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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsCorePrerequisites.h"
- #include "Physics/BsSphereCollider.h"
- #include "Components/BsCCollider.h"
- namespace bs
- {
- /** @addtogroup Components-Core
- * @{
- */
- /**
- * @copydoc SphereCollider
- *
- * @note Wraps SphereCollider as a Component.
- */
- class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Physics,n:SphereCollider) CSphereCollider : public CCollider
- {
- public:
- CSphereCollider(const HSceneObject& parent, float radius = 1.0f);
- /** @copydoc SphereCollider::setRadius */
- BS_SCRIPT_EXPORT(n:Radius,pr:setter)
- void setRadius(float radius);
- /** @copydoc SphereCollider::getRadius */
- BS_SCRIPT_EXPORT(n:Radius,pr:getter)
- float getRadius() const { return mRadius; }
- /** Determines position of the sphere shape, relative to the component's scene object. */
- BS_SCRIPT_EXPORT(n:Center,pr:setter)
- void setCenter(const Vector3& center);
- /** @copydoc setCenter() */
- BS_SCRIPT_EXPORT(n:Center,pr:getter)
- Vector3 getCenter() const { return mLocalPosition; }
- /** @name Internal
- * @{
- */
- /** Returns the sphere collider that this component wraps. */
- SphereCollider* _getInternal() const { return static_cast<SphereCollider*>(mInternal.get()); }
- /** @} */
- /************************************************************************/
- /* COMPONENT OVERRIDES */
- /************************************************************************/
- protected:
- friend class SceneObject;
- /** @copydoc CCollider::createInternal */
- SPtr<Collider> createInternal() override;
- protected:
- float mRadius;
- /************************************************************************/
- /* RTTI */
- /************************************************************************/
- public:
- friend class CSphereColliderRTTI;
- static RTTITypeBase* getRTTIStatic();
- RTTITypeBase* getRTTI() const override;
- protected:
- CSphereCollider() {} // Serialization only
- };
- /** @} */
- }
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