BsScriptAssemblyManager.cpp 26 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Serialization/BsScriptAssemblyManager.h"
  4. #include "Serialization/BsManagedSerializableObjectInfo.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoAssembly.h"
  7. #include "BsMonoClass.h"
  8. #include "BsMonoField.h"
  9. #include "BsMonoMethod.h"
  10. #include "BsMonoProperty.h"
  11. #include "Wrappers/BsScriptManagedResource.h"
  12. #include "Wrappers/BsScriptComponent.h"
  13. #include "BsBuiltinComponentLookup.generated.h"
  14. // Note: This resource registration code is only here because resource lookup auto-generation isn't yet hooked up
  15. #include "Image/BsSpriteTexture.h"
  16. #include "Mesh/BsMesh.h"
  17. #include "Text/BsFont.h"
  18. #include "Material/BsShader.h"
  19. #include "Material/BsShaderInclude.h"
  20. #include "Material/BsMaterial.h"
  21. #include "Scene/BsPrefab.h"
  22. #include "Resources/BsPlainText.h"
  23. #include "Resources/BsScriptCode.h"
  24. #include "Localization/BsStringTable.h"
  25. #include "GUI/BsGUISkin.h"
  26. #include "Physics/BsPhysicsMaterial.h"
  27. #include "Physics/BsPhysicsMesh.h"
  28. #include "Audio/BsAudioClip.h"
  29. #include "Animation/BsAnimationClip.h"
  30. #include "BsScriptTexture.generated.h"
  31. #include "Wrappers/BsScriptPlainText.h"
  32. #include "Wrappers/BsScriptScriptCode.h"
  33. #include "Wrappers/BsScriptShaderInclude.h"
  34. #include "Wrappers/BsScriptPrefab.h"
  35. #include "Wrappers/GUI/BsScriptGUISkin.h"
  36. #include "Serialization/BsBuiltinResourceLookup.h"
  37. #include "BsScriptMesh.generated.h"
  38. #include "BsScriptPhysicsMesh.generated.h"
  39. #include "BsScriptPhysicsMaterial.generated.h"
  40. #include "BsScriptAnimationClip.generated.h"
  41. #include "BsScriptAudioClip.generated.h"
  42. #include "BsScriptShader.generated.h"
  43. #include "BsScriptMaterial.generated.h"
  44. #include "BsScriptFont.generated.h"
  45. #include "BsScriptSpriteTexture.generated.h"
  46. #include "BsScriptStringTable.generated.h"
  47. namespace bs
  48. {
  49. LOOKUP_BEGIN
  50. ADD_ENTRY(Texture, ScriptTexture, ScriptResourceType::Texture)
  51. ADD_ENTRY(SpriteTexture, ScriptSpriteTexture, ScriptResourceType::SpriteTexture)
  52. ADD_ENTRY(Mesh, ScriptMesh, ScriptResourceType::Mesh)
  53. ADD_ENTRY(Font, ScriptFont, ScriptResourceType::Font)
  54. ADD_ENTRY(Shader, ScriptShader, ScriptResourceType::Shader)
  55. ADD_ENTRY(ShaderInclude, ScriptShaderInclude, ScriptResourceType::ShaderInclude)
  56. ADD_ENTRY(Material, ScriptMaterial, ScriptResourceType::Material)
  57. ADD_ENTRY(Prefab, ScriptPrefab, ScriptResourceType::Prefab)
  58. ADD_ENTRY(PlainText, ScriptPlainText, ScriptResourceType::PlainText)
  59. ADD_ENTRY(ScriptCode, ScriptScriptCode, ScriptResourceType::ScriptCode)
  60. ADD_ENTRY(StringTable, ScriptStringTable, ScriptResourceType::StringTable)
  61. ADD_ENTRY(GUISkin, ScriptGUISkin, ScriptResourceType::GUISkin)
  62. ADD_ENTRY(PhysicsMaterial, ScriptPhysicsMaterial, ScriptResourceType::PhysicsMaterial)
  63. ADD_ENTRY(PhysicsMesh, ScriptPhysicsMesh, ScriptResourceType::PhysicsMesh)
  64. ADD_ENTRY(AudioClip, ScriptAudioClip, ScriptResourceType::AudioClip)
  65. ADD_ENTRY(AnimationClip, ScriptAnimationClip, ScriptResourceType::AnimationClip)
  66. LOOKUP_END
  67. #undef LOOKUP_BEGIN
  68. #undef ADD_ENTRY
  69. #undef LOOKUP_END
  70. ScriptAssemblyManager::ScriptAssemblyManager()
  71. : mBaseTypesInitialized(false), mSystemArrayClass(nullptr), mSystemGenericListClass(nullptr)
