| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548 |
- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2017 Marko Pintera ([email protected]). All rights reserved. **********************//
- #define BS_COCOA_INTERNALS
- #include "MacOS/BsMacOSVideoModeInfo.h"
- #include "Private/MacOS/BsMacOSWindow.h"
- #include "Math/BsMath.h"
- #include "CoreThread/BsCoreThread.h"
- #include "MacOS/BsMacOSRenderWindow.h"
- #include "MacOS/BsMacOSGLSupport.h"
- #include "MacOS/BsMacOSContext.h"
- #include "BsGLRenderWindowManager.h"
- #include "BsGLPixelFormat.h"
- namespace bs
- {
- MacOSRenderWindow::MacOSRenderWindow(const RENDER_WINDOW_DESC& desc, UINT32 windowId, ct::MacOSGLSupport& glSupport)
- :RenderWindow(desc, windowId), mProperties(desc), mGLSupport(glSupport)
- { }
- void MacOSRenderWindow::initialize()
- {
- RenderWindowProperties& props = mProperties;
- props.isFullScreen = mDesc.fullscreen;
- mIsChild = false;
- WINDOW_DESC windowDesc;
- windowDesc.x = mDesc.left;
- windowDesc.y = mDesc.top;
- windowDesc.width = mDesc.videoMode.getWidth();
- windowDesc.height = mDesc.videoMode.getHeight();
- windowDesc.title = mDesc.title;
- windowDesc.showDecorations = mDesc.showTitleBar;
- windowDesc.allowResize = mDesc.allowResize;
- windowDesc.modal = mDesc.modal;
- auto iter = mDesc.platformSpecific.find("parentWindowHandle");
- mIsChild = iter != mDesc.platformSpecific.end();
- props.isFullScreen = mDesc.fullscreen && !mIsChild;
- props.isHidden = mDesc.hideUntilSwap || mDesc.hidden;
- mWindow = bs_new<CocoaWindow>(windowDesc);
- mWindow->_setUserData(this);
- Rect2I area = mWindow->getArea();
- props.width = area.width;
- props.height = area.height;
- props.top = area.y;
- props.left = area.x;
- props.hwGamma = mDesc.gamma;
- props.multisampleCount = mDesc.multisampleCount;
- mContext = mGLSupport.createContext(mDesc.depthBuffer, mDesc.multisampleCount);
- if(mDesc.fullscreen && !mIsChild)
- setFullscreen(mDesc.videoMode);
- RenderWindow::initialize();
- {
- ScopedSpinLock lock(getCore()->mLock);
- getCore()->mSyncedProperties = props;
- }
- bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
- }
- void MacOSRenderWindow::destroy()
- {
- // Make sure to set the original desktop video mode before we exit
- if(mProperties.isFullScreen)
- setWindowed(50, 50);
- if (mWindow != nullptr)
- {
- bs_delete(mWindow);
- mWindow = nullptr;
- }
- }
- SPtr<ct::CoreObject> MacOSRenderWindow::createCore() const
- {
- RENDER_WINDOW_DESC desc = mDesc;
- return bs_shared_ptr_new<ct::MacOSRenderWindow>(desc, mWindow->_getWindowId(), mContext);
- }
- void MacOSRenderWindow::resize(UINT32 width, UINT32 height)
- {
- RenderWindowProperties& props = mProperties;
- if (!props.isFullScreen)
- {
- mWindow->resize(width, height);
- Rect2I area = mWindow->getArea();
- props.width = area.width;
- props.height = area.height;
- {
- ScopedSpinLock lock(getCore()->mLock);
- getCore()->getSyncedProperties().width = width;
- getCore()->getSyncedProperties().height = height;
- }
- bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
- onResized();
- }
- }
- void MacOSRenderWindow::move(INT32 left, INT32 top)
- {
- RenderWindowProperties& props = mProperties;
- if (!props.isFullScreen)
- {
- mWindow->move(left, top);
- Rect2I area = mWindow->getArea();
- props.top = area.y;
- props.left = area.x;
- {
- ScopedSpinLock lock(getCore()->mLock);
- getCore()->getSyncedProperties().top = props.top;
- getCore()->getSyncedProperties().left = props.left;
- }
- bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
- }
- }
- void MacOSRenderWindow::hide()
- {
- getMutableProperties().isHidden = true;
- {
- ScopedSpinLock lock(getCore()->mLock);
