BearishSun c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=7) %!d(string=hai) anos
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Generated c45cd7247f Build: Updated 'bsf' version %!s(int64=7) %!d(string=hai) anos
Wrappers c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=7) %!d(string=hai) anos
BsEditorResourceLoader.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself %!s(int64=7) %!d(string=hai) anos
BsEditorResourceLoader.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change %!s(int64=7) %!d(string=hai) anos
BsEditorScriptLibrary.cpp c45cd7247f Build: Updated 'bsf' version %!s(int64=7) %!d(string=hai) anos
BsEditorScriptLibrary.h c45cd7247f Build: Updated 'bsf' version %!s(int64=7) %!d(string=hai) anos
BsEditorScriptManager.cpp c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=7) %!d(string=hai) anos
BsEditorScriptManager.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change %!s(int64=7) %!d(string=hai) anos
BsGUIGameObjectField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself %!s(int64=7) %!d(string=hai) anos
BsGUIGameObjectField.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change %!s(int64=7) %!d(string=hai) anos
BsGUIResourceField.cpp 8ab791f7f0 Refactor: GUITextureField now accepts both sprite and normal texture %!s(int64=7) %!d(string=hai) anos
BsGUIResourceField.h 8ab791f7f0 Refactor: GUITextureField now accepts both sprite and normal texture %!s(int64=7) %!d(string=hai) anos
BsGUITextureField.cpp 8ab791f7f0 Refactor: GUITextureField now accepts both sprite and normal texture %!s(int64=7) %!d(string=hai) anos
BsGUITextureField.h c45cd7247f Build: Updated 'bsf' version %!s(int64=7) %!d(string=hai) anos
BsManagedEditorCommand.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself %!s(int64=7) %!d(string=hai) anos
BsManagedEditorCommand.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=7) %!d(string=hai) anos
BsMenuItemManager.cpp c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=7) %!d(string=hai) anos
BsMenuItemManager.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change %!s(int64=7) %!d(string=hai) anos
BsScriptDragDropManager.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=7) %!d(string=hai) anos
BsScriptEditorPrerequisites.h c45cd7247f Build: Updated 'bsf' version %!s(int64=7) %!d(string=hai) anos
BsScriptGizmoManager.cpp c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=7) %!d(string=hai) anos
BsScriptGizmoManager.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change %!s(int64=7) %!d(string=hai) anos
BsScriptHandleManager.cpp c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=7) %!d(string=hai) anos
BsScriptHandleManager.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=7) %!d(string=hai) anos
BsToolbarItemManager.cpp c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace %!s(int64=7) %!d(string=hai) anos
BsToolbarItemManager.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change %!s(int64=7) %!d(string=hai) anos
CMakeLists.txt c45cd7247f Build: Updated 'bsf' version %!s(int64=7) %!d(string=hai) anos
CMakeSources.cmake c45cd7247f Build: Updated 'bsf' version %!s(int64=7) %!d(string=hai) anos