Marko Pintera 655f82b5a4 Removing unused stuff from GpuPrograms 13 лет назад
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GLSL 655f82b5a4 Removing unused stuff from GpuPrograms 13 лет назад
GLX 1e81bf9e05 13 лет назад
OSX 1e81bf9e05 13 лет назад
SDL 1e81bf9e05 13 лет назад
atifs 655f82b5a4 Removing unused stuff from GpuPrograms 13 лет назад
gtk 1e81bf9e05 13 лет назад
win32 a884d33548 Exception ported 13 лет назад
CmGLATIFSInit.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmGLContext.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmGLDefaultHardwareBufferManager.cpp 98e7cb3402 Mesh importing 13 лет назад
CmGLFBOMultiRenderTarget.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmGLFBORenderTexture.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmGLFrameBufferObject.cpp aa4ba9a93f Bunch more methods ported to use render system context 13 лет назад
CmGLGpuProgram.cpp 655f82b5a4 Removing unused stuff from GpuPrograms 13 лет назад
CmGLGpuProgramManager.cpp 655f82b5a4 Removing unused stuff from GpuPrograms 13 лет назад
CmGLHardwareBufferManager.cpp aa4ba9a93f Bunch more methods ported to use render system context 13 лет назад
CmGLHardwareIndexBuffer.cpp c39c84f059 Removed singleton 13 лет назад
CmGLHardwareOcclusionQuery.cpp a884d33548 Exception ported 13 лет назад
CmGLHardwarePixelBuffer.cpp aebfb59579 Dont store name for render window 13 лет назад
CmGLHardwareVertexBuffer.cpp c39c84f059 Removed singleton 13 лет назад
CmGLPBRenderTexture.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmGLPixelFormat.cpp aa4ba9a93f Bunch more methods ported to use render system context 13 лет назад
CmGLRenderSystem.cpp 655f82b5a4 Removing unused stuff from GpuPrograms 13 лет назад
CmGLRenderSystemFactory.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmGLRenderTexture.cpp c39c84f059 Removed singleton 13 лет назад
CmGLSupport.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад
CmGLTexture.cpp d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 лет назад
CmGLTextureManager.cpp aa4ba9a93f Bunch more methods ported to use render system context 13 лет назад
CmWin32GLSupport.cpp 26bb37f13b Rendering meshes straight from GameObject 13 лет назад
CmWin32RenderTexture.cpp a884d33548 Exception ported 13 лет назад
CmWin32Window.cpp 289ddb78eb Window loops now run on the render thread 13 лет назад
glew.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 лет назад