BsMacOSRenderWindow.mm 14 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2017 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #define BS_COCOA_INTERNALS
  4. #include "MacOS/BsMacOSVideoModeInfo.h"
  5. #include "Private/MacOS/BsMacOSWindow.h"
  6. #include "Math/BsMath.h"
  7. #include "CoreThread/BsCoreThread.h"
  8. #include "MacOS/BsMacOSRenderWindow.h"
  9. #include "MacOS/BsMacOSGLSupport.h"
  10. #include "MacOS/BsMacOSContext.h"
  11. #include "BsGLRenderWindowManager.h"
  12. #include "BsGLPixelFormat.h"
  13. namespace bs
  14. {
  15. MacOSRenderWindow::MacOSRenderWindow(const RENDER_WINDOW_DESC& desc, UINT32 windowId, ct::MacOSGLSupport& glSupport)
  16. :RenderWindow(desc, windowId), mProperties(desc), mGLSupport(glSupport)
  17. { }
  18. void MacOSRenderWindow::initialize()
  19. {
  20. RenderWindowProperties& props = mProperties;
  21. props.isFullScreen = mDesc.fullscreen;
  22. mIsChild = false;
  23. WINDOW_DESC windowDesc;
  24. windowDesc.x = mDesc.left;
  25. windowDesc.y = mDesc.top;
  26. windowDesc.width = mDesc.videoMode.getWidth();
  27. windowDesc.height = mDesc.videoMode.getHeight();
  28. windowDesc.title = mDesc.title;
  29. windowDesc.showDecorations = mDesc.showTitleBar;
  30. windowDesc.allowResize = mDesc.allowResize;
  31. windowDesc.modal = mDesc.modal;
  32. auto iter = mDesc.platformSpecific.find("parentWindowHandle");
  33. mIsChild = iter != mDesc.platformSpecific.end();
  34. props.isFullScreen = mDesc.fullscreen && !mIsChild;
  35. props.isHidden = mDesc.hideUntilSwap || mDesc.hidden;
  36. mWindow = bs_new<CocoaWindow>(windowDesc);
  37. mWindow->_setUserData(this);
  38. Rect2I area = mWindow->getArea();
  39. props.width = area.width;
  40. props.height = area.height;
  41. props.top = area.y;
  42. props.left = area.x;
  43. props.hwGamma = mDesc.gamma;
  44. props.multisampleCount = mDesc.multisampleCount;
  45. mContext = mGLSupport.createContext(mDesc.depthBuffer, mDesc.multisampleCount);
  46. if(mDesc.fullscreen && !mIsChild)
  47. setFullscreen(mDesc.videoMode);
  48. RenderWindow::initialize();
  49. {
  50. ScopedSpinLock lock(getCore()->mLock);
  51. getCore()->mSyncedProperties = props;
  52. }
  53. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  54. }
  55. void MacOSRenderWindow::destroy()
  56. {
  57. // Make sure to set the original desktop video mode before we exit
  58. if(mProperties.isFullScreen)
  59. setWindowed(50, 50);
  60. if (mWindow != nullptr)
  61. {
  62. bs_delete(mWindow);
  63. mWindow = nullptr;
  64. }
  65. }
  66. SPtr<ct::CoreObject> MacOSRenderWindow::createCore() const
  67. {
  68. RENDER_WINDOW_DESC desc = mDesc;
  69. return bs_shared_ptr_new<ct::MacOSRenderWindow>(desc, mWindow->_getWindowId(), mContext);
  70. }
  71. void MacOSRenderWindow::resize(UINT32 width, UINT32 height)
  72. {
  73. RenderWindowProperties& props = mProperties;
  74. if (!props.isFullScreen)
  75. {
  76. mWindow->resize(width, height);
  77. Rect2I area = mWindow->getArea();
  78. props.width = area.width;
  79. props.height = area.height;
  80. {
  81. ScopedSpinLock lock(getCore()->mLock);
  82. getCore()->getSyncedProperties().width = width;
  83. getCore()->getSyncedProperties().height = height;
  84. }
  85. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  86. onResized();
  87. }
  88. }
  89. void MacOSRenderWindow::move(INT32 left, INT32 top)
  90. {
  91. RenderWindowProperties& props = mProperties;
  92. if (!props.isFullScreen)
  93. {
  94. mWindow->move(left, top);
  95. Rect2I area = mWindow->getArea();
  96. props.top = area.y;
  97. props.left = area.x;
  98. {
  99. ScopedSpinLock lock(getCore()->mLock);
  100. getCore()->getSyncedProperties().top = props.top;
  101. getCore()->getSyncedProperties().left = props.left;
  102. }
  103. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  104. }
  105. }
  106. void MacOSRenderWindow::hide()
  107. {
  108. getMutableProperties().isHidden = true;
  109. {
  110. ScopedSpinLock lock(getCore()->mLock);
  111. getCore()->getSyncedProperties().isHidden = true;
  112. }
