BsBuiltinEditorResources.h 11 KB

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  1. #pragma once
  2. #include "BsEditorPrerequisites.h"
  3. #include "BsGUISkin.h"
  4. #include "BsModule.h"
  5. #include "BsApplication.h"
  6. namespace BansheeEngine
  7. {
  8. /**
  9. * @brief Types of valid icons used when viewing the project library
  10. */
  11. enum class ProjectIcon
  12. {
  13. Folder, Mesh, Font, Texture, PlainText, ScriptCode, SpriteTexture, Shader, ShaderInclude, Material, Prefab
  14. };
  15. /**
  16. * @brief Types of icons to be used along with log messages depending on their severity.
  17. */
  18. enum class LogMessageIcon
  19. {
  20. Info, Warning, Error
  21. };
  22. /**
  23. * @brief Contains a set of built-in resources used by the editor.
  24. */
  25. class BS_ED_EXPORT BuiltinEditorResources : public BansheeEngine::Module<BuiltinEditorResources>
  26. {
  27. public:
  28. BuiltinEditorResources();
  29. ~BuiltinEditorResources();
  30. /**
  31. * @brief Returns the default editor GUI skin.
  32. */
  33. const HGUISkin& getSkin() const { return mSkin; }
  34. /**
  35. * @brief Creates a material used for docking drop overlay used by the editor.
  36. */
  37. HMaterial createDockDropOverlayMaterial() const;
  38. /**
  39. * @brief Creates a material used for rendering the scene grid.
  40. */
  41. HMaterial createSceneGridMaterial() const;
  42. /**
  43. * @brief Creates a material used for picking non-transparent objects in scene view.
  44. */
  45. HMaterial createPicking(CullingMode cullMode) const;
  46. /**
  47. * @brief Creates a material used for picking transparent objects in scene view.
  48. */
  49. HMaterial createPickingAlpha(CullingMode cullMode) const;
  50. /**
  51. * @brief Creates a material used for rendering wireframe gizmos.
  52. */
  53. HMaterial createWireGizmoMat() const;
  54. /**
  55. * @brief Creates a material used for rendering solid gizmos.
  56. */
  57. HMaterial createSolidGizmoMat() const;
  58. /**
  59. * @brief Creates a material used for rendering icon gizmos.
  60. */
  61. HMaterial createIconGizmoMat() const;
  62. /**
  63. * @brief Creates a material used for picking non-transparent gizmos.
  64. */
  65. HMaterial createGizmoPickingMat() const;
  66. /**
  67. * @brief Creates a material used for picking transparent gizmos.
  68. */
  69. HMaterial createAlphaGizmoPickingMat() const;
  70. /**
  71. * @brief Creates a material used for rendering wireframe handles.
  72. */
  73. HMaterial createWireHandleMat() const;
  74. /**
  75. * @brief Creates a material used for rendering solid handles.
  76. */
  77. HMaterial createSolidHandleMat() const;
  78. /**
  79. * @brief Creates a material used for displaying selected objects.
  80. */
  81. HMaterial createSelectionMat() const;
  82. /**
  83. * @brief Retrieves an icon that represents a specific resource type
  84. * that may be displayed when viewing the project library.
  85. */
  86. HSpriteTexture getLibraryIcon(ProjectIcon icon) const;
  87. /**
  88. * @brief Retrieves an icon that represents a specific log message type.
  89. */
  90. HSpriteTexture getLogMessageIcon(LogMessageIcon icon) const;
  91. static const String ObjectFieldStyleName;
  92. static const String ObjectFieldLabelStyleName;
  93. static const String ObjectFieldDropBtnStyleName;
  94. static const String ObjectFieldClearBtnStyleName;
  95. static const String TextureFieldStyleName;
  96. static const String TextureFieldLabelStyleName;
  97. static const String TextureFieldDropStyleName;
  98. static const String TextureFieldClearBtnStyleName;
  99. static const Path BuiltinDataFolder;
  100. static const Path EditorSkinFolder;
  101. static const Path EditorIconFolder;
  102. static const Path EditorShaderFolder;
  103. static const Path EditorShaderIncludeFolder;
  104. private:
  105. /**
  106. * @brief Imports all necessary resources and converts them to engine-ready format.
  107. *
  108. * @note Normally you only want to use this during development phase and then ship
  109. * with engine-ready format only.
