BearishSun 21eb8822cf Various Vulkan fixes and tweaks 9 anni fa
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Win32 aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanCommandBuffer.h 21eb8822cf Various Vulkan fixes and tweaks 9 anni fa
BsVulkanCommandBufferManager.h 9e1b7aea56 Vulkan texture locking/unlocking WIP 9 anni fa
BsVulkanDescriptorLayout.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanDescriptorManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanDescriptorPool.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanDescriptorSet.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanDevice.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanEventQuery.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanFramebuffer.h 2f7bfb64ef Fixing an issue with VulkanFramebuffer: Tightly packed color attachments now provide indices to the original positions, so they may be correctly used in masks and similar 9 anni fa
BsVulkanGLSLProgramFactory.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanGpuBuffer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanGpuParamBlockBuffer.h 1a47d80872 Flush GPU param block buffers when GPU params are bound 9 anni fa
BsVulkanGpuParams.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanGpuPipelineParamInfo.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanGpuPipelineState.h 3ca0661c4f Adding checks to see if a pipeline perform only read operations or color or depth attachments 9 anni fa
BsVulkanGpuProgram.h bd78968698 Added Vulkan gpu program initialization and reflection 9 anni fa
BsVulkanHardwareBuffer.h 8fb4b163d0 Vulkan buffer updates: 9 anni fa
BsVulkanHardwareBufferManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanIndexBuffer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanMappings.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanOcclusionQuery.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanPrerequisites.h 21eb8822cf Various Vulkan fixes and tweaks 9 anni fa
BsVulkanQueryManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanQueue.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanRenderAPI.h 6b749fa064 Added a way to create multiple variations of Vulkan framebuffer 9 anni fa
BsVulkanRenderAPIFactory.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanRenderStateManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanRenderTexture.h 81c38aea72 Vulkan render texture implementation 9 anni fa
BsVulkanRenderWindowManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanResource.h 8fb4b163d0 Vulkan buffer updates: 9 anni fa
BsVulkanSamplerState.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanSwapChain.h 896a17335d Vulkan framebuffer now provides access to individual image resources 9 anni fa
BsVulkanTexture.h 21eb8822cf Various Vulkan fixes and tweaks 9 anni fa
BsVulkanTextureManager.h 81c38aea72 Vulkan render texture implementation 9 anni fa
BsVulkanTimerQuery.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanVertexBuffer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsVulkanVertexInputManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa