Marko Pintera cba7f9684c Normalizing depth bias across all APIs 10 yıl önce
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Win32 558bba0c05 Added runtime script compiling (untested) 10 yıl önce
BsBuildManager.cpp e6b22c9586 Getting ScriptCompiler to work 10 yıl önce
BsBuiltinEditorResources.cpp cba7f9684c Normalizing depth bias across all APIs 10 yıl önce
BsCmdRecordSO.cpp 734f25c36c Deferred destruction of game objects 11 yıl önce
BsCmdReparentSO.cpp 17afc600a7 Massive Cm->Bs file rename 11 yıl önce
BsCodeEditor.cpp 558bba0c05 Added runtime script compiling (untested) 10 yıl önce
BsDbgTestGameObjectRef.cpp 17afc600a7 Massive Cm->Bs file rename 11 yıl önce
BsDockManager.cpp e9775eae14 Added GUILayoutExplicit 11 yıl önce
BsDockManagerLayout.cpp d61a7ecffd A lot more work on C# scene window 11 yıl önce
BsEditorApplication.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 yıl önce
BsEditorCommand.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 yıl önce
BsEditorSettings.cpp 0683c43fd8 Refresh handle as soon as it changes and make move handle the default 11 yıl önce
BsEditorTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 yıl önce
BsEditorUtility.cpp e9fc86930e A lot more work on handles (WIP) 11 yıl önce
BsEditorWidget.cpp 8782c6cc48 Slight fixes to EditorWidget and C# GUIArea depth 11 yıl önce
BsEditorWidgetContainer.cpp 8782c6cc48 Slight fixes to EditorWidget and C# GUIArea depth 11 yıl önce
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 yıl önce
BsEditorWidgetManager.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 yıl önce
BsEditorWindow.cpp 46eb1edb0f WIP Scene window 11 yıl önce
BsEditorWindowBase.cpp 3f3075d532 More work on modal windows & progress bar window 11 yıl önce
BsEditorWindowManager.cpp bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes 10 yıl önce
BsGUIColor.cpp 27d362cd4c Most GUI elements are now tintable 11 yıl önce
BsGUIColorField.cpp 27d362cd4c Most GUI elements are now tintable 11 yıl önce
BsGUIComponentFoldout.cpp 27d362cd4c Most GUI elements are now tintable 11 yıl önce
BsGUIDockSlider.cpp e9775eae14 Added GUILayoutExplicit 11 yıl önce
BsGUIDropButton.cpp e9775eae14 Added GUILayoutExplicit 11 yıl önce
BsGUIFieldBase.cpp dd31dc8f1c GUI slider and progress bar WIP 11 yıl önce
BsGUIFloatField.cpp 0155525166 Fixed a bug where min/max range in int/float fields wasn't properly applied 10 yıl önce
BsGUIFoldout.cpp 27d362cd4c Most GUI elements are now tintable 11 yıl önce
BsGUIIntField.cpp 0155525166 Fixed a bug where min/max range in int/float fields wasn't properly applied 10 yıl önce
BsGUIMenuBar.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 yıl önce
BsGUIResourceTreeView.cpp 1b1895f796 WIP VisualStudio project syncing 10 yıl önce
BsGUISceneTreeView.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 yıl önce
BsGUITabButton.cpp e9775eae14 Added GUILayoutExplicit 11 yıl önce
BsGUITabbedTitleBar.cpp e9775eae14 Added GUILayoutExplicit 11 yıl önce
BsGUITextField.cpp 27d362cd4c Most GUI elements are now tintable 11 yıl önce
BsGUIToggleField.cpp 27d362cd4c Most GUI elements are now tintable 11 yıl önce
BsGUITreeView.cpp e9775eae14 Added GUILayoutExplicit 11 yıl önce
BsGUITreeViewEditBox.cpp e9775eae14 Added GUILayoutExplicit 11 yıl önce
BsGUIVector2Field.cpp 27d362cd4c Most GUI elements are now tintable 11 yıl önce
BsGUIVector3Field.cpp 27d362cd4c Most GUI elements are now tintable 11 yıl önce
BsGUIVector4Field.cpp 27d362cd4c Most GUI elements are now tintable 11 yıl önce
BsGUIWindowDropArea.cpp e9775eae14 Added GUILayoutExplicit 11 yıl önce
BsGUIWindowFrame.cpp b1e42e1c76 GUIRenderTexture now uses a non-transparent shader 11 yıl önce
BsGUIWindowFrameWidget.cpp 3f3075d532 More work on modal windows & progress bar window 11 yıl önce
BsGizmoManager.cpp 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs 11 yıl önce
BsHandleDrawManager.cpp 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs 11 yıl önce
BsHandleManager.cpp 24f99ac96e Various fixes in order to get handles operational 11 yıl önce
BsHandleSlider.cpp 912143ab1e Fix for handle sometimes moving backwards 11 yıl önce
BsHandleSliderDisc.cpp 50e58153be Cutoff plane for rotate handle sliders work 11 yıl önce
BsHandleSliderLine.cpp 17e7648476 Work on handles: 11 yıl önce
BsHandleSliderManager.cpp 24f99ac96e Various fixes in order to get handles operational 11 yıl önce
BsHandleSliderPlane.cpp 9260710936 Various tweaks related to handle rendering 11 yıl önce
BsMainEditorWindow.cpp b518d7811b Drop down & menu bar fixes: 10 yıl önce
BsModalWindow.cpp 7cc69e70b2 Better ColorPicker layout 10 yıl önce
BsPlatformInfo.cpp 558bba0c05 Added runtime script compiling (untested) 10 yıl önce
BsProjectLibrary.cpp e6b22c9586 Getting ScriptCompiler to work 10 yıl önce
BsProjectLibraryEntries.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 yıl önce
BsProjectResourceMeta.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 yıl önce
BsResourceImporter.cpp 1b1895f796 WIP VisualStudio project syncing 10 yıl önce
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes 11 yıl önce
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window 11 yıl önce
BsSceneGrid.cpp 3270121b9d Better scene grid shader/rendering + selection rendering 10 yıl önce
BsScenePicking.cpp 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 yıl önce
BsSceneViewHandler.cpp 3270121b9d Better scene grid shader/rendering + selection rendering 10 yıl önce
BsSelection.cpp 13b511ed32 Clicking on empty space deselects the selected scene object 11 yıl önce
BsSelectionRenderer.cpp 3270121b9d Better scene grid shader/rendering + selection rendering 10 yıl önce
BsTestTextSprite.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 yıl önce
BsUndoRedo.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 yıl önce
DbgEditorWidget1.cpp 46eb1edb0f WIP Scene window 11 yıl önce
DbgEditorWidget2.cpp 74e5650965 GUISlider and GUIProgressBar working 11 yıl önce