  72. , mSystemGenericDictionaryClass(nullptr), mSystemTypeClass(nullptr), mComponentClass(nullptr)
  73. , mManagedComponentClass(nullptr), mSceneObjectClass(nullptr), mMissingComponentClass(nullptr)
  74. , mSerializeObjectAttribute(nullptr), mDontSerializeFieldAttribute(nullptr), mSerializeFieldAttribute(nullptr)
  75. , mHideInInspectorAttribute(nullptr), mShowInInspectorAttribute(nullptr), mRangeAttribute(nullptr)
  76. , mStepAttribute(nullptr)
  77. {
  78. }
  79. ScriptAssemblyManager::~ScriptAssemblyManager()
  80. {
  81. }
  82. Vector<String> ScriptAssemblyManager::getScriptAssemblies() const
  83. {
  84. Vector<String> initializedAssemblies;
  85. for (auto& assemblyPair : mAssemblyInfos)
  86. initializedAssemblies.push_back(assemblyPair.first);
  87. return initializedAssemblies;
  88. }
  89. void ScriptAssemblyManager::loadAssemblyInfo(const String& assemblyName)
  90. {
  91. if(!mBaseTypesInitialized)
  92. initializeBaseTypes();
  93. initializeBuiltinComponentInfos();
  94. initializeBuiltinResourceInfos();
  95. // Process all classes and fields
  96. UINT32 mUniqueTypeId = 1;
  97. MonoAssembly* curAssembly = MonoManager::instance().getAssembly(assemblyName);
  98. if(curAssembly == nullptr)
  99. return;
  100. SPtr<ManagedSerializableAssemblyInfo> assemblyInfo = bs_shared_ptr_new<ManagedSerializableAssemblyInfo>();
  101. assemblyInfo->mName = assemblyName;
  102. mAssemblyInfos[assemblyName] = assemblyInfo;
  103. MonoClass* resourceClass = ScriptResource::getMetaData()->scriptClass;
  104. MonoClass* managedResourceClass = ScriptManagedResource::getMetaData()->scriptClass;
  105. // Populate class data
  106. const Vector<MonoClass*>& allClasses = curAssembly->getAllClasses();
  107. for(auto& curClass : allClasses)
  108. {
  109. if ((curClass->isSubClassOf(mComponentClass) || curClass->isSubClassOf(resourceClass) ||
  110. curClass->hasAttribute(mSerializeObjectAttribute)) &&
  111. curClass != mComponentClass && curClass != resourceClass &&
  112. curClass != mManagedComponentClass && curClass != managedResourceClass)
  113. {
  114. SPtr<ManagedSerializableTypeInfoObject> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoObject>();
  115. typeInfo->mTypeNamespace = curClass->getNamespace();
  116. typeInfo->mTypeName = curClass->getTypeName();
  117. typeInfo->mTypeId = mUniqueTypeId++;
  118. MonoPrimitiveType monoPrimitiveType = MonoUtil::getPrimitiveType(curClass->_getInternalClass());
  119. if(monoPrimitiveType == MonoPrimitiveType::ValueType)
  120. typeInfo->mValueType = true;
  121. else
  122. typeInfo->mValueType = false;
  123. SPtr<ManagedSerializableObjectInfo> objInfo = bs_shared_ptr_new<ManagedSerializableObjectInfo>();
  124. objInfo->mTypeInfo = typeInfo;
  125. objInfo->mMonoClass = curClass;
  126. assemblyInfo->mTypeNameToId[objInfo->getFullTypeName()] = typeInfo->mTypeId;
  127. assemblyInfo->mObjectInfos[typeInfo->mTypeId] = objInfo;
  128. }
  129. }
  130. // Populate field & property data
  131. for(auto& curClassInfo : assemblyInfo->mObjectInfos)
  132. {
  133. SPtr<ManagedSerializableObjectInfo> objInfo = curClassInfo.second;
  134. UINT32 mUniqueFieldId = 1;
  135. const Vector<MonoField*>& fields = objInfo->mMonoClass->getAllFields();
  136. for(auto& field : fields)
  137. {
  138. if(field->isStatic())
  139. continue;
  140. SPtr<ManagedSerializableTypeInfo> typeInfo = getTypeInfo(field->getType());
  141. if (typeInfo == nullptr)
  142. continue;