  113. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  114. mWindow->hide();
  115. }
  116. void MacOSRenderWindow::show()
  117. {
  118. getMutableProperties().isHidden = false;
  119. {
  120. ScopedSpinLock lock(getCore()->mLock);
  121. getCore()->getSyncedProperties().isHidden = false;
  122. }
  123. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  124. mWindow->show();
  125. }
  126. void MacOSRenderWindow::minimize()
  127. {
  128. RenderWindowProperties& props = mProperties;
  129. props.isMaximized = false;
  130. {
  131. ScopedSpinLock lock(getCore()->mLock);
  132. getCore()->getSyncedProperties().isMaximized = false;
  133. }
  134. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  135. mWindow->minimize();
  136. }
  137. void MacOSRenderWindow::maximize()
  138. {
  139. RenderWindowProperties& props = mProperties;
  140. props.isMaximized = true;
  141. {
  142. ScopedSpinLock lock(getCore()->mLock);
  143. getCore()->getSyncedProperties().isMaximized = true;
  144. }
  145. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  146. mWindow->maximize();
  147. }
  148. void MacOSRenderWindow::restore()
  149. {
  150. RenderWindowProperties& props = mProperties;
  151. props.isMaximized = false;
  152. {
  153. ScopedSpinLock lock(getCore()->mLock);
  154. getCore()->getSyncedProperties().isMaximized = false;
  155. }
  156. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  157. mWindow->restore();
  158. }
  159. void MacOSRenderWindow::setFullscreen(UINT32 width, UINT32 height, float refreshRate, UINT32 monitorIdx)
  160. {
  161. VideoMode videoMode(width, height, refreshRate, monitorIdx);
  162. setFullscreen(videoMode);
  163. }
  164. void MacOSRenderWindow::setFullscreen(const VideoMode& videoMode)
  165. {
  166. if (mIsChild)
  167. return;
  168. const VideoModeInfo& videoModeInfo = ct::RenderAPI::instance().getVideoModeInfo();
  169. UINT32 outputIdx = videoMode.getOutputIdx();
  170. if(outputIdx >= videoModeInfo.getNumOutputs())
  171. {
  172. LOGERR("Invalid output device index.")
  173. return;
  174. }
  175. const VideoOutputInfo& outputInfo = videoModeInfo.getOutputInfo (outputIdx);
  176. if(!videoMode.isCustom())
  177. setDisplayMode(outputInfo, videoMode);
  178. else
  179. {
  180. // Look for mode matching the requested resolution
  181. UINT32 foundMode = (UINT32)-1;
  182. UINT32 numModes = outputInfo.getNumVideoModes();
  183. for (UINT32 i = 0; i < numModes; i++)
  184. {
  185. const VideoMode& currentMode = outputInfo.getVideoMode(i);
  186. if (currentMode.getWidth() == videoMode.getWidth() && currentMode.getHeight() == videoMode.getHeight())
  187. {
  188. foundMode = i;
  189. if (Math::approxEquals(currentMode.getRefreshRate(), videoMode.getRefreshRate()))
  190. break;
  191. }
  192. }
  193. if (foundMode == (UINT32)-1)
  194. {
  195. LOGERR("Unable to enter fullscreen, unsupported video mode requested.");
  196. return;
  197. }
  198. setDisplayMode(outputInfo, outputInfo.getVideoMode(foundMode));
  199. }
  200. mWindow->setFullscreen();
  201. RenderWindowProperties& props = mProperties;
  202. props.isFullScreen = true;
  203. props.top = 0;
  204. props.left = 0;
  205. props.width = videoMode.getWidth();
  206. props.height = videoMode.getHeight();
  207. {
  208. ScopedSpinLock lock(getCore()->mLock);
  209. getCore()->getSyncedProperties().top = props.top;
  210. getCore()->getSyncedProperties().left = props.left;
  211. getCore()->getSyncedProperties().width = props.width;
  212. getCore()->getSyncedProperties().height = props.height;
  213. }
  214. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  215. _windowMovedOrResized();
  216. }
  217. void MacOSRenderWindow::setWindowed(UINT32 width, UINT32 height)
  218. {
  219. RenderWindowProperties& props = mProperties;
  220. if (!props.isFullScreen)
  221. return;
  222. // Restore original display mode
  223. const VideoModeInfo& videoModeInfo = ct::RenderAPI::instance().getVideoModeInfo();
  224. UINT32 outputIdx = 0; // 0 is always primary
  225. if(outputIdx >= videoModeInfo.getNumOutputs())
