BearishSun 90d5df0f83 Switching all default depth buffer formats to D32S8X24 or D32 since D24S8 seems to be falling out of favor on modern GPUs 9 years ago
..
Include 457cd2fc42 Tonemapping LUT creation now uses compute shaders since Vulkan doesn't support 3D texture rendering 9 years ago
Source 90d5df0f83 Switching all default depth buffer formats to D32S8X24 or D32 since D24S8 seems to be falling out of favor on modern GPUs 9 years ago
CMakeLists.txt 4badcb185f Updated CMake files with new dependency paths 10 years ago
CMakeSources.cmake 7832d7d165 Refactoring renderer so renderable parameter buffers are populated on renderable change, instead of every frame 9 years ago