BearishSun 68251b009f Refactor: Faster ProjectLibrary entry lookup, in order to avoid slow start-up times in debug mode due to excessive dynamic allocations 7 years ago
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BsBuildDataRTTI.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 years ago
BsDockManagerLayoutRTTI.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 years ago
BsEditorSettingsRTTI.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 years ago
BsEditorWidgetLayoutRTTI.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 years ago
BsGUIWindowFrameWidgetRTTI.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 years ago
BsPlatformInfoRTTI.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 years ago
BsProjectLibraryEntriesRTTI.h 68251b009f Refactor: Faster ProjectLibrary entry lookup, in order to avoid slow start-up times in debug mode due to excessive dynamic allocations 7 years ago
BsProjectResourceMetaRTTI.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 years ago
BsProjectSettingsRTTI.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 years ago
BsSettingsRTTI.h e71fa93990 Feature: EditorSettings and ProjectSettings can now store arbitrary objects 7 years ago