  226. {
  227. LOGERR("Invalid output device index.")
  228. return;
  229. }
  230. const VideoOutputInfo& outputInfo = videoModeInfo.getOutputInfo(outputIdx);
  231. setDisplayMode(outputInfo, outputInfo.getDesktopVideoMode());
  232. mWindow->setWindowed();
  233. props.isFullScreen = false;
  234. props.width = width;
  235. props.height = height;
  236. {
  237. ScopedSpinLock lock(getCore()->mLock);
  238. getCore()->getSyncedProperties().width = props.width;
  239. getCore()->getSyncedProperties().height = props.height;
  240. }
  241. bs::RenderWindowManager::instance().notifySyncDataDirty(getCore().get());
  242. _windowMovedOrResized();
  243. }
  244. void MacOSRenderWindow::setDisplayMode(const VideoOutputInfo& output, const VideoMode& mode)
  245. {
  246. CGDisplayFadeReservationToken fadeToken = kCGDisplayFadeReservationInvalidToken;
  247. if (CGAcquireDisplayFadeReservation(5.0f, &fadeToken))
  248. CGDisplayFade(fadeToken, 0.3f, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0, 0, 0, TRUE);
  249. auto& destOutput = static_cast<const ct::MacOSVideoOutputInfo&>(output);
  250. auto& newMode = static_cast<const ct::MacOSVideoMode&>(mode);
  251. auto& desktopMode = static_cast<const ct::MacOSVideoMode&>(output.getDesktopVideoMode());
  252. CGDirectDisplayID displayID = destOutput._getDisplayID();
  253. if (desktopMode._getModeRef() == newMode._getModeRef())
  254. {
  255. CGDisplaySetDisplayMode(displayID, newMode._getModeRef(), nullptr);
  256. if (CGDisplayIsMain(displayID))
  257. CGReleaseAllDisplays();
  258. else
  259. CGDisplayRelease(displayID);
  260. }
  261. else
  262. {
  263. CGError status;
  264. if (CGDisplayIsMain(displayID))
  265. status = CGCaptureAllDisplays();
  266. else
  267. status = CGDisplayCapture(displayID);
  268. if (status != kCGErrorSuccess)
  269. goto UNFADE;
  270. status = CGDisplaySetDisplayMode(displayID, newMode._getModeRef(), nullptr);
  271. if(status != kCGErrorSuccess)
  272. {
  273. if (CGDisplayIsMain(displayID))
  274. CGReleaseAllDisplays();
  275. else
  276. CGDisplayRelease(displayID);
  277. goto UNFADE;
  278. }
  279. }
  280. UNFADE:
  281. if (fadeToken != kCGDisplayFadeReservationInvalidToken)
  282. {
  283. CGDisplayFade(fadeToken, 0.3f, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0, 0, 0, FALSE);
  284. CGReleaseDisplayFadeReservation(fadeToken);
  285. }
  286. }
  287. void MacOSRenderWindow::getCustomAttribute(const String& name, void* data) const
  288. {
  289. if(name == "COCOA_WINDOW")
  290. {
  291. CocoaWindow** window = (CocoaWindow**)data;
  292. *window = mWindow;
  293. return;
  294. }
  295. }
  296. Vector2I MacOSRenderWindow::screenToWindowPos(const Vector2I& screenPos) const
  297. {
  298. return mWindow->screenToWindowPos(screenPos);
  299. }
  300. Vector2I MacOSRenderWindow::windowToScreenPos(const Vector2I& windowPos) const
  301. {
  302. return mWindow->windowToScreenPos(windowPos);
  303. }
  304. SPtr<ct::MacOSRenderWindow> MacOSRenderWindow::getCore() const
  305. {
  306. return std::static_pointer_cast<ct::MacOSRenderWindow>(mCoreSpecific);
  307. }
  308. void MacOSRenderWindow::_windowMovedOrResized()
  309. {
  310. if (!mWindow)
  311. return;
  312. RenderWindowProperties& props = mProperties;
  313. if (!props.isFullScreen) // Fullscreen is handled directly by this object
  314. {
  315. Rect2I area = mWindow->getArea();
  316. props.top = area.y;
  317. props.left = area.x;
  318. props.width = area.width;
  319. props.height = area.height;
  320. }
  321. {
  322. ScopedSpinLock lock(getCore()->mLock);
  323. getCore()->getSyncedProperties().top = props.top;
  324. getCore()->getSyncedProperties().left = props.left;
  325. getCore()->getSyncedProperties().width = props.width;
  326. getCore()->getSyncedProperties().height = props.height;
  327. }
  328. mContext->markAsDirty();
