wrappers 3cc7bbaf45 WIP: macOS port %!s(int64=7) %!d(string=hai) anos
BsEngineScriptLibrary.cpp 0a6233e4bd Bugfix: Fixing crash on shutdown %!s(int64=8) %!d(string=hai) anos
BsEngineScriptLibrary.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsManagedComponent.cpp 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete %!s(int64=7) %!d(string=hai) anos
BsManagedComponent.h 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete %!s(int64=7) %!d(string=hai) anos
BsManagedResource.cpp 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete %!s(int64=7) %!d(string=hai) anos
BsManagedResource.h 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete %!s(int64=7) %!d(string=hai) anos
BsManagedResourceManager.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation %!s(int64=8) %!d(string=hai) anos
BsManagedResourceManager.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation %!s(int64=8) %!d(string=hai) anos
BsManagedResourceMetaData.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsManagedResourceMetaData.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsPlayInEditorManager.cpp 3cc7bbaf45 WIP: macOS port %!s(int64=7) %!d(string=hai) anos
BsPlayInEditorManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptEnginePlugin.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptEnginePrerequisites.h 90f5f648bf WIP: Script bindings %!s(int64=8) %!d(string=hai) anos
BsScriptGameObjectManager.cpp 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete %!s(int64=7) %!d(string=hai) anos
BsScriptGameObjectManager.h c175eaf2ce Bugfix: Gizmo rendering for builtin components now works again %!s(int64=8) %!d(string=hai) anos
BsScriptObject.cpp 0e4ba38c5b Bugfix: Major fixes to the scripting runtime %!s(int64=7) %!d(string=hai) anos
BsScriptObject.h 0e4ba38c5b Bugfix: Major fixes to the scripting runtime %!s(int64=7) %!d(string=hai) anos
BsScriptObjectImpl.cpp dcd15a9ad7 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsScriptObjectImpl.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
BsScriptObjectManager.cpp e8c7e6fb74 Bugfix: More major fixes to the scripting runtime %!s(int64=7) %!d(string=hai) anos
BsScriptObjectManager.h 0e4ba38c5b Bugfix: Major fixes to the scripting runtime %!s(int64=7) %!d(string=hai) anos
BsScriptResourceManager.cpp cd721b6019 Bugfix: Selection rendering shader is functional once again %!s(int64=8) %!d(string=hai) anos
BsScriptResourceManager.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation %!s(int64=8) %!d(string=hai) anos
CMakeLists.txt 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos
CMakeSources.cmake 1e21488060 WIP: Script bindings %!s(int64=8) %!d(string=hai) anos