BearishSun 632a87c12c Bugfix: Internal parameters for the transparent material and now properly marked and parsed as such 8 年之前
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BasePass.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
ColorSpace.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
DeferredLightCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
GBufferInput.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
GBufferOutput.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
ImageBasedLighting.bslinc.asset 632a87c12c Bugfix: Internal parameters for the transparent material and now properly marked and parsed as such 8 年之前
ImportanceSampling.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
LightGridCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
LightingCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
NormalVertexInput.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
PPBase.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
PPEyeAdaptationCommon.bslinc.asset 3d6cceab7d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 年之前
PPGaussianDOFCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
PPTonemapCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
PPWhiteBalance.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
PerCameraData.bslinc.asset 441b7dc7dc WIP: Editor polish and cleanup 8 年之前
PerObjectData.bslinc.asset 441b7dc7dc WIP: Editor polish and cleanup 8 年之前
RayMarch.bslinc.asset 1517308b3b Bugfix: Significantly reduced flickering artifacts due SSR sampling 8 年之前
ReflectionCubemapCommon.bslinc.asset 3d6cceab7d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 年之前
SHCommon.bslinc.asset b52bd59e1d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 年之前
ShadowDepthBase.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
ShadowProjectionCommon.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
SkinnedVertexInput.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
SpriteImage.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
Surface.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
SurfaceData.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前
TemporalResolve.bslinc.asset b52bd59e1d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 年之前
VolumeRenderBase.bslinc.asset 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年之前