  143. SPtr<ManagedSerializableFieldInfo> fieldInfo = bs_shared_ptr_new<ManagedSerializableFieldInfo>();
  144. fieldInfo->mFieldId = mUniqueFieldId++;
  145. fieldInfo->mName = field->getName();
  146. fieldInfo->mMonoField = field;
  147. fieldInfo->mTypeInfo = typeInfo;
  148. fieldInfo->mParentTypeId = objInfo->mTypeInfo->mTypeId;
  149. MonoMemberVisibility visibility = field->getVisibility();
  150. if (visibility == MonoMemberVisibility::Public)
  151. {
  152. if (!field->hasAttribute(mDontSerializeFieldAttribute))
  153. fieldInfo->mFlags |= ScriptFieldFlag::Serializable;
  154. if (!field->hasAttribute(mHideInInspectorAttribute))
  155. fieldInfo->mFlags |= ScriptFieldFlag::Inspectable;
  156. fieldInfo->mFlags |= ScriptFieldFlag::Animable;
  157. }
  158. else
  159. {
  160. if (field->hasAttribute(mSerializeFieldAttribute))
  161. fieldInfo->mFlags |= ScriptFieldFlag::Serializable;
  162. if (field->hasAttribute(mShowInInspectorAttribute))
  163. fieldInfo->mFlags |= ScriptFieldFlag::Inspectable;
  164. }
  165. if (field->hasAttribute(mRangeAttribute))
  166. fieldInfo->mFlags |= ScriptFieldFlag::Range;
  167. if (field->hasAttribute(mStepAttribute))
  168. fieldInfo->mFlags |= ScriptFieldFlag::Step;
  169. objInfo->mFieldNameToId[fieldInfo->mName] = fieldInfo->mFieldId;
  170. objInfo->mFields[fieldInfo->mFieldId] = fieldInfo;
  171. }
  172. const Vector<MonoProperty*>& properties = objInfo->mMonoClass->getAllProperties();
  173. for (auto& property : properties)
  174. {
  175. SPtr<ManagedSerializableTypeInfo> typeInfo = getTypeInfo(property->getReturnType());
  176. if (typeInfo == nullptr)
  177. continue;
  178. SPtr<ManagedSerializablePropertyInfo> propertyInfo = bs_shared_ptr_new<ManagedSerializablePropertyInfo>();
  179. propertyInfo->mFieldId = mUniqueFieldId++;
  180. propertyInfo->mName = property->getName();
  181. propertyInfo->mMonoProperty = property;
  182. propertyInfo->mTypeInfo = typeInfo;
  183. propertyInfo->mParentTypeId = objInfo->mTypeInfo->mTypeId;
  184. if (!property->isIndexed())
  185. {
  186. MonoMemberVisibility visibility = property->getVisibility();
  187. if (visibility == MonoMemberVisibility::Public)
  188. propertyInfo->mFlags |= ScriptFieldFlag::Animable;
  189. if (property->hasAttribute(mSerializeFieldAttribute))
  190. propertyInfo->mFlags |= ScriptFieldFlag::Serializable;
  191. if (property->hasAttribute(mShowInInspectorAttribute))
  192. propertyInfo->mFlags |= ScriptFieldFlag::Inspectable;
  193. }
  194. if (property->hasAttribute(mRangeAttribute))
  195. propertyInfo->mFlags |= ScriptFieldFlag::Range;
  196. if (property->hasAttribute(mStepAttribute))
  197. propertyInfo->mFlags |= ScriptFieldFlag::Step;
  198. objInfo->mFieldNameToId[propertyInfo->mName] = propertyInfo->mFieldId;
  199. objInfo->mFields[propertyInfo->mFieldId] = propertyInfo;
  200. }
  201. }
  202. // Form parent/child connections
  203. for(auto& curClass : assemblyInfo->mObjectInfos)
  204. {
  205. MonoClass* base = curClass.second->mMonoClass->getBaseClass();
  206. while(base != nullptr)
  207. {
  208. SPtr<ManagedSerializableObjectInfo> baseObjInfo;
  209. if(getSerializableObjectInfo(base->getNamespace(), base->getTypeName(), baseObjInfo))
  210. {
  211. curClass.second->mBaseClass = baseObjInfo;
  212. baseObjInfo->mDerivedClasses.push_back(curClass.second);
  213. break;
  214. }
  215. base = base->getBaseClass();
  216. }
  217. }
  218. }
  219. void ScriptAssemblyManager::clearAssemblyInfo()
  220. {
  221. clearScriptObjects();
  222. mAssemblyInfos.clear();
  223. }
  224. SPtr<ManagedSerializableTypeInfo> ScriptAssemblyManager::getTypeInfo(MonoClass* monoClass)
  225. {
  226. if(!mBaseTypesInitialized)
  227. BS_EXCEPT(InvalidStateException, "Calling getTypeInfo without previously initializing base types.");
  228. MonoPrimitiveType monoPrimitiveType = MonoUtil::getPrimitiveType(monoClass->_getInternalClass());
  229. // If enum get the enum base data type
  230. bool isEnum = MonoUtil::isEnum(monoClass->_getInternalClass());
  231. if (isEnum)
  232. monoPrimitiveType = MonoUtil::getEnumPrimitiveType(monoClass->_getInternalClass());
  233. // Determine field type
  234. switch(monoPrimitiveType)
  235. {
  236. case MonoPrimitiveType::Boolean:
  237. {
  238. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  239. typeInfo->mType = ScriptPrimitiveType::Bool;
  240. return typeInfo;
  241. }
  242. case MonoPrimitiveType::Char:
  243. {
  244. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  245. typeInfo->mType = ScriptPrimitiveType::Char;
  246. return typeInfo;
  247. }
  248. case MonoPrimitiveType::I8:
  249. {
  250. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  251. typeInfo->mType = ScriptPrimitiveType::I8;
  252. return typeInfo;
  253. }
  254. case MonoPrimitiveType::U8:
  255. {
  256. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  257. typeInfo->mType = ScriptPrimitiveType::U8;
  258. return typeInfo;
  259. }
  260. case MonoPrimitiveType::I16:
  261. {
  262. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  263. typeInfo->mType = ScriptPrimitiveType::I16;
  264. return typeInfo;
  265. }
  266. case MonoPrimitiveType::U16:
  267. {
  268. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  269. typeInfo->mType = ScriptPrimitiveType::U16;
  270. return typeInfo;
  271. }
  272. case MonoPrimitiveType::I32:
  273. {
  274. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  275. typeInfo->mType = ScriptPrimitiveType::I32;
  276. return typeInfo;
  277. }
  278. case MonoPrimitiveType::U32:
  279. {
  280. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  281. typeInfo->mType = ScriptPrimitiveType::U32;
  282. return typeInfo;
  283. }
  284. case MonoPrimitiveType::I64:
  285. {
  286. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  287. typeInfo->mType = ScriptPrimitiveType::I64;
  288. return typeInfo;
  289. }
  290. case MonoPrimitiveType::U64:
  291. {
  292. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  293. typeInfo->mType = ScriptPrimitiveType::U64;
  294. return typeInfo;
  295. }
  296. case MonoPrimitiveType::String:
  297. {
  298. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  299. typeInfo->mType = ScriptPrimitiveType::String;
  300. return typeInfo;
  301. }
  302. case MonoPrimitiveType::R32:
  303. {
  304. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  305. typeInfo->mType = ScriptPrimitiveType::Float;
  306. return typeInfo;
  307. }
  308. case MonoPrimitiveType::R64:
  309. {
  310. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  311. typeInfo->mType = ScriptPrimitiveType::Double;
  312. return typeInfo;
  313. }
  314. case MonoPrimitiveType::Class:
  315. if(monoClass->isSubClassOf(ScriptResource::getMetaData()->scriptClass)) // Resource
  316. {
  317. SPtr<ManagedSerializableTypeInfoRef> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoRef>();
  318. typeInfo->mTypeNamespace = monoClass->getNamespace();
