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- using System.Runtime.CompilerServices;
- using BansheeEngine;
- namespace BansheeEditor
- {
- public sealed class EditorGUI : GUIBase
- {
- internal EditorGUI(EditorWindow parentWindow)
- {
- Internal_CreateInstance(this, parentWindow);
- Initialize();
- }
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_CreateInstance(EditorGUI instance, EditorWindow parentWindow);
- }
- }
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