Marco Bellan cb7984e18f Fixed getRadius il y a 8 ans
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BansheeCore 1a1b8bc0d5 Hierarchical Z generation il y a 8 ans
BansheeD3D11RenderAPI fdfc56c8ac Depth of field (Gaussian) effect functional il y a 8 ans
BansheeEditor 5080f1b35a Updated builtin resource import so it only imports file that have been modified (instead of everything) il y a 8 ans
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs il y a 9 ans
BansheeEngine d22aec38a6 Merged resolve/blit shaders into one and unrolled loops il y a 8 ans
BansheeFBXImporter b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BansheeFMOD b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BansheeFontImporter 2a1db1ce3f Modified texture packing utility so I can re-use it for shadow maps il y a 8 ans
BansheeFreeImgImporter ec7d23c815 Fixing an issue with texture compression and mipmap generation il y a 8 ans
BansheeGLRenderAPI 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends il y a 8 ans
BansheeMono 5c8a8ab593 More work on documentation il y a 8 ans
BansheeOISInput b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BansheeOpenAudio 1fe35a9644 Handle no audio devices more gracefully il y a 8 ans
BansheePhysX b9a97b133e Removing unnecessary DLL export specifiers from plugins il y a 8 ans
BansheeSL 4fe38f7bfe Omni-directional shadows running on Vulkan il y a 8 ans
BansheeUtility cb7984e18f Fixed getRadius il y a 8 ans
BansheeVulkanRenderAPI 40712d9a65 Added code for Gaussian filter il y a 8 ans
CMake df220bf1b1 Make sure to automatically update submodules when dependencies are marked as changed il y a 8 ans
Examples 5ac8e7b2e6 Added ability to bind depth & stencil buffers separately as read-only il y a 8 ans
External c31588b669 Updated XShaderCompiler version il y a 8 ans
Game 5496a2e79a Fixing Windows build for some helper projects il y a 9 ans
MBansheeEditor 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized il y a 8 ans
MBansheeEngine 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized il y a 8 ans
RenderBeast d22aec38a6 Merged resolve/blit shaders into one and unrolled loops il y a 8 ans
SBansheeEditor 5c8a8ab593 More work on documentation il y a 8 ans
SBansheeEngine 1fad29b696 Fix an editor crash when a scene object containing non-managed components is selected il y a 8 ans
CMakeLists.txt c31588b669 Updated XShaderCompiler version il y a 8 ans