  319. typeInfo->mTypeName = monoClass->getTypeName();
  320. typeInfo->mRTIITypeId = 0;
  321. if(monoClass == ScriptResource::getMetaData()->scriptClass)
  322. typeInfo->mType = ScriptReferenceType::BuiltinResourceBase;
  323. else if (monoClass == ScriptManagedResource::getMetaData()->scriptClass)
  324. typeInfo->mType = ScriptReferenceType::ManagedResourceBase;
  325. else if (monoClass->isSubClassOf(ScriptManagedResource::getMetaData()->scriptClass))
  326. typeInfo->mType = ScriptReferenceType::ManagedResource;
  327. else if (monoClass->isSubClassOf(ScriptResource::getMetaData()->scriptClass))
  328. {
  329. typeInfo->mType = ScriptReferenceType::BuiltinResource;
  330. ::MonoReflectionType* type = MonoUtil::getType(monoClass->_getInternalClass());
  331. BuiltinResourceInfo* builtinInfo = getBuiltinResourceInfo(type);
  332. if (builtinInfo == nullptr)
  333. {
  334. assert(false && "Unable to find information about a built-in resource. Did you update BuiltinResourceTypes list?");
  335. return nullptr;
  336. }
  337. typeInfo->mRTIITypeId = builtinInfo->typeId;
  338. }
  339. return typeInfo;
  340. }
  341. else if (monoClass->isSubClassOf(mSceneObjectClass) || monoClass->isSubClassOf(mComponentClass)) // Game object
  342. {
  343. SPtr<ManagedSerializableTypeInfoRef> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoRef>();
  344. typeInfo->mTypeNamespace = monoClass->getNamespace();
  345. typeInfo->mTypeName = monoClass->getTypeName();
  346. typeInfo->mRTIITypeId = 0;
  347. if (monoClass == mComponentClass)
  348. typeInfo->mType = ScriptReferenceType::BuiltinComponentBase;
  349. else if (monoClass == mManagedComponentClass)
  350. typeInfo->mType = ScriptReferenceType::ManagedComponentBase;
  351. else if (monoClass->isSubClassOf(mSceneObjectClass))
  352. typeInfo->mType = ScriptReferenceType::SceneObject;
  353. else if (monoClass->isSubClassOf(mManagedComponentClass))
  354. typeInfo->mType = ScriptReferenceType::ManagedComponent;
  355. else if (monoClass->isSubClassOf(mComponentClass))
  356. {
  357. typeInfo->mType = ScriptReferenceType::BuiltinComponent;
  358. ::MonoReflectionType* type = MonoUtil::getType(monoClass->_getInternalClass());
  359. BuiltinComponentInfo* builtinInfo = getBuiltinComponentInfo(type);
  360. if(builtinInfo == nullptr)
  361. {
  362. assert(false && "Unable to find information about a built-in component. Did you update BuiltinComponents list?");
  363. return nullptr;
  364. }
  365. typeInfo->mRTIITypeId = builtinInfo->typeId;
  366. }
  367. return typeInfo;
  368. }
  369. else
  370. {
  371. SPtr<ManagedSerializableObjectInfo> objInfo;
  372. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  373. return objInfo->mTypeInfo;
  374. }
  375. break;
  376. case MonoPrimitiveType::ValueType:
  377. {
  378. SPtr<ManagedSerializableObjectInfo> objInfo;
  379. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  380. return objInfo->mTypeInfo;
  381. }
  382. break;
  383. case MonoPrimitiveType::Generic:
  384. if(monoClass->getFullName() == mSystemGenericListClass->getFullName()) // Full name is part of CIL spec, so it is just fine to compare like this
  385. {
  386. SPtr<ManagedSerializableTypeInfoList> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoList>();
  387. MonoProperty* itemProperty = monoClass->getProperty("Item");
  388. MonoClass* itemClass = itemProperty->getReturnType();
  389. if (itemClass != nullptr)
  390. typeInfo->mElementType = getTypeInfo(itemClass);
  391. if (typeInfo->mElementType == nullptr)