  110. */
  111. void preprocess();
  112. /**
  113. * @brief Generates the default editor skin and all GUI element styles.
  114. */
  115. HGUISkin generateGUISkin();
  116. /**
  117. * @brief Loads a GUI skin texture with the specified filename.
  118. */
  119. static HSpriteTexture getGUITexture(const WString& name);
  120. /**
  121. * @brief Loads a GUI icon with the specified filename.
  122. */
  123. static HSpriteTexture getGUIIcon(const WString& name);
  124. /**
  125. * @brief Loads a shader with the specified filename
  126. */
  127. static HShader getShader(const WString& name);
  128. HShader mShaderDockOverlay;
  129. HShader mShaderSceneGrid;
  130. HShader mShaderPicking[3];
  131. HShader mShaderPickingAlpha[3];
  132. HShader mShaderGizmoSolid;
  133. HShader mShaderGizmoWire;
  134. HShader mShaderGizmoIcon;
  135. HShader mShaderGizmoPicking;
  136. HShader mShaderGizmoAlphaPicking;
  137. HShader mShaderHandleSolid;
  138. HShader mShaderHandleWire;
  139. HShader mShaderSelection;
  140. HGUISkin mSkin;
  141. ResourceManifestPtr mResourceManifest;
  142. static const Path ShaderFolder;
  143. static const Path SkinFolder;
  144. static const Path IconFolder;
  145. static const Path ShaderIncludeFolder;
  146. static const Path BuiltinRawDataFolder;
  147. static const Path EditorRawSkinFolder;
  148. static const Path EditorRawShaderIncludeFolder;
  149. static const Path EditorRawShaderFolder;
  150. static const Path ResourceManifestPath;
  151. static const WString DefaultFontFilename;
  152. static const UINT32 DefaultFontSize;
  153. static const WString GUISkinFile;
  154. static const WString FolderIconTex;
  155. static const WString MeshIconTex;
  156. static const WString TextureIconTex;
  157. static const WString FontIconTex;
  158. static const WString PlainTextIconTex;
  159. static const WString ScriptCodeIconTex;
  160. static const WString ShaderIconTex;
  161. static const WString ShaderIncludeIconTex;
  162. static const WString MaterialIconTex;
  163. static const WString SpriteTextureIconTex;
  164. static const WString PrefabIconTex;
  165. static const WString LogInfoIconTex;
  166. static const WString LogWarningIconTex;
  167. static const WString LogErrorIconTex;
  168. static const WString WindowBackgroundTexture;
  169. static const WString WindowFrameNormal;
  170. static const WString WindowFrameFocused;
  171. static const WString WindowTitleBarBg;
  172. static const WString WindowCloseButtonNormal;
  173. static const WString WindowCloseButtonHover;
  174. static const WString WindowMinButtonNormal;
  175. static const WString WindowMinButtonHover;
  176. static const WString WindowMaxButtonNormal;
  177. static const WString WindowMaxButtonHover;
  178. static const WString TabbedBarBtnNormal;
  179. static const WString TabbedBarBtnActive;
  180. static const WString ButtonNormalTex;
  181. static const WString ButtonHoverTex;
  182. static const WString ButtonActiveTex;
  183. static const WString ToggleNormalTex;
  184. static const WString ToggleHoverTex;
  185. static const WString ToggleActiveTex;
  186. static const WString ToggleNormalOnTex;
  187. static const WString ToggleHoverOnTex;
  188. static const WString ToggleActiveOnTex;
  189. static const WString ObjectDropBtnNormalTex;
  190. static const WString ObjectDropBtnNormalOnTex;
  191. static const WString ObjectClearBtnNormalTex;
  192. static const WString ObjectClearBtnHoverTex;
  193. static const WString ObjectClearBtnActiveTex;
  194. static const WString FoldoutOpenNormalTex;
  195. static const WString FoldoutOpenHoverTex;
  196. static const WString FoldoutClosedNormalTex;
  197. static const WString FoldoutClosedHoverTex;
  198. static const WString CmpFoldoutOpenNormalTex;
  199. static const WString CmpFoldoutOpenHoverTex;
  200. static const WString CmpFoldoutOpenActiveTex;
  201. static const WString CmpFoldoutClosedNormalTex;
  202. static const WString CmpFoldoutClosedHoverTex;
