BearishSun cb9202e68d Animation curve splitting added to FBX importer il y a 9 ans
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BansheeCore cb9202e68d Animation curve splitting added to FBX importer il y a 9 ans
BansheeD3D11RenderAPI 2079efc1fe Variety of fixes to newly introduced GUICanvas, GpuBuffer and TriangleClipper il y a 9 ans
BansheeD3D9RenderAPI adcd1f7c57 Updated GUI so it can output different types of meshes (e.g. lines vs. triangles) il y a 9 ans
BansheeEditor 2c8e749936 Properly clear hover highlight in scene hierarchy when drag and dropping from outside the hierarchy window il y a 9 ans
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging il y a 9 ans
BansheeEngine 7a734eddd0 Exposed default builtin font to C# il y a 9 ans
BansheeFBXImporter cb9202e68d Animation curve splitting added to FBX importer il y a 9 ans
BansheeFMOD 107ce688f5 Don't check for FMOD if FMOD is not selected for build il y a 9 ans
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library il y a 9 ans
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library il y a 9 ans
BansheeGLRenderAPI 3fa5c8e95e OpenGL line rendering shader il y a 9 ans
BansheeMono ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work il y a 9 ans
BansheeOISInput bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library il y a 9 ans
BansheeOpenAudio 996963f172 Fixing "release" builds il y a 9 ans
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library il y a 9 ans
BansheeSL 996963f172 Fixing "release" builds il y a 9 ans
BansheeUtility 25f32bd929 Finish animation curve splitting il y a 9 ans
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work il y a 9 ans
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization il y a 9 ans
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work il y a 9 ans
MBansheeEditor a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles il y a 9 ans
MBansheeEngine f81fdc1d27 Prefab fixes: il y a 9 ans
RenderBeast e06ac4cab3 Modifying camera properties no longer causes a full rebuild of camera's data in the renderer il y a 9 ans
SBansheeEditor c2075062e0 Prefab fixes: il y a 9 ans
SBansheeEngine a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles il y a 9 ans
CMakeLists.txt 996963f172 Fixing "release" builds il y a 9 ans