BsScriptGUITexture.cpp 3.5 KB

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  1. #include "BsScriptGUITexture.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsSpriteTexture.h"
  7. #include "BsMonoUtil.h"
  8. #include "BsGUILayout.h"
  9. #include "BsGUITexture.h"
  10. #include "BsGUIOptions.h"
  11. #include "BsScriptSpriteTexture.h"
  12. #include "BsScriptGUIElementStyle.h"
  13. #include "BsScriptGUILayout.h"
  14. #include "BsScriptGUIArea.h"
  15. #include "BsScriptHString.h"
  16. #include "BsScriptGUIContent.h"
  17. using namespace CamelotFramework;
  18. namespace BansheeEngine
  19. {
  20. ScriptGUITexture::ScriptGUITexture(GUITexture* texture)
  21. :mTexture(texture)
  22. {
  23. }
  24. void ScriptGUITexture::initMetaData()
  25. {
  26. metaData = ScriptMeta(BansheeEngineAssemblyName, "BansheeEngine", "GUITexture", &ScriptGUITexture::initRuntimeData);
  27. MonoManager::registerScriptType(&metaData);
  28. }
  29. void ScriptGUITexture::initRuntimeData()
  30. {
  31. metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUITexture::internal_createInstance);
  32. metaData.scriptClass->addInternalCall("Internal_DestroyInstance", &ScriptGUITexture::internal_destroyInstance);
  33. metaData.scriptClass->addInternalCall("Internal_SetTexture", &ScriptGUITexture::internal_setTexture);
  34. metaData.scriptClass->addInternalCall("Internal_Destroy", &ScriptGUITexture::internal_destroy);
  35. metaData.scriptClass->addInternalCall("Internal_Enable", &ScriptGUITexture::internal_enable);
  36. metaData.scriptClass->addInternalCall("Internal_Disable", &ScriptGUITexture::internal_disable);
  37. }
  38. void ScriptGUITexture::internal_createInstance(MonoObject* instance, MonoObject* parentLayout, MonoObject* texture,
  39. GUIImageScaleMode scale, MonoObject* style, MonoArray* guiOptions)
  40. {
  41. ScriptGUILayout* scriptLayout = ScriptGUILayout::toNative(parentLayout);
  42. GUIOptions options;
  43. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  44. for(UINT32 i = 0; i < arrayLen; i++)
  45. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  46. GUIElementStyle* elemStyle = nullptr;
  47. if(style != nullptr)
  48. elemStyle = ScriptGUIElementStyle::toNative(style)->getInternalValue();
  49. HSpriteTexture nativeTexture;
  50. if(texture != nullptr)
  51. nativeTexture = ScriptSpriteTexture::toNative(texture)->getInternalValue();
  52. GUITexture* guiTexture = GUITexture::create(scriptLayout->getParentWidget(), nativeTexture, scale, options, elemStyle);
  53. GUILayout* nativeLayout = scriptLayout->getInternalValue();
  54. nativeLayout->addElement(guiTexture);
  55. ScriptGUITexture* nativeInstance = new (cm_alloc<ScriptGUITexture>()) ScriptGUITexture(guiTexture);
  56. nativeInstance->createInstance(instance);
  57. metaData.thisPtrField->setValue(instance, &nativeInstance);
  58. }
  59. void ScriptGUITexture::internal_destroyInstance(ScriptGUITexture* nativeInstance)
  60. {
  61. cm_delete(nativeInstance);
  62. }
  63. void ScriptGUITexture::internal_setTexture(ScriptGUITexture* nativeInstance, MonoObject* texture)
  64. {
  65. HSpriteTexture nativeTexture;
  66. if(texture != nullptr)
  67. nativeTexture = ScriptSpriteTexture::toNative(texture)->getInternalValue();
  68. nativeInstance->getInternalValue()->setTexture(nativeTexture);
  69. }
  70. void ScriptGUITexture::internal_destroy(ScriptGUITexture* nativeInstance)
  71. {
  72. GUIElement::destroy(nativeInstance->getInternalValue());
  73. }
  74. void ScriptGUITexture::internal_disable(ScriptGUITexture* nativeInstance)
  75. {
  76. nativeInstance->getInternalValue()->disableRecursively();
  77. }
  78. void ScriptGUITexture::internal_enable(ScriptGUITexture* nativeInstance)
  79. {
  80. nativeInstance->getInternalValue()->enableRecursively();
  81. }
  82. }