  392. return nullptr;
  393. return typeInfo;
  394. }
  395. else if(monoClass->getFullName() == mSystemGenericDictionaryClass->getFullName())
  396. {
  397. SPtr<ManagedSerializableTypeInfoDictionary> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoDictionary>();
  398. MonoMethod* getEnumerator = monoClass->getMethod("GetEnumerator");
  399. MonoClass* enumClass = getEnumerator->getReturnType();
  400. MonoProperty* currentProp = enumClass->getProperty("Current");
  401. MonoClass* keyValuePair = currentProp->getReturnType();
  402. MonoProperty* keyProperty = keyValuePair->getProperty("Key");
  403. MonoProperty* valueProperty = keyValuePair->getProperty("Value");
  404. MonoClass* keyClass = keyProperty->getReturnType();
  405. if(keyClass != nullptr)
  406. typeInfo->mKeyType = getTypeInfo(keyClass);
  407. MonoClass* valueClass = valueProperty->getReturnType();
  408. if(valueClass != nullptr)
  409. typeInfo->mValueType = getTypeInfo(valueClass);
  410. if (typeInfo->mKeyType == nullptr || typeInfo->mValueType == nullptr)
  411. return nullptr;
  412. return typeInfo;
  413. }
  414. break;
  415. case MonoPrimitiveType::Array:
  416. {
  417. SPtr<ManagedSerializableTypeInfoArray> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoArray>();
  418. ::MonoClass* elementClass = ScriptArray::getElementClass(monoClass->_getInternalClass());
  419. if(elementClass != nullptr)
  420. {
  421. MonoClass* monoElementClass = MonoManager::instance().findClass(elementClass);
  422. if(monoElementClass != nullptr)
  423. typeInfo->mElementType = getTypeInfo(monoElementClass);
  424. }
  425. if (typeInfo->mElementType == nullptr)
  426. return nullptr;
  427. typeInfo->mRank = ScriptArray::getRank(monoClass->_getInternalClass());
  428. return typeInfo;
  429. }
  430. default:
  431. break;
  432. }
  433. return nullptr;
  434. }
  435. void ScriptAssemblyManager::clearScriptObjects()
  436. {
  437. mBaseTypesInitialized = false;
  438. mSystemArrayClass = nullptr;
  439. mSystemGenericListClass = nullptr;
  440. mSystemGenericDictionaryClass = nullptr;
  441. mSystemTypeClass = nullptr;
  442. mSerializeObjectAttribute = nullptr;
  443. mDontSerializeFieldAttribute = nullptr;
  444. mComponentClass = nullptr;
  445. mManagedComponentClass = nullptr;
  446. mSceneObjectClass = nullptr;
  447. mMissingComponentClass = nullptr;
  448. mSerializeFieldAttribute = nullptr;
  449. mHideInInspectorAttribute = nullptr;
  450. mShowInInspectorAttribute = nullptr;
  451. mRangeAttribute = nullptr;
  452. mStepAttribute = nullptr;
  453. }
  454. void ScriptAssemblyManager::initializeBaseTypes()
  455. {
  456. // Get necessary classes for detecting needed class & field information
  457. MonoAssembly* corlib = MonoManager::instance().getAssembly("corlib");
  458. if(corlib == nullptr)
  459. BS_EXCEPT(InvalidStateException, "corlib assembly is not loaded.");
  460. MonoAssembly* bansheeEngineAssembly = MonoManager::instance().getAssembly(ENGINE_ASSEMBLY);
  461. if(bansheeEngineAssembly == nullptr)
  462. BS_EXCEPT(InvalidStateException, String(ENGINE_ASSEMBLY) + " assembly is not loaded.");
  463. mSystemArrayClass = corlib->getClass("System", "Array");
  464. if(mSystemArrayClass == nullptr)
  465. BS_EXCEPT(InvalidStateException, "Cannot find System.Array managed class.");
  466. mSystemGenericListClass = corlib->getClass("System.Collections.Generic", "List`1");
  467. if(mSystemGenericListClass == nullptr)