- getCore()->getSyncedProperties().isHidden = true;
- }
- bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
- mWindow->hide();
- }
- void MacOSRenderWindow::show()
- {
- getMutableProperties().isHidden = false;
- {
- ScopedSpinLock lock(getCore()->mLock);
- getCore()->getSyncedProperties().isHidden = false;
- }
- bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
- mWindow->show();
- }
- void MacOSRenderWindow::minimize()
- {
- RenderWindowProperties& props = mProperties;
- props.isMaximized = false;
- {
- ScopedSpinLock lock(getCore()->mLock);
- getCore()->getSyncedProperties().isMaximized = false;
- }
- bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
- mWindow->minimize();
- }
- void MacOSRenderWindow::maximize()
- {
- RenderWindowProperties& props = mProperties;
- props.isMaximized = true;
- {
- ScopedSpinLock lock(getCore()->mLock);
- getCore()->getSyncedProperties().isMaximized = true;
- }
- bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
- mWindow->maximize();
- }
- void MacOSRenderWindow::restore()
- {
- RenderWindowProperties& props = mProperties;
- props.isMaximized = false;
- {
- ScopedSpinLock lock(getCore()->mLock);
- getCore()->getSyncedProperties().isMaximized = false;
- }
- bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
- mWindow->restore();
- }
- void MacOSRenderWindow::setFullscreen(UINT32 width, UINT32 height, float refreshRate, UINT32 monitorIdx)
- {
- VideoMode videoMode(width, height, refreshRate, monitorIdx);
- setFullscreen(videoMode);
- }
- void MacOSRenderWindow::setFullscreen(const VideoMode& videoMode)
- {
- if (mIsChild)
- return;
- const VideoModeInfo& videoModeInfo = ct::RenderAPI::instance().getVideoModeInfo();
- UINT32 outputIdx = videoMode.getOutputIdx();
- if(outputIdx >= videoModeInfo.getNumOutputs())
- {
- LOGERR("Invalid output device index.")
- return;
- }
- const VideoOutputInfo& outputInfo = videoModeInfo.getOutputInfo (outputIdx);
- if(!videoMode.isCustom())
- setDisplayMode(outputInfo, videoMode);
- else
- {
- // Look for mode matching the requested resolution
- UINT32 foundMode = (UINT32)-1;
- UINT32 numModes = outputInfo.getNumVideoModes();
- for (UINT32 i = 0; i < numModes; i++)
- {
- const VideoMode& currentMode = outputInfo.getVideoMode(i);
- if (currentMode.getWidth() == videoMode.getWidth() && currentMode.getHeight() == videoMode.getHeight())
- {
- foundMode = i;
- if (Math::approxEquals(currentMode.getRefreshRate(), videoMode.getRefreshRate()))
- break;
- }
- }
- if (foundMode == (UINT32)-1)
- {
- LOGERR("Unable to enter fullscreen, unsupported video mode requested.");
- return;
- }
- setDisplayMode(outputInfo, outputInfo.getVideoMode(foundMode));
- }
- mWindow->setFullscreen();
- RenderWindowProperties& props = mProperties;
- props.isFullScreen = true;
- props.top = 0;
- props.left = 0;
- props.width = videoMode.getWidth();
- props.height = videoMode.getHeight();
- {
- ScopedSpinLock lock(getCore()->mLock);
- getCore()->getSyncedProperties().top = props.top;
- getCore()->getSyncedProperties().left = props.left;
- getCore()->getSyncedProperties().width = props.width;
- getCore()->getSyncedProperties().height = props.height;
- }
- bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
- _windowMovedOrResized();
- }
- void MacOSRenderWindow::setWindowed(UINT32 width, UINT32 height)
- {
- RenderWindowProperties& props = mProperties;
- if (!props.isFullScreen)
- return;
- // Restore original display mode
- const VideoModeInfo& videoModeInfo = ct::RenderAPI::instance().getVideoModeInfo();
- UINT32 outputIdx = 0; // 0 is always primary
- if(outputIdx >= videoModeInfo.getNumOutputs())
- {
- LOGERR("Invalid output device index.")
- return;
- }
- const VideoOutputInfo& outputInfo = videoModeInfo.getOutputInfo(outputIdx);
- setDisplayMode(outputInfo, outputInfo.getDesktopVideoMode());
- mWindow->setWindowed();
- props.isFullScreen = false;
- props.width = width;
- props.height = height;
- {
- ScopedSpinLock lock(getCore()->mLock);
- getCore()->getSyncedProperties().width = props.width;
- getCore()->getSyncedProperties().height = props.height;
- }
- bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
- _windowMovedOrResized();
- }
- void MacOSRenderWindow::setDisplayMode(const VideoOutputInfo& output, const VideoMode& mode)
- {
- CGDisplayFadeReservationToken fadeToken = kCGDisplayFadeReservationInvalidToken;
- if (CGAcquireDisplayFadeReservation(5.0f, &fadeToken))
- CGDisplayFade(fadeToken, 0.3f, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0, 0, 0, TRUE);
- auto& destOutput = static_cast<const ct::MacOSVideoOutputInfo&>(output);
- auto& newMode = static_cast<const ct::MacOSVideoMode&>(mode);
- auto& desktopMode = static_cast<const ct::MacOSVideoMode&>(output.getDesktopVideoMode());
- CGDirectDisplayID displayID = destOutput._getDisplayID();
- if (desktopMode._getModeRef() == newMode._getModeRef())
- {
- CGDisplaySetDisplayMode(displayID, newMode._getModeRef(), nullptr);
- if (CGDisplayIsMain(displayID))
- CGReleaseAllDisplays();
- else
- CGDisplayRelease(displayID);
- }
- else
- {
- CGError status;
- if (CGDisplayIsMain(displayID))
- status = CGCaptureAllDisplays();
- else
- status = CGDisplayCapture(displayID);
- if (status != kCGErrorSuccess)
- goto UNFADE;
- status = CGDisplaySetDisplayMode(displayID, newMode._getModeRef(), nullptr);
- if(status != kCGErrorSuccess)
- {
- if (CGDisplayIsMain(displayID))
- CGReleaseAllDisplays();
- else
- CGDisplayRelease(displayID);
- goto UNFADE;
- }
- }
- UNFADE:
- if (fadeToken != kCGDisplayFadeReservationInvalidToken)
- {
- CGDisplayFade(fadeToken, 0.3f, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0, 0, 0, FALSE);
- CGReleaseDisplayFadeReservation(fadeToken);
- }
- }
- void MacOSRenderWindow::getCustomAttribute(const String& name, void* data) const
- {
- if(name == "COCOA_WINDOW")
- {
- CocoaWindow** window = (CocoaWindow**)data;
- *window = mWindow;
- return;
- }
- }
- Vector2I MacOSRenderWindow::screenToWindowPos(const Vector2I& screenPos) const
- {
- return mWindow->screenToWindowPos(screenPos);
- }
- Vector2I MacOSRenderWindow::windowToScreenPos(const Vector2I& windowPos) const
- {
- return mWindow->windowToScreenPos(windowPos);
- }
- SPtr<ct::MacOSRenderWindow> MacOSRenderWindow::getCore() const
- {
- return std::static_pointer_cast<ct::MacOSRenderWindow>(mCoreSpecific);
- }
- void MacOSRenderWindow::_windowMovedOrResized()
- {
- if (!mWindow)
- return;
- RenderWindowProperties& props = mProperties;
- if (!props.isFullScreen) // Fullscreen is handled directly by this object
- {
- Rect2I area = mWindow->getArea();
- props.top = area.y;
- props.left = area.x;
- props.width = area.width;
- props.height = area.height;
- }
- {
- ScopedSpinLock lock(getCore()->mLock);
- getCore()->getSyncedProperties().top = props.top;
- getCore()->getSyncedProperties().left = props.left;
- getCore()->getSyncedProperties().width = props.width;
- getCore()->getSyncedProperties().height = props.height;
- }
- mContext->markAsDirty();
- }
- void MacOSRenderWindow::syncProperties()
- {
- ScopedSpinLock lock(getCore()->_getPropertiesLock());
- mProperties = getCore()->mSyncedProperties;
- }
- namespace ct
- {
- MacOSRenderWindow::MacOSRenderWindow(const RENDER_WINDOW_DESC& desc, UINT32 cocoaWindowId,
- const SPtr<MacOSContext>& context)
- : RenderWindow(desc), mShowOnSwap(desc.hideUntilSwap), mCocoaWindowId(cocoaWindowId), mProperties(desc)
- , mSyncedProperties(desc)
- {
- mContext = context;
- }
- void MacOSRenderWindow::initialize()
- {
- if(mDesc.vsync && mDesc.vsyncInterval > 0)
- setVSync(true, mDesc.vsyncInterval);
- }
- void MacOSRenderWindow::move(INT32 left, INT32 top)
- {
- // Do nothing
- }
- void MacOSRenderWindow::resize(UINT32 width, UINT32 height)
- {
- // Do nothing
- }
- void MacOSRenderWindow::setVSync(bool enabled, UINT32 interval)
- {
- THROW_IF_NOT_CORE_THREAD;
- if(!enabled)
- interval = 0;
- mContext->setVSync(interval);
- mProperties.vsync = enabled;
- mProperties.vsyncInterval = interval;
- {
- ScopedSpinLock lock(mLock);
- mSyncedProperties.vsync = enabled;
- mSyncedProperties.vsyncInterval = interval;
- }
- bs::RenderWindowManager::instance().notifySyncDataDirty(this);
- }
- void MacOSRenderWindow::swapBuffers(UINT32 syncMask)
- {
- THROW_IF_NOT_CORE_THREAD;
- if (mShowOnSwap)
- setHidden(false);
- mContext->swapBuffers();
- }
- void MacOSRenderWindow::copyToMemory(PixelData &dst, FrameBuffer buffer)
- {
- THROW_IF_NOT_CORE_THREAD;
- if ((dst.getRight() > getProperties().width) ||
- (dst.getBottom() > getProperties().height) ||
- (dst.getFront() != 0) || (dst.getBack() != 1))
- {
- BS_EXCEPT(InvalidParametersException, "Invalid box.");
- }
- if (buffer == FB_AUTO)
- {
- buffer = mProperties.isFullScreen ? FB_FRONT : FB_BACK;
- }
- GLenum format = GLPixelUtil::getGLOriginFormat(dst.getFormat());
- GLenum type = GLPixelUtil::getGLOriginDataType(dst.getFormat());
- if ((format == GL_NONE) || (type == 0))
- {
- BS_EXCEPT(InvalidParametersException, "Unsupported format.");
- }
- // Must change the packing to ensure no overruns!
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
- glReadBuffer((buffer == FB_FRONT)? GL_FRONT : GL_BACK);
- glReadPixels((GLint)dst.getLeft(), (GLint)dst.getTop(),
- (GLsizei)dst.getWidth(), (GLsizei)dst.getHeight(),
- format, type, dst.getData());
- // restore default alignment
- glPixelStorei(GL_PACK_ALIGNMENT, 4);
- //vertical flip
- {
- size_t rowSpan = dst.getWidth() * PixelUtil::getNumElemBytes(dst.getFormat());
- size_t height = dst.getHeight();
- UINT8* tmpData = (UINT8*)bs_alloc((UINT32)(rowSpan * height));
- UINT8* srcRow = (UINT8 *)dst.getData(), *tmpRow = tmpData + (height - 1) * rowSpan;
- while (tmpRow >= tmpData)
- {
- memcpy(tmpRow, srcRow, rowSpan);
- srcRow += rowSpan;
- tmpRow -= rowSpan;
- }
- memcpy(dst.getData(), tmpData, rowSpan * height);
- bs_free(tmpData);
- }
- }
- void MacOSRenderWindow::getCustomAttribute(const String& name, void* data) const
- {
- if(name == "GLCONTEXT")
- {
- SPtr<GLContext>* contextPtr = static_cast<SPtr<GLContext>*>(data);
- *contextPtr = mContext;
- return;
- }
- else if(name == "WINDOW_ID")
- {
- UINT32* windowId = (UINT32*)data;
- *windowId = mCocoaWindowId;
- }
- }
- void MacOSRenderWindow::syncProperties()
- {
- ScopedSpinLock lock(mLock);
- mProperties = mSyncedProperties;
- }
- }
- }
|