Marko Pintera 1583b110f5 Render state caching is now only performed on core objects in order to avoid the issue with deserializing a cached object %!s(int64=10) %!d(string=hai) anos
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Include 1583b110f5 Render state caching is now only performed on core objects in order to avoid the issue with deserializing a cached object %!s(int64=10) %!d(string=hai) anos
Source 1583b110f5 Render state caching is now only performed on core objects in order to avoid the issue with deserializing a cached object %!s(int64=10) %!d(string=hai) anos
BansheeD3D11RenderAPI.vcxproj 3187a5f447 Hook up light updates in renderer core %!s(int64=10) %!d(string=hai) anos
BansheeD3D11RenderAPI.vcxproj.filters 3187a5f447 Hook up light updates in renderer core %!s(int64=10) %!d(string=hai) anos