  468. BS_EXCEPT(InvalidStateException, "Cannot find List<T> managed class.");
  469. mSystemGenericDictionaryClass = corlib->getClass("System.Collections.Generic", "Dictionary`2");
  470. if(mSystemGenericDictionaryClass == nullptr)
  471. BS_EXCEPT(InvalidStateException, "Cannot find Dictionary<TKey, TValue> managed class.");
  472. mSystemTypeClass = corlib->getClass("System", "Type");
  473. if (mSystemTypeClass == nullptr)
  474. BS_EXCEPT(InvalidStateException, "Cannot find Type managed class.");
  475. mSerializeObjectAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeObject");
  476. if(mSerializeObjectAttribute == nullptr)
  477. BS_EXCEPT(InvalidStateException, "Cannot find SerializableObject managed class.");
  478. mDontSerializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "DontSerializeField");
  479. if(mDontSerializeFieldAttribute == nullptr)
  480. BS_EXCEPT(InvalidStateException, "Cannot find DontSerializeField managed class.");
  481. mRangeAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "Range");
  482. if (mRangeAttribute == nullptr)
  483. BS_EXCEPT(InvalidStateException, "Cannot find Range managed class.");
  484. mStepAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "Step");
  485. if (mStepAttribute == nullptr)
  486. BS_EXCEPT(InvalidStateException, "Cannot find Step managed class.");
  487. mComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "Component");
  488. if(mComponentClass == nullptr)
  489. BS_EXCEPT(InvalidStateException, "Cannot find Component managed class.");
  490. mManagedComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "ManagedComponent");
  491. if (mManagedComponentClass == nullptr)
  492. BS_EXCEPT(InvalidStateException, "Cannot find ManagedComponent managed class.");
  493. mMissingComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "MissingComponent");
  494. if (mMissingComponentClass == nullptr)
  495. BS_EXCEPT(InvalidStateException, "Cannot find MissingComponent managed class.");
  496. mSceneObjectClass = bansheeEngineAssembly->getClass("BansheeEngine", "SceneObject");
  497. if(mSceneObjectClass == nullptr)
  498. BS_EXCEPT(InvalidStateException, "Cannot find SceneObject managed class.");
  499. mSerializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeField");
  500. if(mSerializeFieldAttribute == nullptr)
  501. BS_EXCEPT(InvalidStateException, "Cannot find SerializeField managed class.");
  502. mHideInInspectorAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "HideInInspector");
  503. if(mHideInInspectorAttribute == nullptr)
  504. BS_EXCEPT(InvalidStateException, "Cannot find HideInInspector managed class.");
  505. mShowInInspectorAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "ShowInInspector");
  506. if (mShowInInspectorAttribute == nullptr)
  507. BS_EXCEPT(InvalidStateException, "Cannot find ShowInInspector managed class.");
  508. mBaseTypesInitialized = true;
  509. }
  510. void ScriptAssemblyManager::initializeBuiltinComponentInfos()
  511. {
  512. mBuiltinComponentInfos.clear();
  513. mBuiltinComponentInfosByTID.clear();
  514. Vector<BuiltinComponentInfo> allComponentsInfos = BuiltinComponents::getEntries();
  515. for(auto& entry : allComponentsInfos)
  516. {
  517. MonoAssembly* assembly = MonoManager::instance().getAssembly(entry.metaData->assembly);
  518. if (assembly == nullptr)
  519. continue;
  520. BuiltinComponentInfo info = entry;
  521. info.monoClass = assembly->getClass(entry.metaData->ns, entry.metaData->name);
  522. ::MonoReflectionType* type = MonoUtil::getType(info.monoClass->_getInternalClass());
  523. mBuiltinComponentInfos[type] = info;
  524. mBuiltinComponentInfosByTID[info.typeId] = info;
  525. }
  526. }
  527. BuiltinComponentInfo* ScriptAssemblyManager::getBuiltinComponentInfo(::MonoReflectionType* type)
  528. {
  529. auto iterFind = mBuiltinComponentInfos.find(type);
  530. if (iterFind == mBuiltinComponentInfos.end())
  531. return nullptr;
  532. return &(iterFind->second);
  533. }
  534. BuiltinComponentInfo* ScriptAssemblyManager::getBuiltinComponentInfo(UINT32 rttiTypeId)
  535. {
  536. auto iterFind = mBuiltinComponentInfosByTID.find(rttiTypeId);
  537. if (iterFind == mBuiltinComponentInfosByTID.end())
  538. return nullptr;
  539. return &(iterFind->second);
  540. }
  541. void ScriptAssemblyManager::initializeBuiltinResourceInfos()
  542. {
  543. mBuiltinResourceInfos.clear();
  544. mBuiltinResourceInfosByTID.clear();
  545. mBuiltinResourceInfosByType.clear();
  546. Vector<BuiltinResourceInfo> allResourceInfos = BuiltinResourceTypes::getEntries();
  547. for (auto& entry : allResourceInfos)
  548. {
  549. MonoAssembly* assembly = MonoManager::instance().getAssembly(entry.metaData->assembly);
  550. if (assembly == nullptr)
  551. continue;
  552. BuiltinResourceInfo info = entry;
  553. info.monoClass = assembly->getClass(entry.metaData->ns, entry.metaData->name);
  554. ::MonoReflectionType* type = MonoUtil::getType(info.monoClass->_getInternalClass());
  555. mBuiltinResourceInfos[type] = info;
  556. mBuiltinResourceInfosByTID[info.typeId] = info;
  557. mBuiltinResourceInfosByType[(UINT32)info.resType] = info;
  558. }
  559. }
  560. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(::MonoReflectionType* type)
  561. {
  562. auto iterFind = mBuiltinResourceInfos.find(type);
  563. if (iterFind == mBuiltinResourceInfos.end())
  564. return nullptr;
  565. return &(iterFind->second);
  566. }
  567. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(UINT32 rttiTypeId)
  568. {
  569. auto iterFind = mBuiltinResourceInfosByTID.find(rttiTypeId);
  570. if (iterFind == mBuiltinResourceInfosByTID.end())
  571. return nullptr;
  572. return &(iterFind->second);
  573. }
  574. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(ScriptResourceType type)
  575. {
  576. auto iterFind = mBuiltinResourceInfosByType.find((UINT32)type);
  577. if (iterFind == mBuiltinResourceInfosByType.end())
  578. return nullptr;
  579. return &(iterFind->second);
  580. }
  581. bool ScriptAssemblyManager::getSerializableObjectInfo(const String& ns, const String& typeName, SPtr<ManagedSerializableObjectInfo>& outInfo)
  582. {
  583. String fullName = ns + "." + typeName;
  584. for(auto& curAssembly : mAssemblyInfos)
  585. {
  586. if (curAssembly.second == nullptr)
  587. continue;
  588. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  589. if(iterFind != curAssembly.second->mTypeNameToId.end())
  590. {
  591. outInfo = curAssembly.second->mObjectInfos[iterFind->second];
  592. return true;
  593. }
  594. }
  595. return false;
  596. }
  597. bool ScriptAssemblyManager::hasSerializableObjectInfo(const String& ns, const String& typeName)
  598. {
  599. String fullName = ns + "." + typeName;
  600. for(auto& curAssembly : mAssemblyInfos)
  601. {
  602. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  603. if(iterFind != curAssembly.second->mTypeNameToId.end())
  604. return true;
  605. }
  606. return false;
  607. }
  608. }