BsScriptGUIFlexibleSpace.cpp 1.4 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Wrappers/GUI/BsScriptGUIFlexibleSpace.h"
  4. #include "BsScriptMeta.h"
  5. #include "BsMonoField.h"
  6. #include "BsMonoClass.h"
  7. #include "BsMonoManager.h"
  8. #include "Image/BsSpriteTexture.h"
  9. #include "BsMonoUtil.h"
  10. #include "GUI/BsGUILayout.h"
  11. #include "GUI/BsGUISpace.h"
  12. #include "Wrappers/GUI/BsScriptGUILayout.h"
  13. namespace bs
  14. {
  15. ScriptGUIFlexibleSpace::ScriptGUIFlexibleSpace(MonoObject* instance, GUIFlexibleSpace* flexibleSpace)
  16. :TScriptGUIElementBase(instance, flexibleSpace), mFlexibleSpace(flexibleSpace), mIsDestroyed(false)
  17. {
  18. }
  19. void ScriptGUIFlexibleSpace::initRuntimeData()
  20. {
  21. metaData.scriptClass->addInternalCall("Internal_CreateInstance", (void*)&ScriptGUIFlexibleSpace::internal_createInstance);
  22. }
  23. void ScriptGUIFlexibleSpace::destroy()
  24. {
  25. if(!mIsDestroyed)
  26. {
  27. if (mParent != nullptr)
  28. mParent->removeChild(this);
  29. GUIFlexibleSpace::destroy(mFlexibleSpace);
  30. mIsDestroyed = true;
  31. }
  32. }
  33. void ScriptGUIFlexibleSpace::internal_createInstance(MonoObject* instance)
  34. {
  35. GUIFlexibleSpace* space = GUIFlexibleSpace::create();
  36. new (bs_alloc<ScriptGUIFlexibleSpace>()) ScriptGUIFlexibleSpace(instance, space);
  37. }
  38. }