  329. }
  330. void MacOSRenderWindow::syncProperties()
  331. {
  332. ScopedSpinLock lock(getCore()->_getPropertiesLock());
  333. mProperties = getCore()->mSyncedProperties;
  334. }
  335. namespace ct
  336. {
  337. MacOSRenderWindow::MacOSRenderWindow(const RENDER_WINDOW_DESC& desc, UINT32 cocoaWindowId,
  338. const SPtr<MacOSContext>& context)
  339. : RenderWindow(desc), mShowOnSwap(desc.hideUntilSwap), mCocoaWindowId(cocoaWindowId), mProperties(desc)
  340. , mSyncedProperties(desc)
  341. {
  342. mContext = context;
  343. }
  344. void MacOSRenderWindow::initialize()
  345. {
  346. if(mDesc.vsync && mDesc.vsyncInterval > 0)
  347. setVSync(true, mDesc.vsyncInterval);
  348. }
  349. void MacOSRenderWindow::move(INT32 left, INT32 top)
  350. {
  351. // Do nothing
  352. }
  353. void MacOSRenderWindow::resize(UINT32 width, UINT32 height)
  354. {
  355. // Do nothing
  356. }
  357. void MacOSRenderWindow::setVSync(bool enabled, UINT32 interval)
  358. {
  359. THROW_IF_NOT_CORE_THREAD;
  360. if(!enabled)
  361. interval = 0;
  362. mContext->setVSync(interval);
  363. mProperties.vsync = enabled;
  364. mProperties.vsyncInterval = interval;
  365. {
  366. ScopedSpinLock lock(mLock);
  367. mSyncedProperties.vsync = enabled;
  368. mSyncedProperties.vsyncInterval = interval;
  369. }
  370. bs::RenderWindowManager::instance().notifySyncDataDirty(this);
  371. }
  372. void MacOSRenderWindow::swapBuffers(UINT32 syncMask)
  373. {
  374. THROW_IF_NOT_CORE_THREAD;
  375. if (mShowOnSwap)
  376. setHidden(false);
  377. mContext->swapBuffers();
  378. }
  379. void MacOSRenderWindow::copyToMemory(PixelData &dst, FrameBuffer buffer)
  380. {
  381. THROW_IF_NOT_CORE_THREAD;
  382. if ((dst.getRight() > getProperties().width) ||
  383. (dst.getBottom() > getProperties().height) ||
  384. (dst.getFront() != 0) || (dst.getBack() != 1))
  385. {
  386. BS_EXCEPT(InvalidParametersException, "Invalid box.");
  387. }
  388. if (buffer == FB_AUTO)
  389. {
  390. buffer = mProperties.isFullScreen ? FB_FRONT : FB_BACK;
  391. }
  392. GLenum format = GLPixelUtil::getGLOriginFormat(dst.getFormat());
  393. GLenum type = GLPixelUtil::getGLOriginDataType(dst.getFormat());
  394. if ((format == GL_NONE) || (type == 0))
  395. {
  396. BS_EXCEPT(InvalidParametersException, "Unsupported format.");
  397. }
  398. // Must change the packing to ensure no overruns!
  399. glPixelStorei(GL_PACK_ALIGNMENT, 1);
  400. glReadBuffer((buffer == FB_FRONT)? GL_FRONT : GL_BACK);
  401. glReadPixels((GLint)dst.getLeft(), (GLint)dst.getTop(),
  402. (GLsizei)dst.getWidth(), (GLsizei)dst.getHeight(),
  403. format, type, dst.getData());
  404. // restore default alignment
  405. glPixelStorei(GL_PACK_ALIGNMENT, 4);
  406. //vertical flip
  407. {
  408. size_t rowSpan = dst.getWidth() * PixelUtil::getNumElemBytes(dst.getFormat());
  409. size_t height = dst.getHeight();
  410. UINT8* tmpData = (UINT8*)bs_alloc((UINT32)(rowSpan * height));
  411. UINT8* srcRow = (UINT8 *)dst.getData(), *tmpRow = tmpData + (height - 1) * rowSpan;
  412. while (tmpRow >= tmpData)
  413. {
  414. memcpy(tmpRow, srcRow, rowSpan);
  415. srcRow += rowSpan;
  416. tmpRow -= rowSpan;
  417. }
  418. memcpy(dst.getData(), tmpData, rowSpan * height);
  419. bs_free(tmpData);
  420. }
  421. }
  422. void MacOSRenderWindow::getCustomAttribute(const String& name, void* data) const
  423. {
  424. if(name == "GLCONTEXT")
  425. {
  426. SPtr<GLContext>* contextPtr = static_cast<SPtr<GLContext>*>(data);
  427. *contextPtr = mContext;
  428. return;
  429. }
  430. else if(name == "WINDOW_ID")
  431. {
  432. UINT32* windowId = (UINT32*)data;
  433. *windowId = mCocoaWindowId;
  434. }
  435. }
  436. void MacOSRenderWindow::syncProperties()
  437. {
  438. ScopedSpinLock lock(mLock);
  439. mProperties = mSyncedProperties;
  440. }
  441. }
  442. }