BearishSun df3857c746 Bugfix: GLSL parameter block size checking code now works properly %!s(int64=8) %!d(string=hai) anos
..
BsGLSLGpuProgram.cpp ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) %!s(int64=8) %!d(string=hai) anos
BsGLSLGpuProgram.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLSLParamParser.cpp df3857c746 Bugfix: GLSL parameter block size checking code now works properly %!s(int64=8) %!d(string=hai) anos
BsGLSLParamParser.h 266484ff97 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
BsGLSLProgramFactory.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLSLProgramFactory.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLSLProgramPipelineManager.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
BsGLSLProgramPipelineManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos