BsScriptGUIInputBox.cpp 3.7 KB

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  1. #include "BsScriptGUIInputBox.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsSpriteTexture.h"
  7. #include "BsMonoUtil.h"
  8. #include "BsGUILayout.h"
  9. #include "BsGUIInputBox.h"
  10. #include "BsGUIOptions.h"
  11. #include "BsScriptSpriteTexture.h"
  12. #include "BsScriptGUIElementStyle.h"
  13. #include "BsScriptGUILayout.h"
  14. #include "BsScriptGUIArea.h"
  15. #include "BsScriptHString.h"
  16. #include "BsScriptGUIContent.h"
  17. using namespace CamelotFramework;
  18. namespace BansheeEngine
  19. {
  20. ScriptGUIInputBox::ScriptGUIInputBox(GUIInputBox* inputBox)
  21. :mInputBox(inputBox), mIsDestroyed(false)
  22. {
  23. }
  24. void ScriptGUIInputBox::initMetaData()
  25. {
  26. metaData = ScriptMeta(BansheeEngineAssemblyName, "BansheeEngine", "GUITextBox", &ScriptGUIInputBox::initRuntimeData);
  27. MonoManager::registerScriptType(&metaData);
  28. }
  29. void ScriptGUIInputBox::initRuntimeData()
  30. {
  31. metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUIInputBox::internal_createInstance);
  32. metaData.scriptClass->addInternalCall("Internal_DestroyInstance", &ScriptGUIInputBox::internal_destroyInstance);
  33. metaData.scriptClass->addInternalCall("Internal_GetText", &ScriptGUIInputBox::internal_getText);
  34. metaData.scriptClass->addInternalCall("Internal_SetText", &ScriptGUIInputBox::internal_setText);
  35. metaData.scriptClass->addInternalCall("Internal_Destroy", &ScriptGUIInputBox::internal_destroy);
  36. metaData.scriptClass->addInternalCall("Internal_SetVisible", &ScriptGUIInputBox::internal_setVisible);
  37. metaData.scriptClass->addInternalCall("Internal_SetParent", &ScriptGUIInputBox::internal_setParent);
  38. }
  39. void ScriptGUIInputBox::destroy()
  40. {
  41. if(!mIsDestroyed)
  42. {
  43. GUIElement::destroy(mInputBox);
  44. mInputBox = nullptr;
  45. mIsDestroyed = true;
  46. }
  47. }
  48. void ScriptGUIInputBox::internal_createInstance(MonoObject* instance, bool multiline, MonoString* style, MonoArray* guiOptions)
  49. {
  50. GUIOptions options;
  51. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  52. for(UINT32 i = 0; i < arrayLen; i++)
  53. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  54. GUIInputBox* guiInputBox = GUIInputBox::create(multiline, options, toString(MonoUtil::monoToWString(style)));
  55. ScriptGUIInputBox* nativeInstance = new (cm_alloc<ScriptGUIInputBox>()) ScriptGUIInputBox(guiInputBox);
  56. nativeInstance->createInstance(instance);
  57. metaData.thisPtrField->setValue(instance, &nativeInstance);
  58. }
  59. void ScriptGUIInputBox::internal_getText(ScriptGUIInputBox* nativeInstance, MonoString** text)
  60. {
  61. *text = MonoUtil::wstringToMono(MonoManager::instance().getDomain(), nativeInstance->getInternalValue()->getText());
  62. }
  63. void ScriptGUIInputBox::internal_setText(ScriptGUIInputBox* nativeInstance, MonoString* text)
  64. {
  65. nativeInstance->getInternalValue()->setText(MonoUtil::monoToWString(text));
  66. }
  67. void ScriptGUIInputBox::internal_destroy(ScriptGUIInputBox* nativeInstance)
  68. {
  69. nativeInstance->destroy();
  70. }
  71. void ScriptGUIInputBox::internal_destroyInstance(ScriptGUIInputBox* nativeInstance)
  72. {
  73. nativeInstance->destroy();
  74. cm_delete(nativeInstance);
  75. }
  76. void ScriptGUIInputBox::internal_setVisible(ScriptGUIInputBox* nativeInstance, bool visible)
  77. {
  78. if(visible)
  79. nativeInstance->getInternalValue()->enableRecursively();
  80. else
  81. nativeInstance->getInternalValue()->disableRecursively();
  82. }
  83. void ScriptGUIInputBox::internal_setParent(ScriptGUIInputBox* nativeInstance, MonoObject* parentLayout)
  84. {
  85. ScriptGUILayout* scriptLayout = ScriptGUILayout::toNative(parentLayout);
  86. GUILayout* nativeLayout = scriptLayout->getInternalValue();
  87. nativeLayout->addElement(nativeInstance->getInternalValue());
  88. }
  89. }