BearishSun af560f18fc Added a ComputePipelineState %!s(int64=9) %!d(string=hai) anos
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GLSL 8b24b07bd6 Fixing a few compile errors in OpenGL render API, due to some earlier refactors %!s(int64=9) %!d(string=hai) anos
Win32 a448b09b54 Implemented Vulkan swapBuffers method on render window %!s(int64=9) %!d(string=hai) anos
BsGLBuffer.cpp f2cf9d3387 WIP Vulkan buffers %!s(int64=9) %!d(string=hai) anos
BsGLCommandBuffer.cpp ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs %!s(int64=9) %!d(string=hai) anos
BsGLCommandBufferManager.cpp ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs %!s(int64=9) %!d(string=hai) anos
BsGLContext.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsGLEventQuery.cpp 11c403a10d Vulkan queries WIP %!s(int64=9) %!d(string=hai) anos
BsGLFrameBufferObject.cpp 8b24b07bd6 Fixing a few compile errors in OpenGL render API, due to some earlier refactors %!s(int64=9) %!d(string=hai) anos
BsGLGpuBuffer.cpp 90a05366f1 Finished Vulkan hardware buffer implementation %!s(int64=9) %!d(string=hai) anos
BsGLGpuParamBlockBuffer.cpp 588076b7cc Refactoring hardware buffer write/read API, in preparation for Vulkan HW buffer transfer implementation %!s(int64=9) %!d(string=hai) anos
BsGLHardwareBufferManager.cpp cc9a402774 Vulkan buffer memory mapping with handling for memory hazards and accesses from other device queues %!s(int64=9) %!d(string=hai) anos
BsGLIndexBuffer.cpp 90a05366f1 Finished Vulkan hardware buffer implementation %!s(int64=9) %!d(string=hai) anos
BsGLOcclusionQuery.cpp 11c403a10d Vulkan queries WIP %!s(int64=9) %!d(string=hai) anos
BsGLPixelBuffer.cpp e2fcd6419d Cleaning up render API %!s(int64=9) %!d(string=hai) anos
BsGLPixelFormat.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL %!s(int64=9) %!d(string=hai) anos
BsGLPlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings %!s(int64=9) %!d(string=hai) anos
BsGLQueryManager.cpp aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future %!s(int64=9) %!d(string=hai) anos
BsGLRenderAPI.cpp af560f18fc Added a ComputePipelineState %!s(int64=9) %!d(string=hai) anos
BsGLRenderAPIFactory.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsGLRenderTexture.cpp a6abddedc3 Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap %!s(int64=9) %!d(string=hai) anos
BsGLRenderWindowManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links %!s(int64=9) %!d(string=hai) anos
BsGLSLParamParser.cpp 474d810214 Extended GPU params with a "set" field to match the Vulkan descriptor format better %!s(int64=9) %!d(string=hai) anos
BsGLSupport.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos
BsGLTexture.cpp 9f08aa6622 Updated texture read/write API so it may be executed on different GPU's and/or different GPU queues %!s(int64=9) %!d(string=hai) anos
BsGLTextureManager.cpp 8b24b07bd6 Fixing a few compile errors in OpenGL render API, due to some earlier refactors %!s(int64=9) %!d(string=hai) anos
BsGLTimerQuery.cpp 11c403a10d Vulkan queries WIP %!s(int64=9) %!d(string=hai) anos
BsGLVertexArrayObjectManager.cpp c6e8badad9 (WIP) Adding command buffer support to OpenGL %!s(int64=9) %!d(string=hai) anos
BsGLVertexBuffer.cpp 90a05366f1 Finished Vulkan hardware buffer implementation %!s(int64=9) %!d(string=hai) anos
glew.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier %!s(int64=9) %!d(string=hai) anos