BsScriptGUIInputBox.cpp 3.2 KB

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  1. #include "BsScriptGUIInputBox.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsSpriteTexture.h"
  7. #include "BsMonoUtil.h"
  8. #include "BsGUILayout.h"
  9. #include "BsGUIInputBox.h"
  10. #include "BsGUIOptions.h"
  11. #include "BsScriptSpriteTexture.h"
  12. #include "BsScriptGUIElementStyle.h"
  13. #include "BsScriptGUILayout.h"
  14. #include "BsScriptGUIArea.h"
  15. #include "BsScriptHString.h"
  16. #include "BsScriptGUIContent.h"
  17. namespace BansheeEngine
  18. {
  19. ScriptGUIInputBox::ScriptGUIInputBox(MonoObject* instance, GUIInputBox* inputBox)
  20. :ScriptObject(instance), mInputBox(inputBox), mIsDestroyed(false)
  21. {
  22. }
  23. void ScriptGUIInputBox::initRuntimeData()
  24. {
  25. metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUIInputBox::internal_createInstance);
  26. metaData.scriptClass->addInternalCall("Internal_GetText", &ScriptGUIInputBox::internal_getText);
  27. metaData.scriptClass->addInternalCall("Internal_SetText", &ScriptGUIInputBox::internal_setText);
  28. metaData.scriptClass->addInternalCall("Internal_Destroy", &ScriptGUIInputBox::internal_destroy);
  29. metaData.scriptClass->addInternalCall("Internal_SetVisible", &ScriptGUIInputBox::internal_setVisible);
  30. metaData.scriptClass->addInternalCall("Internal_SetParent", &ScriptGUIInputBox::internal_setParent);
  31. }
  32. void ScriptGUIInputBox::destroy()
  33. {
  34. if(!mIsDestroyed)
  35. {
  36. GUIElement::destroy(mInputBox);
  37. mInputBox = nullptr;
  38. mIsDestroyed = true;
  39. }
  40. }
  41. void ScriptGUIInputBox::_onManagedInstanceDeleted()
  42. {
  43. destroy();
  44. ScriptObject::_onManagedInstanceDeleted();
  45. }
  46. void ScriptGUIInputBox::internal_createInstance(MonoObject* instance, bool multiline, MonoString* style, MonoArray* guiOptions)
  47. {
  48. GUIOptions options;
  49. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  50. for(UINT32 i = 0; i < arrayLen; i++)
  51. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  52. GUIInputBox* guiInputBox = GUIInputBox::create(multiline, options, toString(MonoUtil::monoToWString(style)));
  53. ScriptGUIInputBox* nativeInstance = new (cm_alloc<ScriptGUIInputBox>()) ScriptGUIInputBox(instance, guiInputBox);
  54. }
  55. void ScriptGUIInputBox::internal_getText(ScriptGUIInputBox* nativeInstance, MonoString** text)
  56. {
  57. *text = MonoUtil::wstringToMono(MonoManager::instance().getDomain(), nativeInstance->getInternalValue()->getText());
  58. }
  59. void ScriptGUIInputBox::internal_setText(ScriptGUIInputBox* nativeInstance, MonoString* text)
  60. {
  61. nativeInstance->getInternalValue()->setText(MonoUtil::monoToWString(text));
  62. }
  63. void ScriptGUIInputBox::internal_destroy(ScriptGUIInputBox* nativeInstance)
  64. {
  65. nativeInstance->destroy();
  66. }
  67. void ScriptGUIInputBox::internal_setVisible(ScriptGUIInputBox* nativeInstance, bool visible)
  68. {
  69. if(visible)
  70. nativeInstance->getInternalValue()->enableRecursively();
  71. else
  72. nativeInstance->getInternalValue()->disableRecursively();
  73. }
  74. void ScriptGUIInputBox::internal_setParent(ScriptGUIInputBox* nativeInstance, MonoObject* parentLayout)
  75. {
  76. ScriptGUILayout* scriptLayout = ScriptGUILayout::toNative(parentLayout);
  77. GUILayout* nativeLayout = scriptLayout->getInternalValue();
  78. nativeLayout->addElement(nativeInstance->getInternalValue());
  79. }
  80. }