  203. static const WString CmpFoldoutClosedActiveTex;
  204. static const WString InputBoxNormalTex;
  205. static const WString InputBoxHoverTex;
  206. static const WString InputBoxFocusedTex;
  207. static const WString ScrollBarUpNormalTex;
  208. static const WString ScrollBarUpHoverTex;
  209. static const WString ScrollBarUpActiveTex;
  210. static const WString ScrollBarDownNormalTex;
  211. static const WString ScrollBarDownHoverTex;
  212. static const WString ScrollBarDownActiveTex;
  213. static const WString ScrollBarLeftNormalTex;
  214. static const WString ScrollBarLeftHoverTex;
  215. static const WString ScrollBarLeftActiveTex;
  216. static const WString ScrollBarRightNormalTex;
  217. static const WString ScrollBarRightHoverTex;
  218. static const WString ScrollBarRightActiveTex;
  219. static const WString ScrollBarHandleHorzNormalTex;
  220. static const WString ScrollBarHandleHorzHoverTex;
  221. static const WString ScrollBarHandleHorzActiveTex;
  222. static const WString ScrollBarHandleVertNormalTex;
  223. static const WString ScrollBarHandleVertHoverTex;
  224. static const WString ScrollBarHandleVertActiveTex;
  225. static const WString ScrollBarBgTex;
  226. static const WString DropDownBtnNormalTex;
  227. static const WString DropDownBtnHoverTex;
  228. static const WString DropDownBoxBgTex;
  229. static const WString DropDownBoxEntryNormalTex;
  230. static const WString DropDownBoxEntryHoverTex;
  231. static const WString DropDownBoxBtnUpNormalTex;
  232. static const WString DropDownBoxBtnUpHoverTex;
  233. static const WString DropDownBoxBtnDownNormalTex;
  234. static const WString DropDownBoxBtnDownHoverTex;
  235. static const WString DropDownBoxEntryExpNormalTex;
  236. static const WString DropDownBoxEntryExpHoverTex;
  237. static const WString DropDownSeparatorTex;
  238. static const WString DropDownBoxBtnUpArrowTex;
  239. static const WString DropDownBoxBtnDownArrowTex;
  240. static const WString MenuBarBgTex;
  241. static const WString MenuBarBtnNormalTex;
  242. static const WString MenuBarBtnHoverTex;
  243. static const WString MenuBarBansheeLogoTex;
  244. static const WString DockSliderNormalTex;
  245. static const WString TreeViewExpandButtonOffNormal;
  246. static const WString TreeViewExpandButtonOffHover;
  247. static const WString TreeViewExpandButtonOnNormal;
  248. static const WString TreeViewExpandButtonOnHover;
  249. static const WString TreeViewSelectionBackground;
  250. static const WString TreeViewEditBox;
  251. static const WString TreeViewElementHighlight;
  252. static const WString TreeViewElementSepHighlight;
  253. static const WString ColorPickerSliderHorzHandleTex;
  254. static const WString ColorPickerSliderVertHandleTex;
  255. static const WString ColorPickerSlider2DHandleTex;
  256. static const WString ProgressBarFillTex;
  257. static const WString ProgressBarBgTex;
  258. static const WString SelectionAreaTex;
  259. static const WString TextureDropTex;
  260. static const WString TextureDropOnTex;
  261. static const WString XButtonNormalTex;
  262. static const WString XButtonHoverTex;
  263. static const WString StatusBarBgTex;
  264. static const WString ShaderDockOverlayFile;
  265. static const WString ShaderSceneGridFile;
  266. static const WString ShaderPickingCullNoneFile;
  267. static const WString ShaderPickingCullCWFile;
  268. static const WString ShaderPickingCullCCWFile;
  269. static const WString ShaderPickingAlphaCullNoneFile;
  270. static const WString ShaderPickingAlphaCullCWFile;
  271. static const WString ShaderPickingAlphaCullCCWFile;
  272. static const WString ShaderWireGizmoFile;
  273. static const WString ShaderSolidGizmoFile;
  274. static const WString ShaderWireHandleFile;
  275. static const WString ShaderSolidHandleFile;
  276. static const WString ShaderIconGizmoFile;
  277. static const WString ShaderGizmoPickingFile;
  278. static const WString ShaderGizmoPickingAlphaFile;
  279. static const WString ShaderSelectionFile;
  280. };
  281. }